
My Time at Portia
Worth it · RPG · 2019
Steam Deck PlayableThe verdict
BUY IT.
Worth it at $29.99.
- Length
- 69.2h
- Value
- $0.43/hr
- Reviews
- 91% positive
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Minimum on the Steam store: 6 GB of memory, ATI 7770, Nvidia GeForce GTX 660 2GB, 6 GB of storage. Runs on Windows, macOS.
Start a new life in the enchanting town of Portia! Restore your Pa's neglected workshop to its former glory by fulfilling commissions, growing crops, raising animals, and befriending the quirky inhabitants of this charming post-apocalyptic land!
What drives the score
How to read this
Every input gets a grade, S to D, read from the buyer's side. The score is multiplicative, so an input only counts as raising when it sits near the top of its own scale. Anything with real room left is holding the score back, because that room is the gap to 100. ▲ marks a lift, ▼ a drag or a dock, ? an input we do not have, • a fact this genre's score does not use. The exact weights stay secret.
The value story
March 2023 is where it bottomed out, at $5.99. It has been discounted 87 times in the 9 years tracked here, typically at 75 percent off, with about 5 weeks between sales. Today it is at full price. The last sale was about 3 weeks ago, and on this game's rhythm the next one tends to arrive within 5 weeks.
Value puts it in the top 1 percent of the games it competes with. It is pricier than 95 percent of its genre, and better reviewed than 95 percent. Among the games that feel like it, Dinkum ($19.99, scores 86) beats it on value, while it beats Little Witch in the Woods ($19.99, scores 62).
Critics scored it 73. Players sit 18 points higher at 91 percent, which usually means a game that plays better than it reviews.
Steam's global achievement data says about 10 percent of players ever finish it. On a 69.2-hour game, that is a lot of paid-for hours most people never see. Of the 800 Steam-purchase reviews this site sampled, 9 come from buyers who refunded the game, sampled from reviews written December 2023 to September 2026. Inside the two-hour refund window, 59 percent of the 1,649 reviews written there were positive, against 91 percent overall, and those are 5 percent of everything written about it. It sells extras on top of the sticker price (cosmetic); the score docks it lightly for that.
Finishing takes 69.2 hours; clearing it takes 141, which is 2.0 times the campaign.
Still 593 concurrent players, 7 years in.
The drop-off
91% start to 10% finishMost players never reach the end. On a 69.2-hour game, that's a lot you pay for and may never use. Steam global achievements
Players
593 players at peak in the last day.
The chart appears once this game has been counted more than once.Player counts via SteamSpy.
What players say
This game is so close to being something really interesting but it falls very flat for me. It feels very much like an amateur game in early access with a lot of polishing to go before finally releasing. I'll probably keep trying to force myself through, but it feels like a lot of grind for not enough payoff and very low levels of cozy. Even on clearance at $6.00 I kinda feel like I overpaid.
Player reviews from Steam: the most helpful all-time, plus the newest that clear the same quality bar, with the hours each player had put in when they wrote it. The mix of Recommended and Not recommended follows the game's Steam ratio. Rotates daily. Opinions are theirs.
Cite this score
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My Time at Portia scores 83/100 on the BANG Score (worth it). The BANG Score rates what a game is worth for the money. Via Steam BANGERS. https://steambangers.com/game/666140/my-time-at-portiaThe BANG Score is one number for value, 0 to 100: price against how it reviews and how long it was built to be. It answers the money question and stops there; whether the game is for you is still your call.
Reviews set the ceiling and price moves you inside it, so a cheap game that reviews badly cannot climb. Ratings from few reviewers are shrunk toward the middle, so 100 percent from nine people does not outrank 96 percent from ninety thousand. Length comes from HowLongToBeat where it can be matched, measured against a per-genre floor so a five-hour narrative game is judged against other narrative games rather than against a sixty-hour RPG. Where no verified length exists the score says so and carries a dock, because the biggest input is then a guess. The full method, including where it is weak → Steam reviews as of Sep 14, price as of Sep 24.
A number here look wrong? Tell me what it got wrong and I will look at the inputs behind it.