
Dinkum
BANGER · RPG · 2025
Steam Deck PlayableThe verdict
BUY IT.
A BANGER at $19.99.
- Length
- 31.3h
- Value
- $0.64/hr
- Reviews
- 92% positive
Recent reviews trending down: 81% over the last 30 days against 92% all-time.
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Minimum on the Steam store: 8 GB of memory, NVIDIA GTX 1650 4GB / AMD Radeon RX 570 4GB, 2 GB of storage. Windows only.
Dinkum is a survival life simulation game set on an island inspired by the rugged Australian outback. Farm, hunt, mine, fish, and forage to gather resources, expand your town, and discover what makes Dinkum so special—either solo or with friends.
What drives the score
How to read this
Every input gets a grade, S to D, read from the buyer's side. The score is multiplicative, so an input only counts as raising when it sits near the top of its own scale. Anything with real room left is holding the score back, because that room is the gap to 100. ▲ marks a lift, ▼ a drag or a dock, ? an input we do not have, • a fact this genre's score does not use. The exact weights stay secret.
The value story
December 2023 is where it bottomed out, at $13.99. It has been discounted 30 times in the 4 years tracked here, typically at 20 percent off, with about 6 weeks between sales. Today it is at full price. The last sale was about 4 weeks ago, and on this game's rhythm the next one tends to arrive within 6 weeks.
On value it sits in the top 1 percent of its genre. It is pricier than 87 percent of its genre, and better reviewed than 96 percent. It outscores the games it most resembles, including My Time at Portia ($29.99, scores 83) and Farlands ($17.99, scores 76).
On this data it would still be a BANGER at $25.38. It costs $19.99.
Players rate it 92 percent positive over its lifetime, but the last 30 days run 81 percent. Something recent has soured the room. Of the 800 Steam-purchase reviews this site sampled, 12 come from buyers who refunded the game, sampled from reviews written May 2025 to September 2026. Inside the two-hour refund window, 71 percent of the 1,303 reviews written there were positive, against 92 percent overall, and those are 5 percent of everything written about it.
Finishing takes 31.3 hours; clearing it takes 116, which is 3.7 times the campaign.
The drop-off
29% start to <1% rarestNo achievement in this game marks the ending, so there is no finish rate. The curve runs from the most-unlocked achievement to the rarest, and its shape is where players stop. Steam global achievements
Players
2,422 players at peak in the last day.
The chart appears once this game has been counted more than once.Player counts via SteamSpy.
What players say
I first tried this game in early access and enjoyed the chill atmosphere but after many ours everything became dull and repetitive. Now as a full release I had higher expectation but not much changed. - The progression is still slow and unrewarding. - The dialog is boring and annoying and you have to keep clicking to skip the same text over and over and over and over again. - The world feels empty, there is not much...
Despite playing for over 60 hours I can't recommend it if your intention is to play with others, because of the connection issues. I'm playing with my wife and random disconnections overshadows the general enjoyment this title gave us. You see, you can save the progress only when you sleep, which proceeds to the next day, so you don't want to sleep too often. So when you randomly disconnect from a multiplayer...
After 210 hours in Dinkum, I can confidently say this game has given me an incredible amount of fun. The mix of farming, building, exploring, fishing, hunting, mining, and simply developing your island makes it very easy to lose track of time.
Player reviews from Steam: the most helpful all-time, plus the newest that clear the same quality bar, with the hours each player had put in when they wrote it. The mix of Recommended and Not recommended follows the game's Steam ratio. Rotates daily. Opinions are theirs.
No data upstream: critic score (Metacritic).
Cite this score
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Dinkum scores 86/100 on the BANG Score (a BANGER). The BANG Score rates what a game is worth for the money. Via Steam BANGERS. https://steambangers.com/game/1062520/dinkumThe BANG Score is one number for value, 0 to 100: price against how it reviews and how long it was built to be. It answers the money question and stops there; whether the game is for you is still your call.
Reviews set the ceiling and price moves you inside it, so a cheap game that reviews badly cannot climb. Ratings from few reviewers are shrunk toward the middle, so 100 percent from nine people does not outrank 96 percent from ninety thousand. Length comes from HowLongToBeat where it can be matched, measured against a per-genre floor so a five-hour narrative game is judged against other narrative games rather than against a sixty-hour RPG. Where no verified length exists the score says so and carries a dock, because the biggest input is then a guess. The full method, including where it is weak → Steam reviews as of Sep 15, price as of Sep 24.
A number here look wrong? Tell me what it got wrong and I will look at the inputs behind it.