
Blade and Sorcery
BANGER · RPG · 2024
Steam Deck UnsupportedThe verdict
BUY IT.
A BANGER at $29.99.
- Length
- 9.7h
- Value
- $3.09/hr
- Reviews
- 96% positive
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Minimum on the Steam store: 8 GB of memory, NVIDIA GTX 1070. Windows only.
Blade & Sorcery is a built-for-VR medieval fantasy with full physics driven melee, ranged and magic combat. Become a powerful warrior, ranger or sorcerer and devastate your enemies.
What drives the score
How to read this
Every input gets a grade, S to D, read from the buyer's side. The score is multiplicative, so an input only counts as raising when it sits near the top of its own scale. Anything with real room left is holding the score back, because that room is the gap to 100. ▲ marks a lift, ▼ a drag or a dock, ? an input we do not have, • a fact this genre's score does not use. The exact weights stay secret.
The value story
December 2018 is where it bottomed out, at $19.99. 7 discounts in the 8 years on record. They run about 20 percent off, roughly 11 weeks apart. Today it is at full price. The last sale was this month, and on this game's rhythm the next one tends to arrive within 11 weeks.
On value it sits in the top 1 percent of its genre. It is pricier than 95 percent of its genre, and better reviewed than 99 percent. It outscores the games it most resembles, including BONEWORKS ($29.99, scores 64) and Hellish Quart ($17.99, scores 47).
On this data it would still be a BANGER at $69.97. It costs $29.99.
Of the 800 Steam-purchase reviews this site sampled, 41 come from buyers who refunded the game, sampled from reviews written October 2024 to September 2026. Inside the two-hour refund window, 76 percent of the 3,530 reviews written there were positive, against 96 percent overall, and those are 6 percent of everything written about it.
9.7 hours to finish it, 49 to exhaust it. The completionist tail is 5.1 times the campaign.
The drop-off
11% start to <1% rarestNo achievement in this game marks the ending, so there is no finish rate. The curve runs from the most-unlocked achievement to the rarest, and its shape is where players stop. Steam global achievements
Players
657 players at peak in the last day.
The chart appears once this game has been counted more than once.Player counts via SteamSpy.
What players say
its TOO GOOD TO BE TRUE -there is so much content in this game -the fighting is perfect -you can download mods without needing to sign in and you can even download mods directly basically its perfect 10/5 -PS im using an rtx 960 and i still get 60+ fps
This is top 2 VR games how do people compare this ♥♥♥ masterpeice to beyond sandbox
Player reviews from Steam: the most helpful all-time, plus the newest that clear the same quality bar, with the hours each player had put in when they wrote it. The mix of Recommended and Not recommended follows the game's Steam ratio. Rotates daily. Opinions are theirs.
No data upstream: critic score (Metacritic).
Cite this score
Embed the live badge, copy the line, or download the card.
Blade and Sorcery scores 97/100 on the BANG Score (a BANGER). The BANG Score rates what a game is worth for the money. Via Steam BANGERS. https://steambangers.com/game/629730/blade-and-sorceryThe BANG Score is one number for value, 0 to 100: price against how it reviews and how long it was built to be. It answers the money question and stops there; whether the game is for you is still your call.
Reviews set the ceiling and price moves you inside it, so a cheap game that reviews badly cannot climb. Ratings from few reviewers are shrunk toward the middle, so 100 percent from nine people does not outrank 96 percent from ninety thousand. Length comes from HowLongToBeat where it can be matched, measured against a per-genre floor so a five-hour narrative game is judged against other narrative games rather than against a sixty-hour RPG. Where no verified length exists the score says so and carries a dock, because the biggest input is then a guess. The full method, including where it is weak → Steam reviews as of Sep 14, price as of Sep 24.
A number here look wrong? Tell me what it got wrong and I will look at the inputs behind it.