
CrossCode
BANGER · RPG · 2018
Steam Deck PlayableThe verdict
BUY IT.
A BANGER at $19.99.
- Length
- 35.7h
- Value
- $0.56/hr
- Reviews
- 92% positive
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Minimum on the Steam store: 2 GB of memory, Hardware Accelerated Graphics with dedicated memory, 1GB memory recommended. Runs on Windows, macOS, Linux.
A retro-inspired 2D Action RPG set in the distant future. CrossCode combines 16-bit SNES-style graphics with butter-smooth physics, a fast-paced combat system, and engaging puzzle mechanics, served with a gripping sci-fi story.
What drives the score
How to read this
Every input gets a grade, S to D, read from the buyer's side. The score is multiplicative, so an input only counts as raising when it sits near the top of its own scale. Anything with real room left is holding the score back, because that room is the gap to 100. ▲ marks a lift, ▼ a drag or a dock, ? an input we do not have, • a fact this genre's score does not use. The exact weights stay secret.
The value story
The lowest price on record is $4.99, set in April 2026. 79 discounts in the 11 years on record. They run about 25 percent off, roughly 6 weeks apart. Today it is at full price. The last sale was about 13 weeks ago, and on this game's rhythm the next one tends to arrive within 6 weeks.
Value puts it in the top 1 percent of the games it competes with. It is pricier than 89 percent of its genre, and better reviewed than 96 percent. Among the games that feel like it, Hyper Light Drifter ($4.99, scores 89) beats it on value, while it beats Evoland 2 ($4.99, scores 75).
On this data it would still be a BANGER at $27.18. It costs $19.99.
Steam's global achievement data says about 17 percent of players ever finish it. On a 35.7-hour game, that is a lot of paid-for hours most people never see. Of the 800 Steam-purchase reviews this site sampled, 3 come from buyers who refunded the game, sampled from reviews written July 2023 to September 2026. Inside the two-hour refund window, 77 percent of the 620 reviews written there were positive, against 92 percent overall, and those are 4 percent of everything written about it. It sells extras on top of the sticker price (cosmetic); the score docks it lightly for that.
Finishing takes 35.7 hours; clearing it takes 80, which is 2.2 times the campaign.
The drop-off
72% start to 17% finishA normal fall-off for a game this long. Steam global achievements
Players
77 players at peak in the last day.
The chart appears once this game has been counted more than once.Player counts via SteamSpy.
What players say
i would say its MASTERPIECE, the game feel refreshing - the gameplay is fun, i like the skill system its quite intuitive with many variative thing to do. but the best part is level design, you have to look closer which one is high ground and low ground - also i really love when you can teleport using energy ball after opening last element - the grinding is not really that hard but need little bit much of time ...
I don't use this term too often, but this game is a masterpiece. That's it, no elaboration, just go play it.
Amazing game, and an all time favorite of mine. Main draw for me personally is the great character writing and how it bounces off the fairly unique setting. They are people with their lives in and out of game, they are grounded, flawed and endearing, even the less prominent ones! The gameplay is engaging because each enemy type is like a puzzle on their own, and having to juggle different enemies is like solving a...
Player reviews from Steam: the most helpful all-time, plus the newest that clear the same quality bar, with the hours each player had put in when they wrote it. The mix of Recommended and Not recommended follows the game's Steam ratio. Rotates daily. Opinions are theirs.
Cite this score
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CrossCode scores 85/100 on the BANG Score (a BANGER). The BANG Score rates what a game is worth for the money. Via Steam BANGERS. https://steambangers.com/game/368340/crosscodeThe BANG Score is one number for value, 0 to 100: price against how it reviews and how long it was built to be. It answers the money question and stops there; whether the game is for you is still your call.
Reviews set the ceiling and price moves you inside it, so a cheap game that reviews badly cannot climb. Ratings from few reviewers are shrunk toward the middle, so 100 percent from nine people does not outrank 96 percent from ninety thousand. Length comes from HowLongToBeat where it can be matched, measured against a per-genre floor so a five-hour narrative game is judged against other narrative games rather than against a sixty-hour RPG. Where no verified length exists the score says so and carries a dock, because the biggest input is then a guess. The full method, including where it is weak → Steam reviews as of Sep 17, price as of Sep 24.
A number here look wrong? Tell me what it got wrong and I will look at the inputs behind it.