
Alice: Madness Returns
Worth it · Action · 2011
Steam Deck PlayableThe verdict
BUY IT.
Worth it at $9.99.
- Length
- 14h
- Value
- $0.71/hr
- Reviews
- 91% positive
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Minimum on the Steam store: 2 GB of memory, *NVIDIA GeForce 7600 256MB or ATI Radeon X1650 256MB or greater, 8.5 GB of storage. Windows only.
Alice: Madness Returns is a third-person, single-player, action adventure platformer. Visit the grim reality of Victorian London and travel to the beautiful yet ghastly Wonderland to uncover the root of Alice's madness.
What drives the score
How to read this
Every input gets a grade, S to D, read from the buyer's side. The score is multiplicative, so an input only counts as raising when it sits near the top of its own scale. Anything with real room left is holding the score back, because that room is the gap to 100. ▲ marks a lift, ▼ a drag or a dock, ? an input we do not have, • a fact this genre's score does not use. The exact weights stay secret.
The value story
November 2024 is where it bottomed out, at $0.99. 52 discounts in the 14 years on record. They run about 75 percent off, roughly 6 weeks apart. Today it is at full price. The last sale was about 7 weeks ago, and on this game's rhythm the next one tends to arrive within 6 weeks.
Value puts it in the top 1 percent of the games it competes with. It is pricier than 74 percent of its genre, and better reviewed than 96 percent. Among the games closest to it, Hellblade II: Senua’s Saga ($49.99, scores 40) and Blood Omen 2: Legacy of Kain ($6.99, scores 22) both come in lower.
75 from critics against 91 percent from players, and the player number comes from people who own the game.
12 of the 800 Steam-purchase reviews sampled here come from buyers who refunded the game, sampled from reviews written June 2025 to August 2026. Inside the two-hour refund window, 78 percent of the 3,481 reviews written there were positive, against 91 percent overall, and those are 13 percent of everything written about it.
Players
260 players at peak in the last day.
The chart appears once this game has been counted more than once.Player counts via SteamSpy.
What players say
I didnt have any expectations for this game but it turned out to be really great. It has a deep atmosphere, awesome hand-drawn characters and combat that is more complex and well-designed than in games that rely mainly on combat itself (like Dark Souls 2). Highly recommended - especially for this price
Insanely beautiful game with one of the most interesting stories, slowly getting through puzzles and finally defeating enemies after several tries were the most satisfying parts of the game.. onto the plot itself: from the very start if you know anything about psychology, you know forcefully repressing traumatic memories is extremely harmful, so seeing that be one of dr. bumby's main treatments for alice's insanity...
Amazing game. The plot is well written, the platforming fun and hard at times, the world-building and design are immaculate and the characters are all unique. Alice is an amazing protagonist and Wonderland is impressive and varied. This game is definitely worth a shot! My only issue has nothing to do with the game itself, but with how it was ported to pc. The port is very unstable, sometimes freezing and crashing or...
Player reviews from Steam: the most helpful all-time, plus the newest that clear the same quality bar, with the hours each player had put in when they wrote it. The mix of Recommended and Not recommended follows the game's Steam ratio. Rotates daily. Opinions are theirs.
No data upstream: achievement curve (Steam global achievements).
Cite this score
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Alice: Madness Returns scores 84/100 on the BANG Score (worth it). The BANG Score rates what a game is worth for the money. Via Steam BANGERS. https://steambangers.com/game/19680/alice-madness-returnsThe BANG Score is one number for value, 0 to 100: price against how it reviews and how long it was built to be. It answers the money question and stops there; whether the game is for you is still your call.
Reviews set the ceiling and price moves you inside it, so a cheap game that reviews badly cannot climb. Ratings from few reviewers are shrunk toward the middle, so 100 percent from nine people does not outrank 96 percent from ninety thousand. Length comes from HowLongToBeat where it can be matched, measured against a per-genre floor so a five-hour narrative game is judged against other narrative games rather than against a sixty-hour RPG. Where no verified length exists the score says so and carries a dock, because the biggest input is then a guess. The full method, including where it is weak → Steam reviews as of Aug 3, price as of Sep 24.
A number here look wrong? Tell me what it got wrong and I will look at the inputs behind it.