
Skul: The Hero Slayer
Worth it · Roguelike · 2021
Steam Deck VerifiedThe verdict
BUY IT.
Worth it at $19.99.
- Length
- 20.6h
- Value
- $0.97/hr
- Reviews
- 93% positive
Watch this gameOne email when it is worth buying. Your call on what that means.
Get one email when Skul: The Hero Slayer is worth buying.
One email per game. Unsubscribe in a click.
Minimum on the Steam store: 4 GB of memory, Nvidia 450 GTS / Radeon HD 5750 or better, 1 GB of storage. Runs on Windows, macOS, Linux.
Guide 'Skul' on his quest to single-handedly take on the Imperial Army and rescue his King from captivity, in an action-packed rogue-lite 2D platformer for the ages.
What drives the score
How to read this
Every input gets a grade, S to D, read from the buyer's side. The score is multiplicative, so an input only counts as raising when it sits near the top of its own scale. Anything with real room left is holding the score back, because that room is the gap to 100. ▲ marks a lift, ▼ a drag or a dock, ? an input we do not have, • a fact this genre's score does not use. The exact weights stay secret.
The value story
The lowest price on record is $9.99, set in January 2023. Its cuts run 50 percent off as a rule. There have been 60 in the 7 years tracked, about 5 weeks apart. Today it is at full price. The last sale was this month, and on this game's rhythm the next one tends to arrive within 5 weeks.
Against its own genre it lands in the top 8 percent on value. It is pricier than 81 percent of its genre, and better reviewed than 89 percent. Among the games that feel like it, Dead Cells ($24.99, scores 95) beats it on value, while it beats Rogue Legacy ($14.99, scores 79).
Critics scored it 80. Players sit 13 points higher at 93 percent, which usually means a game that plays better than it reviews.
This site sampled 800 of its Steam-purchase reviews; 14 were written by buyers who refunded it, sampled from reviews written July 2024 to September 2026. Inside the two-hour refund window, 70 percent of the 2,018 reviews written there were positive, against 93 percent overall, and those are 4 percent of everything written about it.
HowLongToBeat players log 20.6 hours as a typical playtime, and completionists log 62, 3.0 times as much.
5 years after release it still had 1.2K people in it at once.
Deck Verified, so no launch options and no controller remapping before it runs.
The drop-off
91% start to 58% finishPeople genuinely stick with this one. Steam global achievements
Players
1,205 players at peak in the last day.
The chart appears once this game has been counted more than once.Player counts via SteamSpy.
What players say
Movement feels incredible, and the collectible skulls all fell unique and fun! (Gargoyle is my favorite, but I still don't have him down just yet). very few of the enemies stand out as anything more than cannon-fodder, even the ones that are supposed to be special.
genuinely very fun to play and theres a TON of replay capabilities and adding mods just makes it better too. Some detractors of the game site how much luck can influence your run, and while I agree sometimes you are just gonna have a ♥♥♥♥ run, once you master the game you can almost always eek out an interesting build in whatever run you do. It can be a bit hard to pick up, but once you understand the fighting...
A compelling Rogue-like that I do not hear people talking about at all. I don't know anything about the DLC but the base game is really fun for me. There is also a story which was interesting for me to follow, the art style is really charming, and general gameplay is challenging even in late game. If you like rogue-likes then this is definitely a game I'd recommend.
Player reviews from Steam: the most helpful all-time, plus the newest that clear the same quality bar, with the hours each player had put in when they wrote it. The mix of Recommended and Not recommended follows the game's Steam ratio. Rotates daily. Opinions are theirs.
Cite this score
Embed the live badge, copy the line, or download the card.
Skul: The Hero Slayer scores 84/100 on the BANG Score (worth it). The BANG Score rates what a game is worth for the money. Via Steam BANGERS. https://steambangers.com/game/1147560/skul-the-hero-slayerThe BANG Score is one number for value, 0 to 100: price against how it reviews and how long it was built to be. It answers the money question and stops there; whether the game is for you is still your call.
Reviews set the ceiling and price moves you inside it, so a cheap game that reviews badly cannot climb. Ratings from few reviewers are shrunk toward the middle, so 100 percent from nine people does not outrank 96 percent from ninety thousand. Length comes from HowLongToBeat where it can be matched, measured against a per-genre floor so a five-hour narrative game is judged against other narrative games rather than against a sixty-hour RPG. Where no verified length exists the score says so and carries a dock, because the biggest input is then a guess. The full method, including where it is weak → Steam reviews as of Sep 15, price as of Sep 24.
A number here look wrong? Tell me what it got wrong and I will look at the inputs behind it.