
Mini Ninjas
Worth it · Action · 2009
Steam Deck VerifiedThe verdict
BUY IT.
Worth it at $9.99.
- Length
- 7.7h
- Value
- $1.30/hr
- Reviews
- 90% positive
Watch this gameOne email when it is worth buying. Your call on what that means.
Get one email when Mini Ninjas is worth buying.
One email per game. Unsubscribe in a click.
Minimum on the Steam store: 512 MB of memory, 5.9 GB of storage. Windows only.
Mini Ninjas is a game that combines furious action with stealth and exploration for an experience that appeals to a wide audience across age groups and preferences. It’s an action-adventure with a strong focus on allowing the player freedom to explore the world and has the depth to allow for very varied gameplay and approaches to getting...
What drives the score
How to read this
Every input gets a grade, S to D, read from the buyer's side. The score is multiplicative, so an input only counts as raising when it sits near the top of its own scale. Anything with real room left is holding the score back, because that room is the gap to 100. ▲ marks a lift, ▼ a drag or a dock, ? an input we do not have, • a fact this genre's score does not use. The exact weights stay secret.
The value story
The lowest price on record is $1.49, set in November 2017. 88 discounts in the 14 years on record. They run about 85 percent off, roughly 6 weeks apart. Today it is at full price. The last sale was about 13 weeks ago, and on this game's rhythm the next one tends to arrive within 6 weeks.
On value it sits in the top 2 percent of its genre. It is pricier than 74 percent of its genre, and better reviewed than 95 percent. Among the games that feel like it, Sekiro™: Shadows Die Twice - GOTY Edition ($59.99, scores 76) beats it on value, while it beats Spyro™ Reignited Trilogy ($39.99, scores 68).
74 from critics against 90 percent from players, and the player number comes from people who own the game.
Of the 484 Steam-purchase reviews this site sampled, 4 come from buyers who refunded the game, sampled from reviews written March 2020 to September 2026. Inside the two-hour refund window, 76 percent of the 1,043 reviews written there were positive, against 90 percent overall, and those are 28 percent of everything written about it.
Finishing takes 7.7 hours; clearing it takes 16, which is 2.0 times the campaign.
It carries Valve's Deck Verified rating and runs 7.7 hours, about as long as a handheld game wants to be.
Players
10 players at peak in the last day.
The chart appears once this game has been counted more than once.Player counts via SteamSpy.
What players say
Favorite game my older sister :D It's a pleasant game, but honestly, after all these years, it's a bit boring ;)
its even better than I remember as a kid. 10/10 - did need to download a random exe someone posted to fix a stuttering issue though...
good lord we came back to this game after a more than 5 year break(we played it on wii back then) just to somehow find it here on steam, and it is still as cute as it was back when we first played it alone on a cold hospital floor 14ish years ago after a surgery, back then we didnt understand english so we sadly had little idea what most of the plot were, but loved that the enemies turned into cute animals when you...
Player reviews from Steam: the most helpful all-time, plus the newest that clear the same quality bar, with the hours each player had put in when they wrote it. The mix of Recommended and Not recommended follows the game's Steam ratio. Rotates daily. Opinions are theirs.
No data upstream: achievement curve (Steam global achievements).
Cite this score
Embed the live badge, copy the line, or download the card.
Mini Ninjas scores 73/100 on the BANG Score (worth it). The BANG Score rates what a game is worth for the money. Via Steam BANGERS. https://steambangers.com/game/35000/mini-ninjasThe BANG Score is one number for value, 0 to 100: price against how it reviews and how long it was built to be. It answers the money question and stops there; whether the game is for you is still your call.
Reviews set the ceiling and price moves you inside it, so a cheap game that reviews badly cannot climb. Ratings from few reviewers are shrunk toward the middle, so 100 percent from nine people does not outrank 96 percent from ninety thousand. Length comes from HowLongToBeat where it can be matched, measured against a per-genre floor so a five-hour narrative game is judged against other narrative games rather than against a sixty-hour RPG. Where no verified length exists the score says so and carries a dock, because the biggest input is then a guess. The full method, including where it is weak → Steam reviews as of Sep 4, price as of Sep 24.
A number here look wrong? Tell me what it got wrong and I will look at the inputs behind it.