
Beat Saber
BANGER · Short indie · 2019
Steam Deck UnsupportedThe verdict
BUY IT.
A BANGER at $14.99.
- Length
- 6.5h
- Value
- $2.31/hr
- Reviews
- 95% positive
Recent reviews trending down: 86% over the last 30 days against 95% all-time.
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Minimum on the Steam store: 4 GB of memory, Nvidia GTX 960 or equivalent, 205 MB of storage. Windows only.
Slash the beats, get moving, and experience the world's most popular VR rhythm game!* Duck, dodge, and flow through 300+ handcrafted songs from artists like Coldplay, Imagine Dragons, and Metallica. Play solo, compete online, or pass the headset at your next party. Jump in with 60+ songs included!
What drives the score
How to read this
Every input gets a grade, S to D, read from the buyer's side. The score is multiplicative, so an input only counts as raising when it sits near the top of its own scale. Anything with real room left is holding the score back, because that room is the gap to 100. ▲ marks a lift, ▼ a drag or a dock, ? an input we do not have, • a fact this genre's score does not use. The exact weights stay secret.
The value story
The lowest price on record is $14.99, set in September 2026. It has gone on sale once in the 8 years tracked here, most recently in September 2026. Today's $14.99 at 25 percent off matches the lowest price in the record.
Against its own genre it lands in the top 1 percent on value. It is pricier than 98 percent of its genre, and better reviewed than 99 percent. Among the games that feel like it, Super Hexagon ($2.99, scores 97) beats it on value, while it beats Thumper ($19.99, scores 65).
On this data it would still be a BANGER at $50.30. It costs $14.99.
Steam's global achievement data says about 3 percent of players ever finish it. On a 6.5-hour game, that is a lot of paid-for hours most people never see. Players rate it 95 percent positive over its lifetime, but the last 30 days run 86 percent. Something recent has soured the room. 20 of the 800 Steam-purchase reviews sampled here come from buyers who refunded the game, sampled from reviews written December 2023 to September 2026. Inside the two-hour refund window, 89 percent of the 3,954 reviews written there were positive, against 95 percent overall, and those are 6 percent of everything written about it.
The main story runs 6.5 hours. Doing everything runs 56, 8.6 times as long.
The drop-off
81% start to 3% finishMost players never reach the end. On a 6.5-hour game, that's a lot you pay for and may never use. Steam global achievements
Players
423 players at peak in the last day.
The chart appears once this game has been counted more than once.Player counts via SteamSpy.
What players say
If anyone's wondering why the game is relatively stagnant and mainly just serves to sell overpriced music; it's because Meta bought out the games studio in 2019. Standard capitalist stuff. Mods make it useable though.
Only bought it for mods; but then they keep releasing updates that break them down U will need to use a mod loader; just to be able to keep playing modded, whenever a new random update drops Playable with WiVRn; but quest 3 tracking is really horrible for fast maps use this, if the game is too dark OXR_NO_TEXTURE_SOURCE_ALPHA="1" %command% i put the game on wishlist for a long time, but i never seen this it in sale...
One of the most-buy game for VR users. Learn about modding, and this game just worth even more.
Player reviews from Steam: the most helpful all-time, plus the newest that clear the same quality bar, with the hours each player had put in when they wrote it. The mix of Recommended and Not recommended follows the game's Steam ratio. Rotates daily. Opinions are theirs.
Cite this score
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Beat Saber scores 95/100 on the BANG Score (a BANGER). The BANG Score rates what a game is worth for the money. Via Steam BANGERS. https://steambangers.com/game/620980/beat-saberThe BANG Score is one number for value, 0 to 100: price against how it reviews and how long it was built to be. It answers the money question and stops there; whether the game is for you is still your call.
Reviews set the ceiling and price moves you inside it, so a cheap game that reviews badly cannot climb. Ratings from few reviewers are shrunk toward the middle, so 100 percent from nine people does not outrank 96 percent from ninety thousand. Length comes from HowLongToBeat where it can be matched, measured against a per-genre floor so a five-hour narrative game is judged against other narrative games rather than against a sixty-hour RPG. Where no verified length exists the score says so and carries a dock, because the biggest input is then a guess. The full method, including where it is weak → Steam reviews as of Sep 12, price as of Sep 24.
A number here look wrong? Tell me what it got wrong and I will look at the inputs behind it.