
Day of Infamy
Skip · Shooter · 2017
Steam Deck PlayableThe verdict
SKIP IT.
The value isn't there at $14.99.
- Reviews
- 82% positive
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Minimum on the Steam store: 4 GB of memory, 1024MB VRAM, DirectX 9-compatible with support for Pixel Shader 3.0, 12 GB of storage. Runs on Windows, macOS, Linux.
Experience close-quarters battles in iconic WWII settings. Defend the line, storm the beach, torch the enemy, or use a radio to call in fire support. Day of Infamy is a teamwork-oriented shooter that will keep you on your toes and coming back for more with its diverse game modes and authentic arsenal.
What drives the score
How to read this
Every input gets a grade, S to D, read from the buyer's side. The score is multiplicative, so an input only counts as raising when it sits near the top of its own scale. Anything with real room left is holding the score back, because that room is the gap to 100. ▲ marks a lift, ▼ a drag or a dock, ? an input we do not have, • a fact this genre's score does not use. The exact weights stay secret.
- How long it takes to beat isn't in our data. We scored it as a typical Shooter game (about 6 hours) and docked the score for the missing length.
The value story
March 2026 is where it bottomed out, at $1.49. It has been discounted 73 times in the 10 years tracked here, typically at 66 percent off, with about 5 weeks between sales. Today it is at full price. The last sale was about 25 weeks ago, and on this game's rhythm the next one tends to arrive within 5 weeks.
It is pricier than 61 percent of its genre, and better reviewed than 65 percent. Among the games that feel like it, Hell Let Loose ($12.49, scores 66) beats it on value, while it beats Squad 44 ($19.99, scores 27).
This site sampled 800 of its Steam-purchase reviews; 19 were written by buyers who refunded it, sampled from reviews written December 2020 to September 2026. That is more refunded reviewers than 8 in 10 paid games this site has sampled to the same depth, and among the 725 games in its genre sampled this deeply, 100 have a larger share. Inside the two-hour refund window, 49 percent of the 2,062 reviews written there were positive, against 82 percent overall, and those are 12 percent of everything written about it. It sells extras on top of the sticker price (cosmetic, free-to-grind); the score docks it lightly for that.
The drop-off
63% start to <1% rarestNo achievement in this game marks the ending, so there is no finish rate. The curve runs from the most-unlocked achievement to the rarest, and its shape is where players stop. Steam global achievements
Players
17 players at peak in the last day.
The chart appears once this game has been counted more than once.Player counts via SteamSpy.
Cite this score
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Day of Infamy scores 36/100 on the BANG Score (a skip). Length is estimated at 6 hours, not measured, so the score is docked. The BANG Score rates what a game is worth for the money. Via Steam BANGERS. https://steambangers.com/game/447820/day-of-infamyThe BANG Score is one number for value, 0 to 100: price against how it reviews and how long it was built to be. It answers the money question and stops there; whether the game is for you is still your call.
Reviews set the ceiling and price moves you inside it, so a cheap game that reviews badly cannot climb. Ratings from few reviewers are shrunk toward the middle, so 100 percent from nine people does not outrank 96 percent from ninety thousand. Length comes from HowLongToBeat where it can be matched, measured against a per-genre floor so a five-hour narrative game is judged against other narrative games rather than against a sixty-hour RPG. Where no verified length exists the score says so and carries a dock, because the biggest input is then a guess. The full method, including where it is weak → Steam reviews as of Sep 14, price as of Sep 24.
A number here look wrong? Tell me what it got wrong and I will look at the inputs behind it.