
Wildermyth
BANGER · Roguelike · 2021
Steam Deck VerifiedThe verdict
BUY IT.
A BANGER at $24.99.
- Length
- 28.1h
- Value
- $0.89/hr
- Reviews
- 95% positive
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Minimum on the Steam store: 3 GB of memory, Open GL 3.2, 2 GB of storage. Runs on Windows, macOS, Linux.
Wildermyth follows heroes over their whole careers, from their pitchfork days to their powerful primes, and on into old age and memory. It’s a party-based procedural storytelling RPG where tactical combat and story decisions will alter your world and reshape your cast of characters.
What drives the score
How to read this
Every input gets a grade, S to D, read from the buyer's side. The score is multiplicative, so an input only counts as raising when it sits near the top of its own scale. Anything with real room left is holding the score back, because that room is the gap to 100. ▲ marks a lift, ▼ a drag or a dock, ? an input we do not have, • a fact this genre's score does not use. The exact weights stay secret.
The value story
It has never been cheaper than $15.99. That was March 2020. It has been discounted 32 times in the 7 years tracked here, typically at 30 percent off, with about 9 weeks between sales. Today it is at full price. The last sale was this month, and on this game's rhythm the next one tends to arrive within 9 weeks.
Value puts it in the top 5 percent of the games it competes with. It is pricier than 94 percent of its genre, and better reviewed than 92 percent. Among the games that feel like it, Divinity: Original Sin 2 - Definitive Edition ($44.99, scores 92) beats it on value, while it beats Popup Dungeon ($24.99, scores 35).
Critics scored it 86. Players sit 9 points higher at 95 percent, which usually means a game that plays better than it reviews.
Of the 800 Steam-purchase reviews this site sampled, 18 come from buyers who refunded the game, sampled from reviews written October 2021 to September 2026. Inside the two-hour refund window, 68 percent of the 667 reviews written there were positive, against 95 percent overall, and those are 4 percent of everything written about it.
HowLongToBeat players log 28.1 hours as a typical playtime, and completionists log 88, 3.1 times as much.
Deck Verified, so no launch options and no controller remapping before it runs.
The drop-off
64% start to 7% finishMost players never reach the end. On a 28.1-hour game, that's a lot you pay for and may never use. Steam global achievements
Players
270 players at peak in the last day.
The chart appears once this game has been counted more than once.Player counts via SteamSpy.
What players say
I really like the random factors that make every character you pick up get easy to attach to. You can make two builds the same, but it's really difficult to, which I find a good thing. The lasting changes to the characters from scars, to outfits, to transformation really fill a niche in gaming I really like.
i love this game genuinely would love to see this concept as like a comic book with superheros who gain power ups the same as this game would be awesome
A really great gem of a game. I played it soon after release and then sadly kind of forgot about it, although I really liked it. Picked it up again a short while ago and I am loving it. The artwork reminds me of old children books, but the stories are decidedly more mature. Othe people have already praised the great mix of tactical combat, artwork, music and story telling, and I have nothing more to add. It is a...
Player reviews from Steam: the most helpful all-time, plus the newest that clear the same quality bar, with the hours each player had put in when they wrote it. The mix of Recommended and Not recommended follows the game's Steam ratio. Rotates daily. Opinions are theirs.
Cite this score
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Wildermyth scores 87/100 on the BANG Score (a BANGER). The BANG Score rates what a game is worth for the money. Via Steam BANGERS. https://steambangers.com/game/763890/wildermythThe BANG Score is one number for value, 0 to 100: price against how it reviews and how long it was built to be. It answers the money question and stops there; whether the game is for you is still your call.
Reviews set the ceiling and price moves you inside it, so a cheap game that reviews badly cannot climb. Ratings from few reviewers are shrunk toward the middle, so 100 percent from nine people does not outrank 96 percent from ninety thousand. Length comes from HowLongToBeat where it can be matched, measured against a per-genre floor so a five-hour narrative game is judged against other narrative games rather than against a sixty-hour RPG. Where no verified length exists the score says so and carries a dock, because the biggest input is then a guess. The full method, including where it is weak → Steam reviews as of Sep 14, price as of Sep 24.
A number here look wrong? Tell me what it got wrong and I will look at the inputs behind it.