
Dragon Age™ Inquisition
Skip · RPG · 2020
Steam Deck UnsupportedThe verdict
SKIP IT.
The value isn't there at $9.99.
- Length
- 46.7h
- Value
- $0.21/hr
- Reviews
- 76% positive
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Minimum on the Steam store: 4 GB of memory, AMD Radeon HD 4870/Nvidia GeForce 8800 GT, 26 GB of storage. Windows only.
Winner of over 130 Game of the Year awards, discover the definitive Dragon Age: Inquisition experience. The Game of the Year Edition includes the critically acclaimed game, all three official add-ons - Jaws of Hakkon, The Descent, and Trespasser - and more.
What drives the score
How to read this
Every input gets a grade, S to D, read from the buyer's side. The score is multiplicative, so an input only counts as raising when it sits near the top of its own scale. Anything with real room left is holding the score back, because that room is the gap to 100. ▲ marks a lift, ▼ a drag or a dock, ? an input we do not have, • a fact this genre's score does not use. The exact weights stay secret.
The value story
June 2026 is where it bottomed out, at $3.99. It has been discounted 10 times in the 6 years tracked here, typically at 75 percent off, with about 6 weeks between sales. Today's $9.99 at 75 percent off still sits 150 percent above the floor, so a deeper cut exists in its history.
On value it sits in the top 33 percent of its genre. It is pricier than 97 percent of its genre. Among the games that feel like it, Dragon Age II: Ultimate Edition ($7.49, scores 60) beats it on value, while it beats Dragon Age™: The Veilguard ($20.99, scores 22).
85 on Metacritic, 76 percent from players. A gap this way round is usually launch damage or a slow decline.
This site sampled 800 of its Steam-purchase reviews; 8 were written by buyers who refunded it, sampled from reviews written April 2025 to September 2026. Inside the two-hour refund window, 29 percent of the 1,737 reviews written there were positive, against 76 percent overall, and those are 9 percent of everything written about it. It carries the aggressive kind of in-app purchases, and the score already docks it for that. The sticker price is where the spending starts.
The main story runs 46.7 hours. Doing everything runs 129, 2.8 times as long.
The drop-off
66% start to 1% rarestNo achievement in this game marks the ending, so there is no finish rate. The curve runs from the most-unlocked achievement to the rarest, and its shape is where players stop. Steam global achievements
Players
454 players at peak in the last day.
The chart appears once this game has been counted more than once.Player counts via SteamSpy.
What players say
Sadly like it's predecessor it continued the dumbing down of the gameplay and its trajectory to what would later become the death of the franchise. Putting that aside though, you have a game with a wealth of content, big worlds to check out, interesting choices to make, a great art style, a roster of interesting characters (some way more than others) and a good enough combat system. 40 bucks for a game from well...
Coming back after Veilguard made me realise how much I loved this game. That's it. That's the review.
People really love this game, and I want to enjoy this game and maybe once I can force myself to get past the early game and stop exploring I will. Right now I'm pushing 10 hours of gameplay and I have done almost nothing and am very bored. This game should not have been open world. There is nothing in it. "Oh a cave! Oh 3 iron that I find every ten steps and nothing else! Such a full open world!" You are constantly...
Player reviews from Steam: the most helpful all-time, plus the newest that clear the same quality bar, with the hours each player had put in when they wrote it. The mix of Recommended and Not recommended follows the game's Steam ratio. Rotates daily. Opinions are theirs.
Cite this score
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Dragon Age™ Inquisition scores 40/100 on the BANG Score (a skip). The BANG Score rates what a game is worth for the money. Via Steam BANGERS. https://steambangers.com/game/1222690/dragon-age-inquisitionThe BANG Score is one number for value, 0 to 100: price against how it reviews and how long it was built to be. It answers the money question and stops there; whether the game is for you is still your call.
Reviews set the ceiling and price moves you inside it, so a cheap game that reviews badly cannot climb. Ratings from few reviewers are shrunk toward the middle, so 100 percent from nine people does not outrank 96 percent from ninety thousand. Length comes from HowLongToBeat where it can be matched, measured against a per-genre floor so a five-hour narrative game is judged against other narrative games rather than against a sixty-hour RPG. Where no verified length exists the score says so and carries a dock, because the biggest input is then a guess. The full method, including where it is weak → Steam reviews as of Sep 15, price as of Sep 24.
A number here look wrong? Tell me what it got wrong and I will look at the inputs behind it.