COLLECTIONS
Curated for value.
Rule-based lists that cut the catalog down to what's actually worth your money. Pick a lens: a price ceiling, a weekend length, no microtransactions, free and still great.
COLLECTIONS
Rule-based lists that cut the catalog down to what's actually worth your money. Pick a lens: a price ceiling, a weekend length, no microtransactions, free and still great.



Five bucks or less, and good enough that I would still buy it.



Cheap and very good, with the famous ones deliberately left out.



Free games scoring 78 or better, and the four things free can mean on Steam.



Start it after dinner and see the credits before bed.



You can finish these over one weekend, twelve hours or less.



Eighty hours of main story and up, with a BANG of 78 or better.



The 95 percent club, with at least 500 reviews standing behind each rating.



Metacritic 85 and up, and a BANG of 78 or better.



Games where Steam counts at least 40 percent of players at the ending.



The huge ones that are also worth the money.



BANGERS almost nobody bought, capped at half a million owners.



Tens of thousands of reviews, and the score still has to hold.



The games whose newest Steam reviews come from people who got their money back, sorted by share.



Buy it once and own all of it, with no in-game spending on PCGamingWiki's record.



The expensive shelf, and the few games on it that earn the price.



Forty hours or more for twenty dollars or less.