
Savage Lands
Skip · Shooter · 2021
Steam Deck PlayableThe verdict
SKIP IT.
The value isn't there at $3.99.
- Length
- 18.2h
- Value
- $0.22/hr
- Reviews
- 54% positive
Watch this gameOne email when it is worth buying. Your call on what that means.
Get one email when Savage Lands is worth buying.
One email per game. Unsubscribe in a click.
Minimum on the Steam store: 8 GB of memory, GeForce GTX 460, Radeon R7 360 Series with 1 GB or better, 5 GB of storage. Windows only.
Your fight for survival begins on the frozen shores of Tarvhas, where bitter cold and vicious creatures conspire to defeat the unprepared. Uncover the land’s dark history as you and fellow explorers traverse an unforgiving and hostile world to tame the Savage Lands.
What drives the score
How to read this
Every input gets a grade, S to D, read from the buyer's side. The score is multiplicative, so an input only counts as raising when it sits near the top of its own scale. Anything with real room left is holding the score back, because that room is the gap to 100. ▲ marks a lift, ▼ a drag or a dock, ? an input we do not have, • a fact this genre's score does not use. The exact weights stay secret.
The value story
The lowest price on record is $0.99, set in March 2023. It has been discounted 88 times in the 12 years tracked here, typically at 50 percent off, with about 6 weeks between sales. Today it is at full price. The last sale was about 3 weeks ago, and on this game's rhythm the next one tends to arrive within 6 weeks.
It is cheaper than 86 percent of its genre, and less well reviewed than 92 percent. The games it most resembles do better on the same math. Reign Of Kings ($9.99, scores 2) and Creativerse ($24.99, scores 49) both outscore it.
Of the 564 Steam-purchase reviews this site sampled, 5 come from buyers who refunded the game, sampled from reviews written March 2020 to September 2026. Inside the two-hour refund window, 32 percent of the 1,108 reviews written there were positive, against 54 percent overall, and those are 27 percent of everything written about it.
The drop-off
70% start to 3% rarestNo achievement in this game marks the ending, so there is no finish rate. The curve runs from the most-unlocked achievement to the rarest, and its shape is where players stop. Steam global achievements
Players
2 players at peak in the last day.
The chart appears once this game has been counted more than once.Player counts via SteamSpy.
What players say
Get some family members or friends together, spend a few bucks on this game and you will have some fun evenings! The draw of this game is being able to get a group of people into the world at very low cost. I play with two family members and it has been a lot of fun. It takes a while to figure out how everything works but it is worth the effort. I imagine having 4 or 5 people playing would be a riot. This game...
It seems all previous update posts relating to the developer dispute and subsequent abandonment of the game have been removed from this page. This is not under active development, even if elements of it do work, and has been abandoned for 4 years now.
Player reviews from Steam: the most helpful all-time, plus the newest that clear the same quality bar, with the hours each player had put in when they wrote it. The mix of Recommended and Not recommended follows the game's Steam ratio. Rotates daily. Opinions are theirs.
No data upstream: critic score (Metacritic).
Cite this score
Embed the live badge, copy the line, or download the card.
Savage Lands scores 0/100 on the BANG Score (a skip). The BANG Score rates what a game is worth for the money. Via Steam BANGERS. https://steambangers.com/game/307880/savage-landsThe BANG Score is one number for value, 0 to 100: price against how it reviews and how long it was built to be. It answers the money question and stops there; whether the game is for you is still your call.
Reviews set the ceiling and price moves you inside it, so a cheap game that reviews badly cannot climb. Ratings from few reviewers are shrunk toward the middle, so 100 percent from nine people does not outrank 96 percent from ninety thousand. Length comes from HowLongToBeat where it can be matched, measured against a per-genre floor so a five-hour narrative game is judged against other narrative games rather than against a sixty-hour RPG. Where no verified length exists the score says so and carries a dock, because the biggest input is then a guess. The full method, including where it is weak → Steam reviews as of Sep 21, price as of Sep 24.
A number here look wrong? Tell me what it got wrong and I will look at the inputs behind it.