
Weedcraft Inc
Fair · Strategy · 2019
Steam Deck PlayableThe verdict
NO RUSH.
Fair at $19.99. Buy it if you want it.
- Length
- 24.1h
- Value
- $0.83/hr
- Reviews
- 80% positive
Watch this gameOne alert when it is worth buying.
Minimum on the Steam store: 4 GB of memory, GeForce GTX 460 (1024 MB) / Radeon R7 260X (2048 MB) / Intel HD 530, 6 GB of storage. Runs on Windows, macOS.
Weedcraft Inc explores the business of producing, breeding and selling weed in America, delving deep into the financial, political and cultural aspects of the country's complex relationship with this troublesome and promising plant.
What drives the score
How to read this
Grades run S to D, read from the buyer's side. ▲ marks a lift, ▼ a drag or a dock, ? an input we do not have, • a fact this genre's score does not use. How the grades work
The value story
The lowest price on record is $4.99, set in October 2022. It has been discounted 51 times in the 7 years tracked here, typically at 60 percent off, with about 6 weeks between sales.
On value it sits in the top 14 percent of its genre. It is pricier than 91 percent of its genre, and better reviewed than 77 percent. Among the games that feel like it, My Suika – Kyo’s Fruit Merge ($0.99, scores 72) beats it on value, while it beats Sixty Four ($2.99, scores 41).
Critics scored it 67. Players sit 13 points higher at 80 percent, which usually means a game that plays better than it reviews.
Of the 488 Steam-purchase reviews this site sampled, 42 come from buyers who refunded the game, sampled from reviews written March 2020 to August 2026. That is more refunded reviewers than 9 in 10 paid games this site has sampled to the same depth, and among the 2,725 games in its genre sampled this deeply, 16 have a larger share. The typical game sits near 5 in 1,000, so the score docks it. 29 of the 42 refunded reviewers were past Valve's two-hour window when they wrote the review. Inside the two-hour refund window, 45 percent of the 238 reviews written there were positive, against 80 percent overall, and those are 15 percent of everything written about it.
Finishing takes 24.1 hours; clearing it takes 57, which is 2.4 times the campaign.
The drop-off
93% start to 1% rarestNo achievement in this game marks the ending, so there is no finish rate. The curve runs from the most-unlocked achievement to the rarest, and its shape is where players stop. Steam global achievements
Players
2 players online when we last checked, on Oct 1, 11:50 UTC.
Player counts from the Steam Web API.
What players say
Weedcraft Inc is a game I really enjoy. What I like most is the ability to build and manage your own growing operation while learning the different systems behind it. The part that really interests me is the science of growing-experimenting with strains, improving plants, and managing the production side of things. I've always found the growing and cultivation aspect fascinating. I've never really been much into the...
Weedcraft Inc, developed by Vile Monarch and published by Devolver Digital, is a management simulation that uses its provocative premise as a gateway into a surprisingly nuanced and systems-driven business experience. While it initially draws attention through its focus on the cannabis industry, the game quickly reveals itself to be less about shock value and more about examining how economics, politics, ethics, and...
Steam reviews, mixed to match its Steam ratio and rotated daily. Opinions are theirs.
Cite this score
Weedcraft Inc scores 52/100 on the BANG Score (fair value) as of Oct 2, 2026. The BANG Score rates what a game is worth for the money. Via Steam BANGERS. https://steambangers.com/game/622720/weedcraft-incReviews set the ceiling, and price against real length moves the BANG Score inside it. How it works, and where it is weak → Steam reviews as of Sep 26, price as of Oct 1.
A number here look wrong? Tell me and I will check the inputs.
