
Danganronpa: Trigger Happy Havoc
BANGER · Narrative · 2016
Steam Deck PlayableThe verdict
BUY IT.
A BANGER at $19.99.
- Length
- 25.2h
- Value
- $0.79/hr
- Reviews
- 96% positive
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Minimum on the Steam store: 3 GB of memory, OpenGL 3.2 or DirectX 9.0c compatible GPU with at least 1GB of VRAM, 5 GB of storage. Runs on Windows, macOS, Linux.
Investigate murders, search for clues and talk to your classmates to prepare for trial. There, you'll engage in deadly wordplay, going back and forth with suspects. Dissect their statements and fire their words back at them to expose their lies! There's only one way to survive—pull the trigger.
What drives the score
How to read this
Every input gets a grade, S to D, read from the buyer's side. The score is multiplicative, so an input only counts as raising when it sits near the top of its own scale. Anything with real room left is holding the score back, because that room is the gap to 100. ▲ marks a lift, ▼ a drag or a dock, ? an input we do not have, • a fact this genre's score does not use. The exact weights stay secret.
The value story
The lowest price on record is $1.19, set in November 2025. It has been discounted 71 times in the 11 years tracked here, typically at 50 percent off, with about 7 weeks between sales. Today it is at full price. The last sale was about 2 weeks ago, and on this game's rhythm the next one tends to arrive within 7 weeks.
On value it sits in the top 1 percent of its genre. It is pricier than 93 percent of its genre, and better reviewed than 99 percent. It outscores the games it most resembles, including The Vanishing of Ethan Carter ($19.99, scores 52) and Deadly Premonition: The Director's Cut ($17.49, scores 17).
The math says it holds its tier up to $31.19, and you are being asked for $19.99.
Critics scored it 82. Players sit 14 points higher at 96 percent, which usually means a game that plays better than it reviews.
6 of the 799 Steam-purchase reviews sampled here come from buyers who refunded the game, sampled from reviews written June 2024 to September 2026. Inside the two-hour refund window, 85 percent of the 1,033 reviews written there were positive, against 96 percent overall, and those are 3 percent of everything written about it.
The drop-off
79% start to 3% rarestNo achievement in this game marks the ending, so there is no finish rate. The curve runs from the most-unlocked achievement to the rarest, and its shape is where players stop. Steam global achievements
Players
173 players at peak in the last day.
The chart appears once this game has been counted more than once.Player counts via SteamSpy.
What players say
10 years late to Danganronpa and even though I knew that 1 major spoiler I still enjoyed the game and had a lot of fun Atmosphere - is unique and interesting, it has that creepy isolated death game vibe but also at times chill and comedic one too, along with everything looking and feeling surreal and weird. CGs are great but I'm not a huge fan of the 2d paper like characters. Music - is so good. It's very groovy and...
this must be really cool if youre 15 i mean it was cool for me when i was 15 but still...
I first played this game to experience more of the composer's works, and I was not disappointed by the quality and usage of the game's soundtrack to reinforce a situation or emotion. This game is an incredibly immersive masterclass of interactive storytelling. In recent years the game is on sale often enough that you can play this game for less than 5 bucks, and that might just be the best 5 bucks you spend.
Player reviews from Steam: the most helpful all-time, plus the newest that clear the same quality bar, with the hours each player had put in when they wrote it. The mix of Recommended and Not recommended follows the game's Steam ratio. Rotates daily. Opinions are theirs.
Cite this score
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Danganronpa: Trigger Happy Havoc scores 94/100 on the BANG Score (a BANGER). The BANG Score rates what a game is worth for the money. Via Steam BANGERS. https://steambangers.com/game/413410/danganronpa-trigger-happy-havocThe BANG Score is one number for value, 0 to 100: price against how it reviews and how long it was built to be. It answers the money question and stops there; whether the game is for you is still your call.
Reviews set the ceiling and price moves you inside it, so a cheap game that reviews badly cannot climb. Ratings from few reviewers are shrunk toward the middle, so 100 percent from nine people does not outrank 96 percent from ninety thousand. Length comes from HowLongToBeat where it can be matched, measured against a per-genre floor so a five-hour narrative game is judged against other narrative games rather than against a sixty-hour RPG. Where no verified length exists the score says so and carries a dock, because the biggest input is then a guess. The full method, including where it is weak → Steam reviews as of Sep 13, price as of Sep 24.
A number here look wrong? Tell me what it got wrong and I will look at the inputs behind it.