
Darksiders Genesis
Fair · Action · 2019
Steam Deck VerifiedThe verdict
NO RUSH.
Fair at $29.99. Buy it if you want it.
- Length
- 14.2h
- Value
- $2.11/hr
- Reviews
- 82% positive
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Minimum on the Steam store: 4 GB of memory, NVIDIA GeForce GTX 960, 15 GB of storage. Windows only.
DARKSIDERS: GENESIS gives players their first look at the world of DARKSIDERS before the events of the original game. Furthermore, it introduces the fourth and last horseman STRIFE, as well as Co-op gameplay for the first time in the history of the franchise.
What drives the score
How to read this
Every input gets a grade, S to D, read from the buyer's side. The score is multiplicative, so an input only counts as raising when it sits near the top of its own scale. Anything with real room left is holding the score back, because that room is the gap to 100. ▲ marks a lift, ▼ a drag or a dock, ? an input we do not have, • a fact this genre's score does not use. The exact weights stay secret.
The value story
It has never been cheaper than $4.49. That was April 2026. Its cuts run 75 percent off as a rule. There have been 53 in the 7 years tracked, about 6 weeks apart. Today it is at full price. The last sale was about 14 weeks ago, and on this game's rhythm the next one tends to arrive within 6 weeks.
On value it sits in the top 13 percent of its genre. It is pricier than 97 percent of its genre, and better reviewed than 83 percent. Among the games that feel like it, Gauntlet™ Slayer Edition ($19.99, scores 60) beats it on value, while it beats Warhammer: Chaosbane ($1.49, scores 5).
This site sampled 800 of its Steam-purchase reviews; 8 were written by buyers who refunded it, sampled from reviews written November 2023 to September 2026. Inside the two-hour refund window, 61 percent of the 1,061 reviews written there were positive, against 82 percent overall, and those are 10 percent of everything written about it.
The main story runs 14.2 hours. Doing everything runs 31, 2.2 times as long.
At 14.2 hours it is a handheld-sized game, and Valve rates it Deck Verified.
The drop-off
40% start to 3% rarestNo achievement in this game marks the ending, so there is no finish rate. The curve runs from the most-unlocked achievement to the rarest, and its shape is where players stop. Steam global achievements
Players
29 players at peak in the last day.
The chart appears once this game has been counted more than once.Player counts via SteamSpy.
What players say
voice acting , soundtrack , quest design , story are great puzzle no too bad 8.5/10
What Darksiders 3 should have been. Before you think its gonna be a "Diablo-esque" game, its actually Not. This game plays like Darksiders 1, with only different camera perspective. Despite that, its actually the most addicting Game in the series. Combat is Fun, Strife is cool and his gameplay fits the camera well with his gun blazing gameplay. My only complaint is probably how buggy this game was, mostly characters...
3/10 The game is honestly pretty boring definitely wouldn't recommend playing it solo. It was more fun to me and my co-op partner when we we're making fun of the game and seeing multiple repeated bosses and other buggy stuff. There also seems to be some crazy audio spikes with certain levers and enemies getting executed which hurt our ears multiple times through the games story. The creature core system seems good...
Player reviews from Steam: the most helpful all-time, plus the newest that clear the same quality bar, with the hours each player had put in when they wrote it. The mix of Recommended and Not recommended follows the game's Steam ratio. Rotates daily. Opinions are theirs.
Cite this score
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Darksiders Genesis scores 50/100 on the BANG Score (fair value). The BANG Score rates what a game is worth for the money. Via Steam BANGERS. https://steambangers.com/game/710920/darksiders-genesisThe BANG Score is one number for value, 0 to 100: price against how it reviews and how long it was built to be. It answers the money question and stops there; whether the game is for you is still your call.
Reviews set the ceiling and price moves you inside it, so a cheap game that reviews badly cannot climb. Ratings from few reviewers are shrunk toward the middle, so 100 percent from nine people does not outrank 96 percent from ninety thousand. Length comes from HowLongToBeat where it can be matched, measured against a per-genre floor so a five-hour narrative game is judged against other narrative games rather than against a sixty-hour RPG. Where no verified length exists the score says so and carries a dock, because the biggest input is then a guess. The full method, including where it is weak → Steam reviews as of Sep 14, price as of Sep 24.
A number here look wrong? Tell me what it got wrong and I will look at the inputs behind it.