
Dungeons 3
BANGER · Strategy · 2017
Steam Deck PlayableThe verdict
BUY IT.
A BANGER at $29.99.
- Length
- 26.2h
- Value
- $1.14/hr
- Reviews
- 94% positive
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Minimum on the Steam store: 4 GB of memory, 5 GB of storage. Runs on Windows, macOS, Linux.
At last, the Dungeon Lord has successfully united the forces of evil and established his dark empire. Time for the next step in his most diabolical quest: expansion!
What drives the score
How to read this
Every input gets a grade, S to D, read from the buyer's side. The score is multiplicative, so an input only counts as raising when it sits near the top of its own scale. Anything with real room left is holding the score back, because that room is the gap to 100. ▲ marks a lift, ▼ a drag or a dock, ? an input we do not have, • a fact this genre's score does not use. The exact weights stay secret.
The value story
October 2024 is where it bottomed out, at $5.99. Its cuts run 75 percent off as a rule. There have been 69 in the 9 years tracked, about 7 weeks apart. Today it is at full price. The last sale was about 3 weeks ago, and on this game's rhythm the next one tends to arrive within 7 weeks.
Against its own genre it lands in the top 1 percent on value. It is pricier than 97 percent of its genre, and better reviewed than 98 percent. Among the games that feel like it, Evil Genius ($9.99, scores 89) beats it on value, while it beats Dungeons 2 ($19.99, scores 56).
$33.52 is where it would stop being a BANGER. Today it is $29.99.
The press gave it 75; the people who bought it give it 94 percent. A 19-point gap in the buyer's favour.
Steam's global achievement data puts 39 percent of players at this game's ending achievement. The median game this site can measure sits at 8. Of the 610 Steam-purchase reviews this site sampled, 6 come from buyers who refunded the game, sampled from reviews written March 2020 to September 2026. Inside the two-hour refund window, 76 percent of the 746 reviews written there were positive, against 94 percent overall, and those are 6 percent of everything written about it.
Finishing takes 26.2 hours; clearing it takes 65, which is 2.5 times the campaign.
The drop-off
76% start to 39% finishPeople genuinely stick with this one. Steam global achievements
Players
62 players at peak in the last day.
The chart appears once this game has been counted more than once.Player counts via SteamSpy.
What players say
In my opinion, Dungeons 3 is almost perfect just the way it is. The game stays fun even after hours of playing, and it gets even better when playing in co-op. There is plenty to do: In your own dungeon, you can build and expand rooms, manage production chains, and set up traps, while in the overworld you fight the heroes with your creatures and complete various objectives. The characters and different creatures look...
Love the game. Plus the jokes told during the campaign really threw me for a surprise. Loved it.
The game is made nicely, stable and has very beautiful graphics. So much for the pros. But there is almost no challenge, the story is veeery long and annoying and you may not skip it. The humor is political correct (= boring) or even for children. So if the defs use the graphics and 3D models for a challenging production or strategy game, create no story and add no humor, I would buy it. But for this game, I cannot...
Player reviews from Steam: the most helpful all-time, plus the newest that clear the same quality bar, with the hours each player had put in when they wrote it. The mix of Recommended and Not recommended follows the game's Steam ratio. Rotates daily. Opinions are theirs.
Cite this score
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Dungeons 3 scores 87/100 on the BANG Score (a BANGER). The BANG Score rates what a game is worth for the money. Via Steam BANGERS. https://steambangers.com/game/493900/dungeons-3The BANG Score is one number for value, 0 to 100: price against how it reviews and how long it was built to be. It answers the money question and stops there; whether the game is for you is still your call.
Reviews set the ceiling and price moves you inside it, so a cheap game that reviews badly cannot climb. Ratings from few reviewers are shrunk toward the middle, so 100 percent from nine people does not outrank 96 percent from ninety thousand. Length comes from HowLongToBeat where it can be matched, measured against a per-genre floor so a five-hour narrative game is judged against other narrative games rather than against a sixty-hour RPG. Where no verified length exists the score says so and carries a dock, because the biggest input is then a guess. The full method, including where it is weak → Steam reviews as of Sep 14, price as of Sep 24.
A number here look wrong? Tell me what it got wrong and I will look at the inputs behind it.