
Sands of Salzaar
Fair · RPG · 2021
Steam Deck PlayableThe verdict
NO RUSH.
Fair at $14.99. Buy it if you want it.
- Length
- 32.1h
- Value
- $0.47/hr
- Reviews
- 82% positive
Watch this gameOne email when it is worth buying. Your call on what that means.
Get one email when Sands of Salzaar is worth buying.
One email per game. Unsubscribe in a click.
Minimum on the Steam store: 4 GB of memory, HD4400, 4 GB of storage. Windows only.
Bringing you to an exotic desert where you’ll recruit, train, and guide your troops into battle against rival cities and factions. Embark on an adventure that’s uniquely yours; Customizable characters, professions, and factions. The land is filled with a variety of hidden secrets.
What drives the score
How to read this
Every input gets a grade, S to D, read from the buyer's side. The score is multiplicative, so an input only counts as raising when it sits near the top of its own scale. Anything with real room left is holding the score back, because that room is the gap to 100. ▲ marks a lift, ▼ a drag or a dock, ? an input we do not have, • a fact this genre's score does not use. The exact weights stay secret.
The value story
June 2023 is where it bottomed out, at $5.99. It has been discounted 39 times in the 7 years tracked here, typically at 60 percent off, with about 8 weeks between sales. Today it is at full price. The last sale was about 5 weeks ago, and on this game's rhythm the next one tends to arrive within 8 weeks.
On value it sits in the top 6 percent of its genre. It is pricier than 75 percent of its genre, and better reviewed than 79 percent. Among the games that feel like it, Mount & Blade: With Fire & Sword ($9.99, scores 77) beats it on value, while it beats 下一站江湖Ⅱ ($19.99, scores 22).
Steam's global achievement data puts 21 percent of players at this game's ending achievement. The median game this site can measure sits at 8. Of the 800 Steam-purchase reviews this site sampled, 5 come from buyers who refunded the game, sampled from reviews written January 2024 to September 2026. Inside the two-hour refund window, 58 percent of the 1,267 reviews written there were positive, against 82 percent overall, and those are 6 percent of everything written about it.
The drop-off
97% start to 21% finishA normal fall-off for a game this long. Steam global achievements
Players
90 players at peak in the last day.
The chart appears once this game has been counted more than once.Player counts via SteamSpy.
What players say
This game is crazy. If you like games like Kenshi or Rimworld this may also be for you since it scratches that itch - even though it has nothing to do with those games gameplaywise.
Very good game. I was sort of split as I had bought this game late 2020, so yeah. 6 years ago and only recently really started to like it. I am not sure exactly why, I had tried playing it two or 3 times but dropped the playthrough, but this time I stuck out the first 2 hours and I am loving it. I am currently doing sandbox mode and enjoy the questing system, loot and capture / recruiting loop. I started my own...
I like this game it's like a mix of Kenshi, Mount & Blade and Dynasty Warriors. A lot of fun. I do wish that there might be some mods to convert it to other worlds. But the base game is a lot of fun.
Player reviews from Steam: the most helpful all-time, plus the newest that clear the same quality bar, with the hours each player had put in when they wrote it. The mix of Recommended and Not recommended follows the game's Steam ratio. Rotates daily. Opinions are theirs.
No data upstream: critic score (Metacritic).
Cite this score
Embed the live badge, copy the line, or download the card.
Sands of Salzaar scores 65/100 on the BANG Score (fair value). The BANG Score rates what a game is worth for the money. Via Steam BANGERS. https://steambangers.com/game/1094520/sands-of-salzaarThe BANG Score is one number for value, 0 to 100: price against how it reviews and how long it was built to be. It answers the money question and stops there; whether the game is for you is still your call.
Reviews set the ceiling and price moves you inside it, so a cheap game that reviews badly cannot climb. Ratings from few reviewers are shrunk toward the middle, so 100 percent from nine people does not outrank 96 percent from ninety thousand. Length comes from HowLongToBeat where it can be matched, measured against a per-genre floor so a five-hour narrative game is judged against other narrative games rather than against a sixty-hour RPG. Where no verified length exists the score says so and carries a dock, because the biggest input is then a guess. The full method, including where it is weak → Steam reviews as of Sep 15, price as of Sep 24.
A number here look wrong? Tell me what it got wrong and I will look at the inputs behind it.