
Neo Cab
Skip · RPG · 2019
Steam Deck PlayableThe verdict
SKIP IT.
It scores 44, under the fair line, at $14.99.
- Length
- 4.2h
- Value
- $3.57/hr
- Reviews
- 79% positive
Watch this gameOne alert when it is worth buying.
Minimum on the Steam store: 8 GB of memory. Runs on Windows, macOS.
A visual novel about emotional survival in an automated world. Play as Lina, the last human cab driver. It’s your first night driving the lonely streets of Los Ojos, and your best friend has just disappeared. Stay on the road. Stay on the search. Stay human.
What drives the score
How to read this
Grades run S to D, read from the buyer's side. ▲ marks a lift, ▼ a drag or a dock, ? an input we do not have, • a fact this genre's score does not use. How the grades work
The value story
May 2023 is where it bottomed out, at $2.24. Its cuts run 80 percent off as a rule. There have been 69 in the 7 years tracked, about 5 weeks apart.
Value puts it in the top 25 percent of the games it competes with. It is pricier than 77 percent of its genre, and better reviewed than 71 percent. Haven ($24.99, scores 60) outscores it, and so does Lacuna – A Sci-Fi Noir Adventure ($15.99, scores 53). Both sit among its closest neighbours.
4 of the 670 Steam-purchase reviews sampled here come from buyers who refunded the game, sampled from reviews written March 2020 to August 2026. Inside the two-hour refund window, 43 percent of the 250 reviews written there were positive, against 79 percent overall, and those are 12 percent of everything written about it.
4.2 hours to finish it, 11 to exhaust it. The completionist tail is 2.5 times the campaign.
The drop-off
80% start to 4% rarestNo achievement in this game marks the ending, so there is no finish rate. The curve runs from the most-unlocked achievement to the rarest, and its shape is where players stop. Steam global achievements
Players
2 players online when we last checked, on Sep 27, 06:48 UTC.
Player counts from the Steam Web API.
What players say
This is a really fun game. I really like the 'emotion-meter' mechanic, which reflects your emotional state throughout the game, and will change dialogue options available to you. It's almost like this game was written with a mind to educating people about emotional awareness, which I am all for, and as an autistic person it's actually helped me :) Will probably only last 3 or 4 hours, but with the possibility of...
I do appreciate what the devs were going for with the visuals. On a technical level, it's much cooler than a more static visual novel - the way each character never sits fully still, how their emotions show on their face, the 3D look of the city that makes Los Ojos feel more real. However, it does take some getting used to, as the visuals often produce an uncanny-valley effect rather than the appealing and lively...
This game is a good game, but nothing that blows my mind. I really wanted to like it, it seemed right up my alley. But the lack of choices, the main conflict of the game, and the weak ending just made it a solid okay. Even though this game gives the illusion of choice for dialogue choices, it's not really full of choices. You are limited. You pretty much have a path and you follow it down the line. I wish there was...
Steam reviews, mixed to match its Steam ratio and rotated daily. Opinions are theirs.
Cite this score
Neo Cab scores 44/100 on the BANG Score (a skip) as of Oct 2, 2026. The BANG Score rates what a game is worth for the money. Via Steam BANGERS. https://steambangers.com/game/794540/neo-cabReviews set the ceiling, and price against real length moves the BANG Score inside it. How it works, and where it is weak → Steam reviews as of Sep 26, price as of Oct 1.
A number here look wrong? Tell me and I will check the inputs.
