Tom Clancy's Rainbow Six Siege

Tom Clancy's Rainbow Six Siege

Fair · Multiplayer · 2015

Steam Deck Unsupported

The verdict

NO RUSH.

Free and middling. Worth a look if the genre is yours.

Length
3.3h
Price
Free to play
Reviews
82% positive

Recent reviews trending down: 72% over the last 30 days against 82% all-time.

Length
3.3h
typical playtime (HowLongToBeat)
Completionist
169.2h
100% (HowLongToBeat)
$/hr
Free
price ÷ typical playtime
Price
Free
Reviews
82%
1,550,831 reviews, as of Sep 10
Players
35.0M
owners (estimate)
Released
2015

Minimum on the Steam store: 8 GB of memory, Nvidia GTX 1650 4GB / AMD RX 5500XT 4GB / Intel ARC A380 6GB, 65 GB of storage. Windows only.

Tom Clancy's Rainbow Six Siege is an elite, tactical team-based shooter where superior planning and execution triumph.
Description from the Steam store page.

What drives the score

How to read this

Every input gets a grade, S to D, read from the buyer's side. The score is multiplicative, so an input only counts as raising when it sits near the top of its own scale. Anything with real room left is holding the score back, because that room is the gap to 100. ▲ marks a lift, ▼ a drag or a dock, ? an input we do not have, • a fact this genre's score does not use. The exact weights stay secret.

Raising the score
ValueFree
Price per hour of game. It moves the score inside the ceiling reviews set
Replayability~20h to replay
Co-op and replay time. The value score counts hours well past the 3.3h typical playtime
Reach35M+ players
How many own it, a popularity + confidence signal
Holding it back
Reviews82% positive
Gates the score. Weak reviews cap it, and nothing reaches BANGER without strong ones
MonetizationCosmetic, Currency, Loot box, Unlock
Loot boxes / pay-to-win drag the score down
DRMUbisoft Connect launcher account needed
Needs a second account on top of Steam, a small friction discount
For context
Length3.3 hours
Typical playtime on HowLongToBeat. Endless games score on players, so hours stay out of it
RefundsFree
A free game cannot be refunded, so the label never applies

The value story

Value puts it in the top 10 percent of the games it competes with. It is better reviewed than 87 percent of its genre. Among the games that feel like it, Counter-Strike 2 (free, scores 64) beats it on value, while it beats Pixel Strike 3D (free, scores 34).

Players rate it 82 percent positive over its lifetime, but the last 30 days run 72 percent. Something recent has soured the room. Inside the two-hour refund window, 66 percent of the 21,986 reviews written there were positive, against 82 percent overall, and those are 2 percent of everything written about it. It carries the aggressive kind of in-app purchases, and the score already docks it for that.

HowLongToBeat players log 3.3 hours as a typical playtime, and completionists log 169, 51 times as much.

11 years after release it still had 51.8K people in it at once.

It is still busy. 51.8K players were in it at once at the last check, across 81 days of tracking. Free to start. Steam lists the aggressive monetization types on it: cosmetic and currency.

In-app purchasesCosmetic, Currency, Loot box, UnlockPCGamingWiki

The drop-off

24% start to 4% rarest
050100rarestfirst achievement

No achievement in this game marks the ending, so there is no finish rate. The curve runs from the most-unlocked achievement to the rarest, and its shape is where players stop. Steam global achievements

Players

51.8K players at peak in the last day.

The chart appears once this game has been counted more than once.Player counts via SteamSpy.

What players say

my dumb teammates aiming with their elbows, rather watch 1000 episodes of one piece with needles pressing into every part of my body.
brynNot recommendedafter 42h36 found this helpfulRead on Steam
i would rather dip my balls in hydrochlroic acid while i get circumsized by a jew's teeth while getting waterboarded than play this forsaken ♥♥♥ game
Alias_.HunterNot recommendedafter 332h16 found this helpfulRead on Steam
Bonnie blue might be jelous of the amount of times ive been ♥♥♥ up the ass by my teamates in this game.Ubisoft is the reincarnation of satan and every time i play it i wish nothing other than the sun to explode
T1no!Recommendedafter 488h383 found this helpfulRead on Steam

Player reviews from Steam: the most helpful all-time, plus the newest that clear the same quality bar, with the hours each player had put in when they wrote it. The mix of Recommended and Not recommended follows the game's Steam ratio. Rotates daily. Opinions are theirs.

No data upstream: critic score (Metacritic).

Cite this score

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BANG Score badge

The live badge. It shows the current score wherever it is embedded.

Tom Clancy's Rainbow Six Siege scores 55/100 on the BANG Score (fair value). The BANG Score rates what a game is worth for the money. Via Steam BANGERS. https://steambangers.com/game/359550/tom-clancy-s-rainbow-six-siege
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<a href="https://steambangers.com/game/359550/tom-clancy-s-rainbow-six-siege"><img src="https://steambangers.com/api/badge/359550" alt="BANG Score" width="340" height="80"></a>
[![BANG Score](https://steambangers.com/api/badge/359550)](https://steambangers.com/game/359550/tom-clancy-s-rainbow-six-siege)

The BANG Score is one number for value, 0 to 100: price against how it reviews and how long it was built to be. It answers the money question and stops there; whether the game is for you is still your call.

Reviews set the ceiling and price moves you inside it, so a cheap game that reviews badly cannot climb. Ratings from few reviewers are shrunk toward the middle, so 100 percent from nine people does not outrank 96 percent from ninety thousand. Length comes from HowLongToBeat where it can be matched, measured against a per-genre floor so a five-hour narrative game is judged against other narrative games rather than against a sixty-hour RPG. Where no verified length exists the score says so and carries a dock, because the biggest input is then a guess. The full method, including where it is weak → Steam reviews as of Sep 10.

A number here look wrong? Tell me what it got wrong and I will look at the inputs behind it.

Tags

Details

DeveloperUbisoft Montreal
PublisherUbisoft
GenreMultiplayer
Released2015
Achievements48