Wild Warfare

Wild Warfare

Skip · Multiplayer · 2014 · Early Access

The verdict

SKIP IT.

The reviews do not carry it. What it costs you is time.

Price
Free to play
Reviews
72% positive
Length
No data
no length in our data yet
$/hr
Free
price ÷ typical playtime
Price
Free
Reviews
72%
1,087 reviews, as of Sep 21
Players
350K
owners (estimate)
Released
2014

Minimum on the Steam store: 2 GB of memory, 502 MB of storage. Runs on Windows, macOS.

Wild Warfare is a F2P, multiplayer FPS made for players that enjoy fun and/or being a bear. It's a mix of crazy game modes, balanced classes, simple controls and intense matches. Its got vehicle combat, because why not? You can even be a bunny that clubs people with a wrench, lucky you.
Description from the Steam store page.

What drives the score

How to read this

Every input gets a grade, S to D, read from the buyer's side. The score is multiplicative, so an input only counts as raising when it sits near the top of its own scale. Anything with real room left is holding the score back, because that room is the gap to 100. ▲ marks a lift, ▼ a drag or a dock, ? an input we do not have, • a fact this genre's score does not use. The exact weights stay secret.

Raising the score
ValueFree
Price per hour of game. It moves the score inside the ceiling reviews set
Holding it back
Reviews72% positive
Gates the score. Weak reviews cap it, and nothing reaches BANGER without strong ones
Reach350K+ players
How many own it, a popularity + confidence signal
Early accessUnfinished
Still in development, a small confidence discount until 1.0
For context
MonetizationNot known
No monetization record for this game, so nothing is assumed either way
RefundsFree
A free game cannot be refunded, so the label never applies

The value story

Value puts it in the top 39 percent of the games it competes with. Among the games that feel like it, Operation: Harsh Doorstop (free, scores 48) beats it on value, while it beats WWII Online (free, scores 0).

The drop-off

100% start to 7% rarest
050100rarestfirst achievement

No achievement in this game marks the ending, so there is no finish rate. The curve runs from the most-unlocked achievement to the rarest, and its shape is where players stop. Steam global achievements

No data upstream: critic score (Metacritic).

Cite this score

Embed the live badge, copy the line, or download the card.

BANG Score badge

The live badge. It shows the current score wherever it is embedded.

Wild Warfare scores 31/100 on the BANG Score (a skip). The BANG Score rates what a game is worth for the money. Via Steam BANGERS. https://steambangers.com/game/312150/wild-warfare
Embed the live badge

HTML for a webpage, Markdown for Reddit, GitHub, or a wiki.

<a href="https://steambangers.com/game/312150/wild-warfare"><img src="https://steambangers.com/api/badge/312150" alt="BANG Score" width="340" height="80"></a>
[![BANG Score](https://steambangers.com/api/badge/312150)](https://steambangers.com/game/312150/wild-warfare)

The BANG Score is one number for value, 0 to 100: price against how it reviews and how long it was built to be. It answers the money question and stops there; whether the game is for you is still your call.

Reviews set the ceiling and price moves you inside it, so a cheap game that reviews badly cannot climb. Ratings from few reviewers are shrunk toward the middle, so 100 percent from nine people does not outrank 96 percent from ninety thousand. Length comes from HowLongToBeat where it can be matched, measured against a per-genre floor so a five-hour narrative game is judged against other narrative games rather than against a sixty-hour RPG. Where no verified length exists the score says so and carries a dock, because the biggest input is then a guess. The full method, including where it is weak → Steam reviews as of Sep 21.

A number here look wrong? Tell me what it got wrong and I will look at the inputs behind it.

Tags

Details

DeveloperRocketSnail
PublisherRocketSnail
GenreMultiplayer
Released2014
Achievements28