Mad Games Tycoon

Mad Games Tycoon

Worth it · Strategy · 2016

Steam Deck Playable

The verdict

BUY IT.

Worth it at $14.99.

Length
23h
Value
$0.65/hr
Reviews
91% positive
It will not reach BANGER at any price.
Watch this gameOne email when it is worth buying. Your call on what that means.

Get one email when Mad Games Tycoon is worth buying.

One email per game. Unsubscribe in a click.

Length
23h
main story (HowLongToBeat)
Completionist
42h
100% (HowLongToBeat)
$/hr
$0.65
price ÷ main-story length
Price
$14.99
as of Sep 24
Reviews
91%
4,418 reviews, as of Aug 1
Players
750K
owners (estimate)
Released
2016

Minimum on the Steam store: 4 GB of memory, DirectX 10 compatible with 512 RAM or better, 799 MB of storage. Runs on Windows, macOS.

Form your own game studio set in the early 1980s in a small garage. Develop your own game ideas, create a team and develop megahit video games. Research new technologies, train your staff and upgrade your office space, going from a lowly garage to a huge building. Expand your business and dominate the world market for video games!
Description from the Steam store page.

What drives the score

How to read this

Every input gets a grade, S to D, read from the buyer's side. The score is multiplicative, so an input only counts as raising when it sits near the top of its own scale. Anything with real room left is holding the score back, because that room is the gap to 100. ▲ marks a lift, ▼ a drag or a dock, ? an input we do not have, • a fact this genre's score does not use. The exact weights stay secret.

Raising the score
Value$0.65/hr
Price per hour of game. It moves the score inside the ceiling reviews set
Reviews91% positive
Gates the score. Weak reviews cap it, and nothing reaches BANGER without strong ones
For context
Length23 hours
How much game you get. Hours feed the value per dollar
Reach750K+ players
How many own it, a popularity + confidence signal
MonetizationNot known
No monetization record for this game, so nothing is assumed either way
Refunds1 of 340 reviews
Steam-purchase reviews sampled whose writer refunded the game. Nothing is docked

The value story

December 2024 is where it bottomed out, at $4.49. Its cuts run 50 percent off as a rule. There have been 76 in the 12 years tracked, about 6 weeks apart. Today it is at full price. The last sale was about 6 weeks ago, and on this game's rhythm the next one tends to arrive within 6 weeks.

Value puts it in the top 1 percent of the games it competes with. It is pricier than 83 percent of its genre, and better reviewed than 96 percent. Among the games that feel like it, Mad Games Tycoon 2 ($24.99, scores 84) beats it on value, while it beats Prison Architect ($29.99, scores 81).

This site sampled 340 of its Steam-purchase reviews; 1 was written by a buyer who refunded it, sampled from reviews written March 2020 to August 2026. Inside the two-hour refund window, 38 percent of the 229 reviews written there were positive, against 91 percent overall, and those are 6 percent of everything written about it.

The drop-off

70% start to 4% rarest
050100rarestfirst achievement

No achievement in this game marks the ending, so there is no finish rate. The curve runs from the most-unlocked achievement to the rarest, and its shape is where players stop. Steam global achievements

Players

5 players at peak in the last day.

The chart appears once this game has been counted more than once.Player counts via SteamSpy.

What players say

Awesome sim. 8 years in for me and I've become more convicted to reach the one trillion dollar mark. Once I do, I'm converting it to Euros and retiring to a small south pacific island!
philmarks68Recommendedafter 5031hDec 2025Read on Steam

Player reviews from Steam: the most helpful all-time, plus the newest that clear the same quality bar, with the hours each player had put in when they wrote it. The mix of Recommended and Not recommended follows the game's Steam ratio. Rotates daily. Opinions are theirs.

No data upstream: critic score (Metacritic).

Cite this score

Embed the live badge, copy the line, or download the card.

BANG Score badge

The live badge. It shows the current score wherever it is embedded.

Mad Games Tycoon scores 82/100 on the BANG Score (worth it). The BANG Score rates what a game is worth for the money. Via Steam BANGERS. https://steambangers.com/game/341000/mad-games-tycoon
Embed the live badge

HTML for a webpage, Markdown for Reddit, GitHub, or a wiki.

<a href="https://steambangers.com/game/341000/mad-games-tycoon"><img src="https://steambangers.com/api/badge/341000" alt="BANG Score" width="340" height="80"></a>
[![BANG Score](https://steambangers.com/api/badge/341000)](https://steambangers.com/game/341000/mad-games-tycoon)

The BANG Score is one number for value, 0 to 100: price against how it reviews and how long it was built to be. It answers the money question and stops there; whether the game is for you is still your call.

Reviews set the ceiling and price moves you inside it, so a cheap game that reviews badly cannot climb. Ratings from few reviewers are shrunk toward the middle, so 100 percent from nine people does not outrank 96 percent from ninety thousand. Length comes from HowLongToBeat where it can be matched, measured against a per-genre floor so a five-hour narrative game is judged against other narrative games rather than against a sixty-hour RPG. Where no verified length exists the score says so and carries a dock, because the biggest input is then a guess. The full method, including where it is weak → Steam reviews as of Aug 1, price as of Sep 24.

A number here look wrong? Tell me what it got wrong and I will look at the inputs behind it.