

Fair · Strategy · 2025
NO RUSH.
Fair at free. Buy it if you want it, no rush.
free to play84% positive
Better value than 90% of Strategy games
"Stories to Tell" Is a psychological horror game series developed by a 15 year old kid were each installment is based on a dream/nightmare me the developer has had. This is a game you wouldn't want to miss...
Each input wears a grade, S to D, read from the buyer's side. The color is the direction: green raises the score, red lowers it, grey sits neutral. ▼ marks a dock, ? a missing input, • a fact this genre's score does not use. The exact weights stay secret. These are the inputs and the direction each pushes.
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[Stories to Tell] Greyville Stay scores 56/100 on the BANG Score (fair value). The BANG Score rates what a game is worth for the money. Via Steam BANGERS. https://steamBANGERS.com/game/3240540/stories-to-tell-greyville-stayThe BANG Score is one number for value, 0 to 100: price against how it reviews and how long it was built to be. It rates value, not taste. Whether it is for you is on you. How the score is computed → Data · updated 57m ago.
No data upstream: critic score (Metacritic), achievement curve (Steam global achievements).