
Red Dead Online
Fair · Shooter · 2020
Steam Deck PlayableThe verdict
NO RUSH.
Fair at $9.99. Buy it if you want it.
- Length
- 11h
- Value
- $0.91/hr
- Reviews
- 83% positive
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Minimum on the Steam store: 8 GB of memory, Nvidia GeForce GTX 770 2GB / AMD Radeon R9 280 3GB, 150 GB of storage. Windows only.
Step into the vibrant, ever-evolving world of Red Dead Online and experience life in frontier America. Chase down bounties, battle outlaw gangs and other players, hunt, fish and trade, search for exotic treasures, run Moonshine, and much more to discover in a world of astounding depth and detail.
What drives the score
How to read this
Every input gets a grade, S to D, read from the buyer's side. The score is multiplicative, so an input only counts as raising when it sits near the top of its own scale. Anything with real room left is holding the score back, because that room is the gap to 100. ▲ marks a lift, ▼ a drag or a dock, ? an input we do not have, • a fact this genre's score does not use. The exact weights stay secret.
The value story
December 2020 is where it bottomed out, at $4.99. It has been discounted 52 times in the 6 years tracked here, typically at 50 percent off, with about 6 weeks between sales. Today's $9.99 at 50 percent off still sits 100 percent above the floor, so a deeper cut exists in its history.
Value puts it in the top 27 percent of the games it competes with. It is pricier than 69 percent of its genre, and better reviewed than 66 percent. Among the games that feel like it, Red Dead Redemption 2 ($59.99, scores 70) beats it on value, while it beats Tom Clancy's Ghost Recon® Breakpoint ($11.99, scores 40).
None of the 399 Steam-purchase reviews sampled here come from buyers who refunded the game, sampled from reviews written June 2026 to August 2026. Inside the two-hour refund window, 57 percent of the 3,037 reviews written there were positive, against 83 percent overall, and those are 5 percent of everything written about it. It sells extras on top of the sticker price (currency, free-to-grind); the score docks it lightly for that.
Finishing takes 11 hours; clearing it takes 130, which is 12 times the campaign.
It came out 6 years ago and 2.2K were still playing it at the last check.
Players
2,207 players at peak in the last day.
The chart appears once this game has been counted more than once.Player counts via SteamSpy.
What players say
you cant even play online for 10 mins and your already getting hacked by hackers . and i had to disconnect my pc from the power cord. this game will end up destroying my pc. 100% not recomended
I think after both the multiplayer of GTA 5 Online and the singleplayer of Red Dead Redemption 2, the online for Red Dead Redemption 2 somehow takes the worst of both to make a game with endless grind, little content, and an empty world. Also a ♥♥♥♥ ton of bugs
Pretty fun if a bit repetitive. The community is the only questionable aspect. like GTA 5 the game is infested with people who want nothing more than to ruin your experience and that is exacerbated by cheaters who will teleport directly to you and blow you up or set your honor as low as it can go. The mechanics on the other hand are clean and you get the quintessential Red Dead experience when things are going well.
Player reviews from Steam: the most helpful all-time, plus the newest that clear the same quality bar, with the hours each player had put in when they wrote it. The mix of Recommended and Not recommended follows the game's Steam ratio. Rotates daily. Opinions are theirs.
No data upstream: critic score (Metacritic), achievement curve (Steam global achievements).
Cite this score
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Red Dead Online scores 58/100 on the BANG Score (fair value). The BANG Score rates what a game is worth for the money. Via Steam BANGERS. https://steambangers.com/game/1404210/red-dead-onlineThe BANG Score is one number for value, 0 to 100: price against how it reviews and how long it was built to be. It answers the money question and stops there; whether the game is for you is still your call.
Reviews set the ceiling and price moves you inside it, so a cheap game that reviews badly cannot climb. Ratings from few reviewers are shrunk toward the middle, so 100 percent from nine people does not outrank 96 percent from ninety thousand. Length comes from HowLongToBeat where it can be matched, measured against a per-genre floor so a five-hour narrative game is judged against other narrative games rather than against a sixty-hour RPG. Where no verified length exists the score says so and carries a dock, because the biggest input is then a guess. The full method, including where it is weak → Steam reviews as of Aug 2, price as of Sep 23.
A number here look wrong? Tell me what it got wrong and I will look at the inputs behind it.