
Empire TV Tycoon
Skip · Strategy · 2015
The verdict
SKIP IT.
The value isn't there at $9.99.
- Length
- 1.1h
- Value
- $9.08/hr
- Reviews
- 79% positive
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Minimum on the Steam store: 4 GB of memory, 297 MB of storage. Runs on Windows, macOS, Linux.
Empire TV Tycoon is a game in which you manage a TV channel and fight for audiences taking decisions that will project your channel to fame and fortune.You will decide the content of your channel, select advertisers, hire workers, make your own productions, hire actors, and engage in much more activities!
What drives the score
How to read this
Every input gets a grade, S to D, read from the buyer's side. The score is multiplicative, so an input only counts as raising when it sits near the top of its own scale. Anything with real room left is holding the score back, because that room is the gap to 100. ▲ marks a lift, ▼ a drag or a dock, ? an input we do not have, • a fact this genre's score does not use. The exact weights stay secret.
The value story
The lowest price on record is $2.99, set in October 2018. It has been discounted 48 times in the 11 years tracked here, typically at 50 percent off, with about 8 weeks between sales. Today it is at full price. The last sale was about 27 weeks ago, and on this game's rhythm the next one tends to arrive within 8 weeks.
Against its own genre it lands in the top 35 percent on value. It is pricier than 69 percent of its genre, and better reviewed than 73 percent. The games it most resembles do better on the same math. Cookie Clicker ($4.99, scores 98) and Game Dev Tycoon ($9.99, scores 86) both outscore it.
Inside the two-hour refund window, 35 percent of the 163 reviews written there were positive, against 79 percent overall, and those are 20 percent of everything written about it.
The drop-off
88% start to <1% rarestNo achievement in this game marks the ending, so there is no finish rate. The curve runs from the most-unlocked achievement to the rarest, and its shape is where players stop. Steam global achievements
Players
2 players at peak in the last day.
The chart appears once this game has been counted more than once.Player counts via SteamSpy.
What players say
I love this little game, and there are a lot of cool add ons out there. The game play is simple yet the replay value is huge.
It's truly unique, like... literally, I haven't come across anything like it on Steam. The gameplay is super addictive and perfectly captures how a TV tycoon should feel. I also really appreciate the Steam Workshop support and the fact that Russian is available right out of the box (even if its not completed). I'm keeping my fingers crossed for the Empire TV Tycoon continued growth
The game tried to expand on MAD TV but it just made it worse. You have to cater to specific viewers and you only see a few hours ahead. *On top of that the ads are targeted at specific groups and there's a chance you will fail a campaign just because the next day you won't get specific viewers or the news to reel them in. *And the interface is lacking, previous production disappear from the list so if you make a new...
Player reviews from Steam: the most helpful all-time, plus the newest that clear the same quality bar, with the hours each player had put in when they wrote it. The mix of Recommended and Not recommended follows the game's Steam ratio. Rotates daily. Opinions are theirs.
No data upstream: critic score (Metacritic).
Cite this score
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Empire TV Tycoon scores 37/100 on the BANG Score (a skip). The BANG Score rates what a game is worth for the money. Via Steam BANGERS. https://steambangers.com/game/377900/empire-tv-tycoonThe BANG Score is one number for value, 0 to 100: price against how it reviews and how long it was built to be. It answers the money question and stops there; whether the game is for you is still your call.
Reviews set the ceiling and price moves you inside it, so a cheap game that reviews badly cannot climb. Ratings from few reviewers are shrunk toward the middle, so 100 percent from nine people does not outrank 96 percent from ninety thousand. Length comes from HowLongToBeat where it can be matched, measured against a per-genre floor so a five-hour narrative game is judged against other narrative games rather than against a sixty-hour RPG. Where no verified length exists the score says so and carries a dock, because the biggest input is then a guess. The full method, including where it is weak → Steam reviews as of Sep 23, price as of Sep 24.
A number here look wrong? Tell me what it got wrong and I will look at the inputs behind it.