
We Were Here Too
Fair · Multiplayer · 2018
Steam Deck PlayableThe verdict
NO RUSH.
Fair at $9.99. Buy it if you want it.
- Length
- 2.6h
- Value
- $3.84/hr
- Reviews
- 78% positive
Recent reviews trending down: 68% over the last 30 days against 78% all-time.
Watch this gameOne alert when it is worth buying.
Minimum on the Steam store: 8 GB of memory, Nvidia GTX 1060 6GB or equivalent, integrated graphics not supported, 10 GB of storage. Runs on Windows, macOS.
As your final hour approaches, a large structure looms up in the distance, towering above the relentless storm. Discover the truth behind this dark castle in a communication-based, cooperative puzzle adventure.
What drives the score
How to read this
Grades run S to D, read from the buyer's side. ▲ marks a lift, ▼ a drag or a dock, ? an input we do not have, • a fact this genre's score does not use. How the grades work
The value story
March 2022 is where it bottomed out, at $1.49. Its cuts run 70 percent off as a rule. There have been 68 in the 9 years tracked, about 5 weeks apart.
On value it sits in the top 16 percent of its genre. It is pricier than 64 percent of its genre, and better reviewed than 77 percent. The games it most resembles do better on the same math. We Were Here Together ($12.99, scores 56) and We Were Here (free, scores 76) both outscore it.
The press gave it 69; the people who bought it give it 78 percent. A 9-point gap in the buyer's favour.
Players rate it 78 percent positive over its lifetime, but the last 30 days run 68 percent. Something recent has soured the room. This site sampled 800 of its Steam-purchase reviews; 7 were written by buyers who refunded it, sampled from reviews written February 2025 to September 2026. Inside the two-hour refund window, 45 percent of the 1,131 reviews written there were positive, against 78 percent overall, and those are 13 percent of everything written about it.
The drop-off
75% start to 11% rarestNo achievement in this game marks the ending, so there is no finish rate. The curve runs from the most-unlocked achievement to the rarest, and its shape is where players stop. Steam global achievements
What players say
This is a horrible puzzle game. Just unnecessarily frustrating because of god awful controls on both m+k and controller. The cubes spinning all over the place when I'm hitting 1 directional input is just ridiculous. I know it's an older game but the controls are worse than an n64 game from 30 years ago which makes absolutely no sense. I was going to pick up the rest of the games in the series but I'm thankful I...
I bought this after enjoying the first game in the series despite its flaws. The puzzle design in this one is horrible. The maze puzzle is especially egregious. The guiding player cannot see the whole maze so it's just repeatedly guessing and failing at the puzzle over and over. Just an exercise in frustration. What a disappointment after an unpolished but overall fun escape room from the first game.
Puzzles are okay, not too difficult to understand but the rotating cube one is horrendous.
Steam reviews, mixed to match its Steam ratio and rotated daily. Opinions are theirs.
Cite this score
We Were Here Too scores 50/100 on the BANG Score (fair value) as of Oct 2, 2026. The BANG Score rates what a game is worth for the money. Via Steam BANGERS. https://steambangers.com/game/677160/we-were-here-tooReviews set the ceiling, and the size of the player base moves the BANG Score inside it. How it works, and where it is weak → Steam reviews as of Sep 17, price as of Oct 1.
A number here look wrong? Tell me and I will check the inputs.
