Pacific Drive

Pacific Drive

Fair · Action · 2024

Steam Deck Playable

The verdict

NO RUSH.

Fair at $29.99. Buy it if you want it.

Length
21.3h
Value
$1.41/hr
Reviews
83% positive
Reviews or length hold it below the tiers even at a deep discount.
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Length
21.3h
main story (HowLongToBeat)
Completionist
48.4h
100% (HowLongToBeat)
$/hr
$1.41
price ÷ main-story length
Price
$29.99
as of Sep 23
Reviews
83%
26,490 reviews, as of Aug 2
Players
750K
owners (estimate)
Released
2024

Minimum on the Steam store: 16 GB of memory, Nvidia GTX 1060 6GB, 18 GB of storage. Windows only.

Face the supernatural dangers of the Olympic Exclusion Zone with a car as your only lifeline in this driving survival adventure! Scavenge resources, load up your trusty station wagon, and drive like hell to make it through alive.
Description from the Steam store page.

What drives the score

How to read this

Every input gets a grade, S to D, read from the buyer's side. The score is multiplicative, so an input only counts as raising when it sits near the top of its own scale. Anything with real room left is holding the score back, because that room is the gap to 100. ▲ marks a lift, ▼ a drag or a dock, ? an input we do not have, • a fact this genre's score does not use. The exact weights stay secret.

Raising the score
Engagement11% finish
How far players actually get (achievements), a top-end bonus
Holding it back
Value$1.41/hr
Price per hour of game. It moves the score inside the ceiling reviews set
Reviews83% positive
Gates the score. Weak reviews cap it, and nothing reaches BANGER without strong ones
For context
Length21 hours
How much game you get. Hours feed the value per dollar
Reach750K+ players
How many own it, a popularity + confidence signal
MonetizationNot known
No monetization record for this game, so nothing is assumed either way
Refunds24 of 800 reviews
Steam-purchase reviews sampled whose writer refunded the game. Nothing is docked

The value story

It has never been cheaper than $9.89. That was April 2026. Its cuts run 50 percent off as a rule. There have been 27 in the 3 years tracked, about 5 weeks apart. Today it is at full price. The last sale was about 3 weeks ago, and on this game's rhythm the next one tends to arrive within 5 weeks.

Against its own genre it lands in the top 7 percent on value. It is pricier than 97 percent of its genre, and better reviewed than 86 percent. Among the games that feel like it, Subnautica: Below Zero ($29.99, scores 71) beats it on value, while it beats The Solus Project ($19.99, scores 49).

Steam's global achievement data says about 11 percent of players ever finish it. On a 21.3-hour game, that is a lot of paid-for hours most people never see. Of the 800 Steam-purchase reviews this site sampled, 24 come from buyers who refunded the game, sampled from reviews written December 2025 to August 2026. Inside the two-hour refund window, 43 percent of the 1,767 reviews written there were positive, against 83 percent overall, and those are 8 percent of everything written about it.

The main story runs 21.3 hours. Doing everything runs 48, 2.3 times as long.

The drop-off

83% start to 11% finish
050100rarestfirst achievement

A normal fall-off for a game this long. Steam global achievements

Players

406 players at peak in the last day.

The chart appears once this game has been counted more than once.Player counts via SteamSpy.

What players say

I love this game because it fits perfectly in my day as a Freelancer. The Jukebox has a awesome Indie Songs Collection with amazing random game-related intermissions, perfect as background while I work. My day: - Wake up - Coffee - Juke Box - Work - Driving for my live, out of the Storm, racing between Trees into the Light, screaming "Emeeergency"....) - Fix the car - Household/Kids - Sleep - Repeat
DouzesseRecommendedafter 80hSep 2026Read on Steam
my first ever review for a game. and it bloody well deserves it. at first i watched a youtuber play it and thought, this looks interesting. it hit several spots of my monkey brain. those being ( loot goblin tendencies, driving, and spookiness without full on horror) at first i played the first mission to get to oppy's garage and next thing i know ive got 8 hours in the game, its got the loot goblin in me hooked, its...
Chaotix_insanityRecommendedafter 155h20 found this helpfulRead on Steam
I love the concept, and I love the idea of a super customisable vehicle being the centrepiece of the game. It's a shame the gameplay is so dull. There is no combat, just avoid stuff that hurts you and scrap stuff for resources. The ultra poor durability of my tools got old fast. Just make them last forever, having them break every 5 minutes is just irritating, focus the resource usage on upgrades and meaningful...
TimNot recommendedafter 5.5h5 found this helpfulRead on Steam

Player reviews from Steam: the most helpful all-time, plus the newest that clear the same quality bar, with the hours each player had put in when they wrote it. The mix of Recommended and Not recommended follows the game's Steam ratio. Rotates daily. Opinions are theirs.

No data upstream: critic score (Metacritic).

Cite this score

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BANG Score badge

The live badge. It shows the current score wherever it is embedded.

Pacific Drive scores 58/100 on the BANG Score (fair value). The BANG Score rates what a game is worth for the money. Via Steam BANGERS. https://steambangers.com/game/1458140/pacific-drive
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<a href="https://steambangers.com/game/1458140/pacific-drive"><img src="https://steambangers.com/api/badge/1458140" alt="BANG Score" width="340" height="80"></a>
[![BANG Score](https://steambangers.com/api/badge/1458140)](https://steambangers.com/game/1458140/pacific-drive)

The BANG Score is one number for value, 0 to 100: price against how it reviews and how long it was built to be. It answers the money question and stops there; whether the game is for you is still your call.

Reviews set the ceiling and price moves you inside it, so a cheap game that reviews badly cannot climb. Ratings from few reviewers are shrunk toward the middle, so 100 percent from nine people does not outrank 96 percent from ninety thousand. Length comes from HowLongToBeat where it can be matched, measured against a per-genre floor so a five-hour narrative game is judged against other narrative games rather than against a sixty-hour RPG. Where no verified length exists the score says so and carries a dock, because the biggest input is then a guess. The full method, including where it is weak → Steam reviews as of Aug 2, price as of Sep 23.

A number here look wrong? Tell me what it got wrong and I will look at the inputs behind it.

Tags

Details

DeveloperIronwood Studios
PublisherKepler Interactive
GenreAction
Released2024
Achievements49