
No Time To Explain Remastered
Skip · Action · 2015
Steam Deck PlayableThe verdict
SKIP IT.
The value isn't there at $14.99.
- Length
- 2.6h
- Value
- $5.77/hr
- Reviews
- 79% positive
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Minimum on the Steam store: 512 MB of memory, 128 MB. Runs on Windows, macOS, Linux.
"I Am You From The Future! No Time To Explain, Follow m-OH CHRIST!" Chase your future self through time and alternate realities while fighting giant monsters, collecting hats, and eating cake! No Time To Explain Remastered is the remake of tinyBuild's debut game. Now with multiplayer!
What drives the score
How to read this
Every input gets a grade, S to D, read from the buyer's side. The score is multiplicative, so an input only counts as raising when it sits near the top of its own scale. Anything with real room left is holding the score back, because that room is the gap to 100. ▲ marks a lift, ▼ a drag or a dock, ? an input we do not have, • a fact this genre's score does not use. The exact weights stay secret.
The value story
The lowest price on record is $1.49, set in April 2020. 93 discounts in the 11 years on record. They run about 75 percent off, roughly 5 weeks apart. Today it is at full price. The last sale was this month, and on this game's rhythm the next one tends to arrive within 5 weeks.
Value puts it in the top 23 percent of the games it competes with. It is pricier than 86 percent of its genre, and better reviewed than 76 percent. Pikuniku ($12.99, scores 76) outscores it, and so does Life Goes On: Done to Death ($12.99, scores 62). Both sit among its closest neighbours.
Of the 365 Steam-purchase reviews this site sampled, 4 come from buyers who refunded the game, sampled from reviews written March 2020 to September 2026. Inside the two-hour refund window, 75 percent of the 570 reviews written there were positive, against 79 percent overall, and those are 43 percent of everything written about it.
The main story runs 2.6 hours. Doing everything runs 7, 2.5 times as long.
The drop-off
8% start to 2% rarestNo achievement in this game marks the ending, so there is no finish rate. The curve runs from the most-unlocked achievement to the rarest, and its shape is where players stop. Steam global achievements
Players
1 players at peak in the last day.
The chart appears once this game has been counted more than once.Player counts via SteamSpy.
What players say
My introduction to video games and I wouldn't have it any other way. NO TIME TO EXPLAIN myself any more so just buy this REMASTERED gem.
An absurd kitchen sink sort of game. There are a lot of good ideas and they are presented at a break-neck pace. There are 14 worlds each with their own gimmick taking about 3 or 4 hours to beat in total. The actual platforming is kind of mediocre but it doesn't matter so much because the pace and the creativity means everything always feels fresh and exciting. The story is dumb fun that doesn't try to make sense but...
A version of you from the future tells you there's no time to explain, gets his ass killed by a giant crab 3 seconds in (he deserved it though), and you go on a wild adventure through alternate realities to do something and possibly save the world while your at it. And what exactly is the plot for all this? No one cares, because video games. Also there's a dance button because why not. You travel through colorful...
Player reviews from Steam: the most helpful all-time, plus the newest that clear the same quality bar, with the hours each player had put in when they wrote it. The mix of Recommended and Not recommended follows the game's Steam ratio. Rotates daily. Opinions are theirs.
No data upstream: critic score (Metacritic).
Cite this score
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No Time To Explain Remastered scores 43/100 on the BANG Score (a skip). The BANG Score rates what a game is worth for the money. Via Steam BANGERS. https://steambangers.com/game/368730/no-time-to-explain-remasteredThe BANG Score is one number for value, 0 to 100: price against how it reviews and how long it was built to be. It answers the money question and stops there; whether the game is for you is still your call.
Reviews set the ceiling and price moves you inside it, so a cheap game that reviews badly cannot climb. Ratings from few reviewers are shrunk toward the middle, so 100 percent from nine people does not outrank 96 percent from ninety thousand. Length comes from HowLongToBeat where it can be matched, measured against a per-genre floor so a five-hour narrative game is judged against other narrative games rather than against a sixty-hour RPG. Where no verified length exists the score says so and carries a dock, because the biggest input is then a guess. The full method, including where it is weak → Steam reviews as of Sep 23, price as of Sep 24.
A number here look wrong? Tell me what it got wrong and I will look at the inputs behind it.