
Deadzone: Rogue
Fair · Roguelike · 2025
Steam Deck VerifiedThe verdict
NO RUSH.
Fair at $24.99. Buy it if you want it.
- Length
- 15.8h
- Value
- $1.58/hr
- Reviews
- 82% positive
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Minimum on the Steam store: 8 GB of memory, NVIDIA GeForce GTX 1060 6GB or Radeon RX 6500XT, 10 GB of storage. Windows only.
Deadzone: Rogue is a roguelite FPS set in space. Blast through swarms of hostile machines, combine powerful augments and elements to forge your build, and grow stronger with each run — solo or in co-op.
What drives the score
How to read this
Every input gets a grade, S to D, read from the buyer's side. The score is multiplicative, so an input only counts as raising when it sits near the top of its own scale. Anything with real room left is holding the score back, because that room is the gap to 100. ▲ marks a lift, ▼ a drag or a dock, ? an input we do not have, • a fact this genre's score does not use. The exact weights stay secret.
The value story
June 2026 is where it bottomed out, at $12.49. It has been discounted 13 times in the 17 months tracked here, typically at 30 percent off, with about 6 weeks between sales. Today it is at full price. The last sale was about 4 weeks ago, and on this game's rhythm the next one tends to arrive within 6 weeks.
Value puts it in the top 35 percent of the games it competes with. It is pricier than 90 percent of its genre, and better reviewed than 61 percent. Among the games that feel like it, Gunfire Reborn ($19.99, scores 84) beats it on value, while it beats Rotwood ($29.99, scores 40).
This site sampled 800 of its Steam-purchase reviews; 13 were written by buyers who refunded it, sampled from reviews written May 2026 to August 2026. Inside the two-hour refund window, 63 percent of the 1,263 reviews written there were positive, against 82 percent overall, and those are 9 percent of everything written about it.
HowLongToBeat players log 15.8 hours as a typical playtime, and completionists log 40, 2.5 times as much.
Deck Verified, so no launch options and no controller remapping before it runs.
The drop-off
99% start to 84% finishPeople genuinely stick with this one. Steam global achievements
Players
1,261 players at peak in the last day.
The chart appears once this game has been counted more than once.Player counts via SteamSpy.
What players say
I don't ever bother playing higher difficulties in games. In THIS game, however, my friend and I have almost done 100% of the achievements and we still can't get enough of playing this game. Thankfully, we don't have to worry, because now Deezer 2 is out and we checked out the playlist and let me tell you... We are Deezer 2 Nuts.
Game gives that destiny feel you miss, super addicting and challenging. Got it on switch and PC+
It's a good game, but has undisclosed generative AI assets. Deadzone Rogue's really satisfying and fun game to play. I got into it after playing the open playtest for the sequel, Deadzone Rogue 2, and felt like I should play the first to better appreciate the sequel. Ignoring how odd it is to release a sequel less than a year after the original came out, Deadzone Rogue is very much like its sequel, which of course...
Player reviews from Steam: the most helpful all-time, plus the newest that clear the same quality bar, with the hours each player had put in when they wrote it. The mix of Recommended and Not recommended follows the game's Steam ratio. Rotates daily. Opinions are theirs.
No data upstream: critic score (Metacritic).
Cite this score
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Deadzone: Rogue scores 59/100 on the BANG Score (fair value). The BANG Score rates what a game is worth for the money. Via Steam BANGERS. https://steambangers.com/game/3228590/deadzone-rogueThe BANG Score is one number for value, 0 to 100: price against how it reviews and how long it was built to be. It answers the money question and stops there; whether the game is for you is still your call.
Reviews set the ceiling and price moves you inside it, so a cheap game that reviews badly cannot climb. Ratings from few reviewers are shrunk toward the middle, so 100 percent from nine people does not outrank 96 percent from ninety thousand. Length comes from HowLongToBeat where it can be matched, measured against a per-genre floor so a five-hour narrative game is judged against other narrative games rather than against a sixty-hour RPG. Where no verified length exists the score says so and carries a dock, because the biggest input is then a guess. The full method, including where it is weak → Steam reviews as of Aug 3, price as of Sep 22.
A number here look wrong? Tell me what it got wrong and I will look at the inputs behind it.