
Hell Let Loose
Fair · Shooter · 2021
Steam Deck PlayableThe verdict
NO RUSH.
Fair at $12.49. Buy it if you want it.
- Length
- 35.9h
- Value
- $0.35/hr
- Reviews
- 82% positive
Watch this gameOne email when it is worth buying. Your call on what that means.
Get one email when Hell Let Loose is worth buying.
One email per game. Unsubscribe in a click.
Minimum on the Steam store: 12 GB of memory, NVIDIA GeForce GTX 960 4GB/AMD Radeon R9 380 4GB, 60 GB of storage. Windows only.
Join the ever expanding experience of Hell Let Loose - a hardcore World War Two first person shooter with epic battles of 100 players with infantry, tanks, artillery, a dynamically shifting front line and a unique resource based RTS-inspired meta-game.
What drives the score
How to read this
Every input gets a grade, S to D, read from the buyer's side. The score is multiplicative, so an input only counts as raising when it sits near the top of its own scale. Anything with real room left is holding the score back, because that room is the gap to 100. ▲ marks a lift, ▼ a drag or a dock, ? an input we do not have, • a fact this genre's score does not use. The exact weights stay secret.
The value story
It has never been cheaper than $12.49. That was November 2025. Its cuts run 33 percent off as a rule. There have been 65 in the 7 years tracked, about 5 weeks apart. Today's $12.49 at 75 percent off matches the lowest price in the record.
Value puts it in the top 17 percent of the games it competes with. It is pricier than 97 percent of its genre, and better reviewed than 64 percent. It outscores the games it most resembles, including Squad 44 ($19.99, scores 27) and Operation: Harsh Doorstop (free, scores 48).
Steam's global achievement data puts 40 percent of players at this game's ending achievement. The median game this site can measure sits at 8. 15 of the 800 Steam-purchase reviews sampled here come from buyers who refunded the game, sampled from reviews written June 2026 to September 2026. Inside the two-hour refund window, 39 percent of the 5,374 reviews written there were positive, against 82 percent overall, and those are 5 percent of everything written about it.
35.9 hours to finish it, 2610 to exhaust it. The completionist tail is 73 times the campaign.
5 years after release it still had 3.4K people in it at once.
The drop-off
72% start to 40% finishPeople genuinely stick with this one. Steam global achievements
Players
3,380 players at peak in the last day.
The chart appears once this game has been counted more than once.Player counts via SteamSpy.
What players say
This game.. It's a hard one for me to recommend to be completely honest.. It's probably thee only populated sim-cade WW2 game right now and it sucks that it has so many issues which don't really seem like they will ever be addressed. My main issue with this game is how EASY it is to shoot in this game every gun's iron sights, range, accuracy, damage is SUPER good and every single gun even submachine guns are literal...
This game used to be great, but i was thoroughly disappointed by the current state of it... Well, good thing WarDogs launches tomorrow Cya never HLL
Yes Hell Let Loose is worth it and this is definitely in the first series and its the grandfather of the other game. I recommend it good and realistic world war 2 game.
Player reviews from Steam: the most helpful all-time, plus the newest that clear the same quality bar, with the hours each player had put in when they wrote it. The mix of Recommended and Not recommended follows the game's Steam ratio. Rotates daily. Opinions are theirs.
Cite this score
Embed the live badge, copy the line, or download the card.
Hell Let Loose scores 66/100 on the BANG Score (fair value). The BANG Score rates what a game is worth for the money. Via Steam BANGERS. https://steambangers.com/game/686810/hell-let-looseThe BANG Score is one number for value, 0 to 100: price against how it reviews and how long it was built to be. It answers the money question and stops there; whether the game is for you is still your call.
Reviews set the ceiling and price moves you inside it, so a cheap game that reviews badly cannot climb. Ratings from few reviewers are shrunk toward the middle, so 100 percent from nine people does not outrank 96 percent from ninety thousand. Length comes from HowLongToBeat where it can be matched, measured against a per-genre floor so a five-hour narrative game is judged against other narrative games rather than against a sixty-hour RPG. Where no verified length exists the score says so and carries a dock, because the biggest input is then a guess. The full method, including where it is weak → Steam reviews as of Sep 12, price as of Sep 24.
A number here look wrong? Tell me what it got wrong and I will look at the inputs behind it.