
Dungeons of Dredmor
Worth it · Roguelike · 2011
Steam Deck PlayableThe verdict
BUY IT.
Worth it at $7.99.
- Length
- 18.5h
- Value
- $0.43/hr
- Reviews
- 94% positive
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Minimum on the Steam store: 1 GB of memory. Runs on Windows, macOS, Linux.
Test your luck and cunning in this exciting RPG as you craft, cast, and pillage your way through Lord Dredmor's Dungeons.
What drives the score
How to read this
Every input gets a grade, S to D, read from the buyer's side. The score is multiplicative, so an input only counts as raising when it sits near the top of its own scale. Anything with real room left is holding the score back, because that room is the gap to 100. ▲ marks a lift, ▼ a drag or a dock, ? an input we do not have, • a fact this genre's score does not use. The exact weights stay secret.
The value story
It has never been cheaper than $1.24. That was January 2013. 52 discounts in the 14 years on record. They run about 50 percent off, roughly 11 weeks apart. Today it is at full price. The last sale was about 12 weeks ago, and on this game's rhythm the next one tends to arrive within 11 weeks.
Value puts it in the top 11 percent of the games it competes with. It is cheaper than 62 percent of its genre, and better reviewed than 90 percent. It outscores the games it most resembles, including Tales of Maj'Eyal ($6.99, scores 77) and Desktop Dungeons ($14.99, scores 59).
79 from critics against 94 percent from players, and the player number comes from people who own the game.
This site sampled 372 of its Steam-purchase reviews; none were written by buyers who refunded it, sampled from reviews written March 2020 to August 2026. Inside the two-hour refund window, 72 percent of the 195 reviews written there were positive, against 94 percent overall, and those are 5 percent of everything written about it.
HowLongToBeat players log 18.5 hours as a typical playtime, and completionists log 82, 4.4 times as much.
The drop-off
76% start to 4% finishMost players never reach the end. On an 18.5-hour game, that's a lot you pay for and may never use. Steam global achievements
Players
18 players at peak in the last day.
The chart appears once this game has been counted more than once.Player counts via SteamSpy.
What players say
This game is amazingly charming, funny, and easy to learn. For a Rogue-like this game is a great gateway for those interested in the genre, however, don't let that fool you into thinking this game will be easy. Some runs just aren't meant to be and you die, however, runs in this are pretty quick (if you choose the option for smaller dungeon levels). Not to mention, after 15 years of being released, the devs recently...
It's fascinating to see that Dungeons of Dremor is geting updates again. I'm genuinely excited to see what comes of this mystery.
This is an older game, yes, but it's fantastic. Just recently got an update and more is on the way (sounds like new expansions, too!). I love how silly this game is, its very memorable for that. The music slaps too.
Player reviews from Steam: the most helpful all-time, plus the newest that clear the same quality bar, with the hours each player had put in when they wrote it. The mix of Recommended and Not recommended follows the game's Steam ratio. Rotates daily. Opinions are theirs.
Cite this score
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Dungeons of Dredmor scores 80/100 on the BANG Score (worth it). The BANG Score rates what a game is worth for the money. Via Steam BANGERS. https://steambangers.com/game/98800/dungeons-of-dredmorThe BANG Score is one number for value, 0 to 100: price against how it reviews and how long it was built to be. It answers the money question and stops there; whether the game is for you is still your call.
Reviews set the ceiling and price moves you inside it, so a cheap game that reviews badly cannot climb. Ratings from few reviewers are shrunk toward the middle, so 100 percent from nine people does not outrank 96 percent from ninety thousand. Length comes from HowLongToBeat where it can be matched, measured against a per-genre floor so a five-hour narrative game is judged against other narrative games rather than against a sixty-hour RPG. Where no verified length exists the score says so and carries a dock, because the biggest input is then a guess. The full method, including where it is weak → Steam reviews as of Sep 6, price as of Sep 24.
A number here look wrong? Tell me what it got wrong and I will look at the inputs behind it.