
Need for Speed™ Most Wanted
Fair · Action · 2020
Steam Deck PlayableThe verdict
NO RUSH.
Fair at $4.99. Buy it if you want it.
- Length
- 10.2h
- Value
- $0.49/hr
- Reviews
- 77% positive
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Minimum on the Steam store: 2 GB of memory, 20 GB of storage. Windows only.
The open-world action in Need for Speed Most Wanted gives you the freedom to drive your way. Hit jumps and shortcuts, switch cars, lie low or head for terrain that plays to your vehicle’s unique strengths. Fight your way past cops and rivals using skill, high-end car tech and tons of nitrous.
What drives the score
How to read this
Every input gets a grade, S to D, read from the buyer's side. The score is multiplicative, so an input only counts as raising when it sits near the top of its own scale. Anything with real room left is holding the score back, because that room is the gap to 100. ▲ marks a lift, ▼ a drag or a dock, ? an input we do not have, • a fact this genre's score does not use. The exact weights stay secret.
The value story
The lowest price on record is $1.99, set in November 2020. It has been discounted 50 times in the 6 years tracked here, typically at 75 percent off, with about 6 weeks between sales. Today's $4.99 at 75 percent off still sits 151 percent above the floor, so a deeper cut exists in its history.
At full price it scores 41. The current cut is what makes it a 51.
Against its own genre it lands in the top 13 percent on value. It is pricier than 91 percent of its genre, and better reviewed than 70 percent. Among the games that feel like it, Need for Speed™ Heat ($6.99, scores 62) beats it on value, while it beats Need for Speed™ Rivals ($6.99, scores 41).
Of the 800 Steam-purchase reviews this site sampled, 37 come from buyers who refunded the game, sampled from reviews written April 2026 to August 2026. That is more refunded reviewers than 9 in 10 paid games this site has sampled to the same depth, and among the 3,221 games in its genre sampled this deeply, 467 have a larger share. The typical game sits near 5 in 1,000, so the score docks it. 1 of the 37 refunded reviewers was past Valve's two-hour window when they wrote the review. Inside the two-hour refund window, 53 percent of the 6,557 reviews written there were positive, against 77 percent overall, and those are 26 percent of everything written about it.
Finishing takes 10.2 hours; clearing it takes 36, which is 3.5 times the campaign.
Players
133 players at peak in the last day.
The chart appears once this game has been counted more than once.Player counts via SteamSpy.
What players say
absolutely love this game but ea launcher is so ♥♥♥ ass and signed me out for no ♥♥♥ reason, i dont remember what email or password i used in ea launcher so ♥♥♥♥ yall for having to sign into ea to play this game
No controller support. No quick mapping to objective. No pursuit enders. No climbing to the top from the bottom feeling. Crash cutscene into everything. This isn't my Most Wanted. This is goy slop.
Started palying on ps3 and I got a pc, saw the game, waited for sale, bought the game (with all expansions) and enjoyed it all the way through and got the Koenigsegg Agera R, 10/10.
Player reviews from Steam: the most helpful all-time, plus the newest that clear the same quality bar, with the hours each player had put in when they wrote it. The mix of Recommended and Not recommended follows the game's Steam ratio. Rotates daily. Opinions are theirs.
No data upstream: achievement curve (Steam global achievements).
Cite this score
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Need for Speed™ Most Wanted scores 51/100 on the BANG Score (fair value). The BANG Score rates what a game is worth for the money. Via Steam BANGERS. https://steambangers.com/game/1262560/need-for-speed-most-wantedThe BANG Score is one number for value, 0 to 100: price against how it reviews and how long it was built to be. It answers the money question and stops there; whether the game is for you is still your call.
Reviews set the ceiling and price moves you inside it, so a cheap game that reviews badly cannot climb. Ratings from few reviewers are shrunk toward the middle, so 100 percent from nine people does not outrank 96 percent from ninety thousand. Length comes from HowLongToBeat where it can be matched, measured against a per-genre floor so a five-hour narrative game is judged against other narrative games rather than against a sixty-hour RPG. Where no verified length exists the score says so and carries a dock, because the biggest input is then a guess. The full method, including where it is weak → Steam reviews as of Aug 2, price as of Sep 24.
A number here look wrong? Tell me what it got wrong and I will look at the inputs behind it.