
Melissa K. and the Heart of Gold Collector's Edition
Skip · Narrative · 2014
Steam Deck PlayableThe verdict
SKIP IT.
The value isn't there at $9.99.
- Length
- 5.4h
- Value
- $1.85/hr
- Reviews
- 71% positive
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Minimum on the Steam store: 512 MB of memory, 2 GB of storage. Runs on Windows, macOS.
Welcome to a beautiful Adventure set in a unique interactive 3D world full of mysterious puzzles and Hidden Objects. Prepare for an unforgettable experience!
What drives the score
How to read this
Every input gets a grade, S to D, read from the buyer's side. The score is multiplicative, so an input only counts as raising when it sits near the top of its own scale. Anything with real room left is holding the score back, because that room is the gap to 100. ▲ marks a lift, ▼ a drag or a dock, ? an input we do not have, • a fact this genre's score does not use. The exact weights stay secret.
The value story
March 2016 is where it bottomed out, at $0.99. 51 discounts in the 12 years on record. They run about 90 percent off, roughly 6 weeks apart.
It is pricier than 68 percent of its genre, and less well reviewed than 73 percent. Alchemy Mysteries: Prague Legends ($1.99, scores 44) outscores it, and so does Enigmatis: The Ghosts of Maple Creek ($14.99, scores 44). Both sit among its closest neighbours.
Finishing takes 5.4 hours; clearing it takes 21, which is 3.8 times the campaign.
The drop-off
14% start to 5% rarestNo achievement in this game marks the ending, so there is no finish rate. The curve runs from the most-unlocked achievement to the rarest, and its shape is where players stop. Steam global achievements
No data upstream: critic score (Metacritic).
Cite this score
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Melissa K. and the Heart of Gold Collector's Edition scores 26/100 on the BANG Score (a skip). The BANG Score rates what a game is worth for the money. Via Steam BANGERS. https://steambangers.com/game/321150/melissa-k-and-the-heart-of-gold-collector-s-editionThe BANG Score is one number for value, 0 to 100: price against how it reviews and how long it was built to be. It answers the money question and stops there; whether the game is for you is still your call.
Reviews set the ceiling and price moves you inside it, so a cheap game that reviews badly cannot climb. Ratings from few reviewers are shrunk toward the middle, so 100 percent from nine people does not outrank 96 percent from ninety thousand. Length comes from HowLongToBeat where it can be matched, measured against a per-genre floor so a five-hour narrative game is judged against other narrative games rather than against a sixty-hour RPG. Where no verified length exists the score says so and carries a dock, because the biggest input is then a guess. The full method, including where it is weak → Steam reviews as of Sep 21, price as of Sep 23.
A number here look wrong? Tell me what it got wrong and I will look at the inputs behind it.