
theHunter: Call of the Wild™
Worth it · Multiplayer · 2017
Steam Deck PlayableThe verdict
PLAY IT.
Worth it at free.
- Length
- 24.6h
- Price
- Free to play
- Reviews
- 89% positive
Minimum on the Steam store: 4 GB of memory, NVIDIA GTX 660 / ATI HD7870 - 1GB VRAM, 140 GB of storage. Windows only.
Discover an atmospheric hunting game like no other in this realistic, stunning open world – regularly updated in collaboration with the community. Immerse yourself in the single player campaign, or share the ultimate hunting experience with friends.
What drives the score
How to read this
Every input gets a grade, S to D, read from the buyer's side. The score is multiplicative, so an input only counts as raising when it sits near the top of its own scale. Anything with real room left is holding the score back, because that room is the gap to 100. ▲ marks a lift, ▼ a drag or a dock, ? an input we do not have, • a fact this genre's score does not use. The exact weights stay secret.
The value story
Value puts it in the top 2 percent of the games it competes with. It is better reviewed than 95 percent of its genre. The nearest things to it, theHunter Classic (scores 4) and Way of the Hunter ($29.99, scores 55), are both worse buys on this math.
Inside the two-hour refund window, 58 percent of the 9,341 reviews written there were positive, against 89 percent overall, and those are 5 percent of everything written about it.
HowLongToBeat players log 24.6 hours as a typical playtime, and completionists log 228, 9.3 times as much.
9 years after release it still had 2.2K people in it at once.
It is still busy. 2.2K players were in it at once at the last check, across 81 days of tracking.
The drop-off
87% start to <1% rarestNo achievement in this game marks the ending, so there is no finish rate. The curve runs from the most-unlocked achievement to the rarest, and its shape is where players stop. Steam global achievements
Players
2,207 players at peak in the last day.
The chart appears once this game has been counted more than once.Player counts via SteamSpy.
What players say
theHunter: Call of the Wild is an open world walking simulator. In the time I have played it I did not find anything to shoot which make this more walking than hunting. The graphics are great which is the game's best feature. The DLC is extensive but the core game is playable. Played this on my Dell XPS 9570 with GTX 1050 Ti Max Q 4GB. My Dell has 3840x2160 UHD graphics. Game is very playable.
Great relaxing game, yes it has a lot of DLC but personally I got this game for 2 dollars and I used Eneba to buy all the DLCs I wanted for less than 5 dollars. I don't understand people who complain about the DLCs they are very cheap most of the time and the game itself was very cheap. The company has to make money somehow.
I know this game is around 120GB because it also downloads all of the DLC you don't even own, because you can play those locked DLC maps if you join someone's game in multiplayer who is playing it, but I don't care about the multiplayer. I just want to play alone, but my PC barely has enough free space to download this game and its DLCs which I DON'T OWN BUT STILL DOWNLOAD IT ANYWAYS. If you know what Helldivers 2...
Player reviews from Steam: the most helpful all-time, plus the newest that clear the same quality bar, with the hours each player had put in when they wrote it. The mix of Recommended and Not recommended follows the game's Steam ratio. Rotates daily. Opinions are theirs.
No data upstream: critic score (Metacritic).
Cite this score
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theHunter: Call of the Wild™ scores 77/100 on the BANG Score (worth it). The BANG Score rates what a game is worth for the money. Via Steam BANGERS. https://steambangers.com/game/518790/thehunter-call-of-the-wildThe BANG Score is one number for value, 0 to 100: price against how it reviews and how long it was built to be. It answers the money question and stops there; whether the game is for you is still your call.
Reviews set the ceiling and price moves you inside it, so a cheap game that reviews badly cannot climb. Ratings from few reviewers are shrunk toward the middle, so 100 percent from nine people does not outrank 96 percent from ninety thousand. Length comes from HowLongToBeat where it can be matched, measured against a per-genre floor so a five-hour narrative game is judged against other narrative games rather than against a sixty-hour RPG. Where no verified length exists the score says so and carries a dock, because the biggest input is then a guess. The full method, including where it is weak → Steam reviews as of Sep 11.
A number here look wrong? Tell me what it got wrong and I will look at the inputs behind it.