
Sid Meier's Civilization IV: Colonization
Fair · Strategy · 2008
Steam Deck PlayableThe verdict
NO RUSH.
Fair at $19.99. Buy it if you want it.
- Cost per hour▼
- $1.80/hr
- Reviews▼
- 87% of 1,598
- Critics
- 83 players 4 higher
- Genre rank
- Top 9% Strategy
Holding it back: Cost per hour, Reviews
Why
Watch this gameOne alert at $11.06 or less.
Time and effort
- Main story
- 11.1h
- To 100%
- 29.7h 2.7x the story
Price and sales
- Sales
- 46 on record
- Typical cut
- 75% off
- Steam low
- $4.99 January 2013
- Sale every
- 62d last June 2026
Players and genre
- Online
- 200 now
- Cheaper than
- 7% of its genre
- Better reviewed
- 91% of its genre
Price and player charts
The value story
The value story
January 2013 is where it bottomed out, at $4.99. It has been discounted 46 times in the 14 years tracked here. The median cut across all of them is 75 percent, about 9 weeks apart.
Against its own genre its score lands in the top 9 percent. It is pricier than 93 percent of its genre, and better reviewed than 91 percent. Among the games that feel like it, Sid Meier’s Civilization® VI ($59.99, scores 72) beats it on value, while it beats Sid Meier's Civilization®: Beyond Earth™ ($9.99, scores 9).
More about Sid Meier's Civilization IV: Colonization
Of the 388 Steam-purchase reviews this site sampled, 1 comes from a buyer who refunded the game, sampled from reviews written April 2020 to October 2026. Inside the two-hour refund window, 56 percent of the 105 reviews written there were positive, against 87 percent overall, and those are 8 percent of everything written about it.
Finishing takes 11.1 hours; clearing it takes 30, which is 2.7 times the campaign.
Buy now or wait
Buy now or wait
Discounted in 4 of its last 8 seasonal sales.
- Next sale
- Winter Sale, Dec 17 to Jan 4
Sources: IsThereAnyDeal, Valve.
What drives the score
Grades: S best, D weakest
S is the best grade and D the weakest, judged as a buyer. ▲ raises the score, ▼ lowers it, ? is an input we do not have, • is a fact this genre's score does not use. How the grades work
What players say
If you liked the original Colonization, get this and "We The People" Mod, it's great!
2 more reviews
Forget CivVII, CivVI, Civ:BE. When you load up "We The People" mod, it becomes much better than its vanilla.
I really like this game, especially the We the People mod. My suggestion would be that it would be even more interesting if commodities like corn, fish, cassava, and so on were not only converted into food but could also be sold as commodities themselves. For example: maybe we could sell fish to Europe, corn to Spain,
Steam reviews, mixed to its ratio and rotated daily. Opinions are theirs.
About the game
Sid Meier's Civilization IV: Colonization is the third offering in the award winning Civilization IV series. A re-imagining of the classic Colonization game Sid Meier created in 1994, Sid Meier's Civilization IV: Colonization is a total conversion of the Civilization IV engine into a game experience in which players will lead a European...
Minimum specs
Minimum on the Steam store: 512 MB of memory, DirectX 9.0c-compatible 64 MB video card with Shader 1.1 Support or better, 901 MB of storage. Runs on Windows, macOS.
No data upstream: achievement curve (Steam global achievements).
Cite this score
Sid Meier's Civilization IV: Colonization scores 59/100 on the BANG Score (fair value) as of Nov 8, 2026. The BANG Score rates what a game is worth for the money. Via Steam BANGERS. https://steambangers.com/game/16810/sid-meier-s-civilization-iv-colonizationReviews set the ceiling, and price against real length moves the BANG Score inside it. How it works, and where it is weak → Steam reviews as of Nov 1, price as of Nov 7. A number here look wrong? Tell me and I will check the inputs.
