
Total War: ATTILA
Fair · Strategy · 2015
Steam Deck PlayableThe verdict
NO RUSH.
Fair at $19.99. Buy it if you want it.
- Length
- 48.4h
- Value
- $0.41/hr
- Reviews
- 82% positive
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Minimum on the Steam store: 3 GB of memory, 512 MB NVIDIA GeForce 8800 GT, AMD Radeon HD 2900 XT or Intel HD 4000, 35 GB of storage. Runs on Windows, macOS, Linux.
Against a darkening background of famine, disease and war, a new power is rising in the great steppes of the East. With a million horsemen at his back, the ultimate warrior king approaches, and his sights are set on Rome… The next instalment in the multi award-winning PC series that combines turn-based strategy with real-time tactics,...
What drives the score
How to read this
Every input gets a grade, S to D, read from the buyer's side. The score is multiplicative, so an input only counts as raising when it sits near the top of its own scale. Anything with real room left is holding the score back, because that room is the gap to 100. ▲ marks a lift, ▼ a drag or a dock, ? an input we do not have, • a fact this genre's score does not use. The exact weights stay secret.
The value story
It has never been cheaper than $8.99. That was November 2018. It has been discounted 73 times in the 12 years tracked here, typically at 75 percent off, with about 8 weeks between sales. Today it is at full price. The last sale was about 5 weeks ago, and on this game's rhythm the next one tends to arrive within 8 weeks.
On value it sits in the top 5 percent of its genre. It is pricier than 92 percent of its genre, and better reviewed than 84 percent. Among the games that feel like it, Total War: ROME II - Emperor Edition ($29.99, scores 77) beats it on value, while it beats Total War: MEDIEVAL II – Definitive Edition ($19.99, scores 62).
This site sampled 800 of its Steam-purchase reviews; 17 were written by buyers who refunded it, sampled from reviews written December 2024 to September 2026. Inside the two-hour refund window, 44 percent of the 1,098 reviews written there were positive, against 82 percent overall, and those are 4 percent of everything written about it.
Finishing takes 48.4 hours; clearing it takes 510, which is 11 times the campaign.
Still 1.4K concurrent players, 11 years in.
The drop-off
89% start to <1% rarestNo achievement in this game marks the ending, so there is no finish rate. The curve runs from the most-unlocked achievement to the rarest, and its shape is where players stop. Steam global achievements
Players
1,422 players at peak in the last day.
The chart appears once this game has been counted more than once.Player counts via SteamSpy.
What players say
Get Medieval Kingdoms 1212 AD mod. Awesome. Stable, beautiful and still being developed by an amazing team. Can't thank them enough.
GOOD - I bought in an 80% off sale and also bought the "Sands" DLC. What I have found is a very entertaining strategic challenge playing the factions in that region. And at the 80% discount I can recommend it. BAD - The not so good is that Attila is an example of Creative Assembly taking the amazing engine that supported Shogun 2 with balance, refinement and glorious graphics and effectively churning out a...
Don't trust the fake lying reviews, this game is awful, it's not only the worst total war game that I have played, it's one of worst games that I have ever played.
Player reviews from Steam: the most helpful all-time, plus the newest that clear the same quality bar, with the hours each player had put in when they wrote it. The mix of Recommended and Not recommended follows the game's Steam ratio. Rotates daily. Opinions are theirs.
Cite this score
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Total War: ATTILA scores 65/100 on the BANG Score (fair value). The BANG Score rates what a game is worth for the money. Via Steam BANGERS. https://steambangers.com/game/325610/total-war-attilaThe BANG Score is one number for value, 0 to 100: price against how it reviews and how long it was built to be. It answers the money question and stops there; whether the game is for you is still your call.
Reviews set the ceiling and price moves you inside it, so a cheap game that reviews badly cannot climb. Ratings from few reviewers are shrunk toward the middle, so 100 percent from nine people does not outrank 96 percent from ninety thousand. Length comes from HowLongToBeat where it can be matched, measured against a per-genre floor so a five-hour narrative game is judged against other narrative games rather than against a sixty-hour RPG. Where no verified length exists the score says so and carries a dock, because the biggest input is then a guess. The full method, including where it is weak → Steam reviews as of Sep 12, price as of Sep 24.
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