Fireworks Mania - An Explosive Simulator

Fireworks Mania - An Explosive Simulator

Fair · Shooter · 2020

Steam Deck Playable

The verdict

NO RUSH.

Fair at $14.99. Buy it if you want it.

Reviews
97% positive
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Price
$14.99
as of Sep 24
Reviews
97%
7,941 reviews, as of Sep 18
Players
750K
owners (estimate)
Released
2020
Length + $/hr
No data
no length in our data yet

Minimum on the Steam store: 4 GB of memory, Nvidia GTX 770, 2 GB of storage. Windows only.

FIREWORKS MANIA is a small casual explosive simulator game where you play around with fireworks, create beautiful firework shows or just blow stuff up.
Description from the Steam store page.

What drives the score

How to read this

Every input gets a grade, S to D, read from the buyer's side. The score is multiplicative, so an input only counts as raising when it sits near the top of its own scale. Anything with real room left is holding the score back, because that room is the gap to 100. ▲ marks a lift, ▼ a drag or a dock, ? an input we do not have, • a fact this genre's score does not use. The exact weights stay secret.

What we assumed
  • How long it takes to beat isn't in our data. We scored it as a typical Shooter game (about 6 hours) and docked the score for the missing length.
Raising the score
Reviews97% positive
Gates the score. Weak reviews cap it, and nothing reaches BANGER without strong ones
Holding it back
Value~$2.50/hr
Estimated: no length in our data yet
Length unknownNo verified $/hr
No length in our data yet, so the biggest driver can't be verified. A heavy dock until it is
For context
Reach750K+ players
How many own it, a popularity + confidence signal
MonetizationNot known
No monetization record for this game, so nothing is assumed either way
Refunds13 of 522 reviews
Steam-purchase reviews sampled whose writer refunded the game. Nothing is docked

The value story

The lowest price on record is $8.03, set in July 2024. It has been discounted 27 times in the 6 years tracked here, typically at 20 percent off, with about 9 weeks between sales. Today it is at full price. The last sale was about 13 weeks ago, and on this game's rhythm the next one tends to arrive within 9 weeks.

On value it sits in the top 21 percent of its genre. It is pricier than 61 percent of its genre, and better reviewed than 98 percent. Among the games that feel like it, Garry's Mod ($9.99, scores 97) beats it on value, while it beats Fun with Ragdolls: The Game ($14.99, scores 38).

Of the 522 Steam-purchase reviews this site sampled, 13 come from buyers who refunded the game, sampled from reviews written December 2020 to September 2026. Inside the two-hour refund window, 91 percent of the 963 reviews written there were positive, against 97 percent overall, and those are 13 percent of everything written about it.

The drop-off

<1% start to <1% rarest
050100rarestfirst achievement

No achievement in this game marks the ending, so there is no finish rate. The curve runs from the most-unlocked achievement to the rarest, and its shape is where players stop. Steam global achievements

Players

34 players at peak in the last day.

The chart appears once this game has been counted more than once.Player counts via SteamSpy.

No data upstream: critic score (Metacritic).

Cite this score

Embed the live badge, copy the line, or download the card.

BANG Score badge

The live badge. It shows the current score wherever it is embedded.

Fireworks Mania - An Explosive Simulator scores 62/100 on the BANG Score (fair value). Length is estimated at 6 hours, not measured, so the score is docked. The BANG Score rates what a game is worth for the money. Via Steam BANGERS. https://steambangers.com/game/1079260/fireworks-mania-an-explosive-simulator
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<a href="https://steambangers.com/game/1079260/fireworks-mania-an-explosive-simulator"><img src="https://steambangers.com/api/badge/1079260" alt="BANG Score" width="340" height="80"></a>
[![BANG Score](https://steambangers.com/api/badge/1079260)](https://steambangers.com/game/1079260/fireworks-mania-an-explosive-simulator)

The BANG Score is one number for value, 0 to 100: price against how it reviews and how long it was built to be. It answers the money question and stops there; whether the game is for you is still your call.

Reviews set the ceiling and price moves you inside it, so a cheap game that reviews badly cannot climb. Ratings from few reviewers are shrunk toward the middle, so 100 percent from nine people does not outrank 96 percent from ninety thousand. Length comes from HowLongToBeat where it can be matched, measured against a per-genre floor so a five-hour narrative game is judged against other narrative games rather than against a sixty-hour RPG. Where no verified length exists the score says so and carries a dock, because the biggest input is then a guess. The full method, including where it is weak → Steam reviews as of Sep 18, price as of Sep 24.

A number here look wrong? Tell me what it got wrong and I will look at the inputs behind it.

Tags

Details

DeveloperLaumania ApS
PublisherLaumania ApS
GenreShooter
Released2020
Achievements25