
Chinese Parents
Worth it · RPG · 2018
Steam Deck PlayableThe verdict
BUY IT.
Worth it at $9.99, a BANGER if it drops to $6.08.
- Length
- 4h
- Value
- $2.50/hr
- Reviews
- 91% positive
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Minimum on the Steam store: 2 GB of memory, 1024x768 High Color +, 502 MB of storage. Runs on Windows, macOS.
In this casual sim set in China, you step into the shoes of an average kid from birth towards the end of your high school. Study hard, have fun, make friends and face your ultimate challenge, the “Gaokao”. What will your life be after that? And when you have a child, will you be a Tiger Parent?
What drives the score
How to read this
Every input gets a grade, S to D, read from the buyer's side. The score is multiplicative, so an input only counts as raising when it sits near the top of its own scale. Anything with real room left is holding the score back, because that room is the gap to 100. ▲ marks a lift, ▼ a drag or a dock, ? an input we do not have, • a fact this genre's score does not use. The exact weights stay secret.
The value story
The lowest price on record is $5.49, set in March 2025. It has been discounted 66 times in the 8 years tracked here, typically at 40 percent off, with about 6 weeks between sales. Today it is at full price. The last sale was about 6 weeks ago, and on this game's rhythm the next one tends to arrive within 6 weeks. It becomes a BANGER at $6.08, a level the record has reached 38 times.
Value puts it in the top 2 percent of the games it competes with. It is better reviewed than 95 percent of its genre. The nearest things to it, Walking Simulator (free, scores 70) and G.O.P.O.T.A ($29.99, scores 29), are both worse buys on this math.
Of the 800 Steam-purchase reviews this site sampled, 12 come from buyers who refunded the game, sampled from reviews written September 2022 to September 2026. Inside the two-hour refund window, 74 percent of the 1,059 reviews written there were positive, against 91 percent overall, and those are 5 percent of everything written about it.
Finishing takes 4 hours; clearing it takes 40, which is 10 times the campaign.
The drop-off
87% start to 2% rarestNo achievement in this game marks the ending, so there is no finish rate. The curve runs from the most-unlocked achievement to the rarest, and its shape is where players stop. Steam global achievements
Players
287 players at peak in the last day.
The chart appears once this game has been counted more than once.Player counts via SteamSpy.
What players say
Confusing at first and took four generations for me to feel satisfied, but interesting and addictive. I came in not knowing about the progressive generations, so that was a delightful surprise, especially since I was not satisfied with my first playthrough and figured I'd have to replay anyway. Raising stats to qualify for your ideal ending is genuinely challenging. Even though I appreciate more career paths and...
addicting game about strict parents it makes me relive some of my school life even though i am European
"This is a game where you play as a Chinese newborn and grow up until the university entrance exams (Gaokao). Along the way, you face the unique hardships of being an Asian kid, and the game has a very fun way of showing it. It's a highly entertaining game with a great concept behind it, and I love how you can keep playing as your own child. 8/10 game. Recommended.
Player reviews from Steam: the most helpful all-time, plus the newest that clear the same quality bar, with the hours each player had put in when they wrote it. The mix of Recommended and Not recommended follows the game's Steam ratio. Rotates daily. Opinions are theirs.
No data upstream: critic score (Metacritic).
Cite this score
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Chinese Parents scores 77/100 on the BANG Score (worth it). The BANG Score rates what a game is worth for the money. Via Steam BANGERS. https://steambangers.com/game/736190/chinese-parentsThe BANG Score is one number for value, 0 to 100: price against how it reviews and how long it was built to be. It answers the money question and stops there; whether the game is for you is still your call.
Reviews set the ceiling and price moves you inside it, so a cheap game that reviews badly cannot climb. Ratings from few reviewers are shrunk toward the middle, so 100 percent from nine people does not outrank 96 percent from ninety thousand. Length comes from HowLongToBeat where it can be matched, measured against a per-genre floor so a five-hour narrative game is judged against other narrative games rather than against a sixty-hour RPG. Where no verified length exists the score says so and carries a dock, because the biggest input is then a guess. The full method, including where it is weak → Steam reviews as of Sep 14, price as of Sep 24.
A number here look wrong? Tell me what it got wrong and I will look at the inputs behind it.