Deadlink

Deadlink

Worth it · Roguelike · 2023

Steam Deck Playable

The verdict

BUY IT.

Worth it at $24.99.

Length
7.9h
Value
$3.16/hr
Reviews
89% positive
It will not reach BANGER at any price.
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Length
7.9h
typical playtime (HowLongToBeat)
Completionist
25.4h
100% (HowLongToBeat)
$/hr
$3.16
price ÷ typical playtime
Price
$24.99
as of Sep 23
Reviews
89%
3,671 reviews, as of Sep 15
Metacritic
80
critic score
Players
1.5M
owners (estimate)
Released
2023

Minimum on the Steam store: 6 GB of memory, AMD Radeon HD 7970 or NVIDIA GeForce GTX 680 2 GB, 15 GB of storage. Windows only.

Get ready to put a sizable dent in the profits of megacorporations in Deadlink, a guns-blazing cyberpunk FPS with roguelite elements. Your mission is to conduct covert ops while piloting a humanoid combat shell. And no, "covert" doesn’t mean "quiet."
Description from the Steam store page.

What drives the score

How to read this

Every input gets a grade, S to D, read from the buyer's side. The score is multiplicative, so an input only counts as raising when it sits near the top of its own scale. Anything with real room left is holding the score back, because that room is the gap to 100. ▲ marks a lift, ▼ a drag or a dock, ? an input we do not have, • a fact this genre's score does not use. The exact weights stay secret.

Raising the score
Reach1.5M+ players
How many own it and play it, the biggest driver for a game with no ending
MonetizationNone
Checked: no in-game purchases or loot boxes. Nothing is docked
Holding it back
Reviews89% positive
Gates the score. Weak reviews cap it, and nothing reaches BANGER without strong ones
For context
Value$3.16/hr
Price per hour of game. This genre scores on player counts instead
Length7.9 hours
Typical playtime on HowLongToBeat. Endless games score on players, so hours stay out of it
Refunds10 of 576 reviews
Steam-purchase reviews sampled whose writer refunded the game. Nothing is docked

The value story

The lowest price on record is $12.49, set in July 2024. It has been discounted 36 times in the 4 years tracked here, typically at 35 percent off, with about 5 weeks between sales. Today it is at full price. The last sale was about 6 weeks ago, and on this game's rhythm the next one tends to arrive within 5 weeks.

On value it sits in the top 18 percent of its genre. It is pricier than 92 percent of its genre, and better reviewed than 77 percent. Among the games that feel like it, BPM: BULLETS PER MINUTE ($19.99, scores 76) beats it on value, while it beats Ziggurat ($14.99, scores 61).

80 from critics against 89 percent from players, and the player number comes from people who own the game.

10 of the 576 Steam-purchase reviews sampled here come from buyers who refunded the game, sampled from reviews written October 2022 to September 2026. Inside the two-hour refund window, 81 percent of the 518 reviews written there were positive, against 89 percent overall, and those are 18 percent of everything written about it.

HowLongToBeat players log 7.9 hours as a typical playtime, and completionists log 25, 3.2 times as much.

The drop-off

76% start to 1% rarest
050100rarestfirst achievement

No achievement in this game marks the ending, so there is no finish rate. The curve runs from the most-unlocked achievement to the rarest, and its shape is where players stop. Steam global achievements

Players

11 players at peak in the last day.

The chart appears once this game has been counted more than once.Player counts via SteamSpy.

What players say

I dislike this game for one simple reason; every boss fight has a ton of additional enemy spawns constantly and that simply is not fun to me. The combat is good and the fights are fun, but I just cannot stand when 90% of a boss fight is spent killing additional spawns for health (Shields, in this case) and ammo. It makes for a very unfun fustercluck of an experience. If that's your thing, you'd probably love the...
Pippin SquinchNot recommendedafter 1.4hAug 2026Read on Steam
The movement and gunplay is awesome! But the game only contains 4 levels and gets very grindy to unlock the meta components needed to scale into the later 2 levels. Then the content just... runs out. It also looks like the devs have left a few bugs hanging in what will probably be the final build of this game, like the stuttering. Limited classes and upgrades also ensure this roguelike won't stay long in anyone's...
DeadPixelRefundNot recommendedafter 24hAug 2026Read on Steam
Probably best casual FPS rougelite I've played so far. Gameplay loop is addictive and amazing. The modification and upgrades system is super fun and engaging and the whole game is just screaming fun. I think one of the most underrated rougelites aroud. P.S. I don't know how I played it only 27 hours on it (I got all the upgrades and I finished a run multiple time) but OK.
De4thGr1nRecommendedafter 28hAug 2026Read on Steam

Player reviews from Steam: the most helpful all-time, plus the newest that clear the same quality bar, with the hours each player had put in when they wrote it. The mix of Recommended and Not recommended follows the game's Steam ratio. Rotates daily. Opinions are theirs.

Cite this score

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BANG Score badge

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Deadlink scores 74/100 on the BANG Score (worth it). The BANG Score rates what a game is worth for the money. Via Steam BANGERS. https://steambangers.com/game/1676130/deadlink
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<a href="https://steambangers.com/game/1676130/deadlink"><img src="https://steambangers.com/api/badge/1676130" alt="BANG Score" width="340" height="80"></a>
[![BANG Score](https://steambangers.com/api/badge/1676130)](https://steambangers.com/game/1676130/deadlink)

The BANG Score is one number for value, 0 to 100: price against how it reviews and how long it was built to be. It answers the money question and stops there; whether the game is for you is still your call.

Reviews set the ceiling and price moves you inside it, so a cheap game that reviews badly cannot climb. Ratings from few reviewers are shrunk toward the middle, so 100 percent from nine people does not outrank 96 percent from ninety thousand. Length comes from HowLongToBeat where it can be matched, measured against a per-genre floor so a five-hour narrative game is judged against other narrative games rather than against a sixty-hour RPG. Where no verified length exists the score says so and carries a dock, because the biggest input is then a guess. The full method, including where it is weak → Steam reviews as of Sep 15, price as of Sep 23.

A number here look wrong? Tell me what it got wrong and I will look at the inputs behind it.

Critics vs players+9
Critics
80
Players
89
Critics and players agree on this one.
Metacritic critics · 3,671 Steam player reviews

Tags

Details

DeveloperGruby Entertainment
PublisherSuperGG.com
GenreRoguelike
Released2023
Achievements74