
Torchlight II
BANGER · RPG · 2012
Steam Deck PlayableThe verdict
BUY IT.
A BANGER at $3.99.
- Length
- 20.7h
- Value
- $0.19/hr
- Reviews
- 93% positive
Watch this gameOne email when it is worth buying. Your call on what that means.
Get one email when Torchlight II is worth buying.
One email per game. Unsubscribe in a click.
Minimum on the Steam store: 1 GB of memory, DirectX compatible 3D graphics card with at least 256MB of addressable memory., 1.7 GB of storage. Runs on Windows, macOS, Linux.
The adventure continues in Torchlight II! An Action RPG filled with epic battles, bountiful treasure, and a fully randomized world. Bring your friends along for the journey with online and LAN multiplayer.
What drives the score
How to read this
Every input gets a grade, S to D, read from the buyer's side. The score is multiplicative, so an input only counts as raising when it sits near the top of its own scale. Anything with real room left is holding the score back, because that room is the gap to 100. ▲ marks a lift, ▼ a drag or a dock, ? an input we do not have, • a fact this genre's score does not use. The exact weights stay secret.
The value story
The lowest price on record is $3.99, set in December 2014. 96 discounts in the 14 years on record. They run about 75 percent off, roughly 6 weeks apart. Today's $3.99 at 80 percent off matches the lowest price in the record.
Take the discount away and it is a 84. With it, 88.
Value puts it in the top 1 percent of the games it competes with. It is pricier than 90 percent of its genre, and better reviewed than 97 percent. Among the games closest to it, Wolcen: Lords of Mayhem ($3.99, scores 2) and The Incredible Adventures of Van Helsing ($14.99, scores 60) both come in lower.
$18.75 is where it would stop being a BANGER. Today it is $3.99.
3 of the 800 Steam-purchase reviews sampled here come from buyers who refunded the game, sampled from reviews written June 2022 to September 2026. Inside the two-hour refund window, 73 percent of the 1,870 reviews written there were positive, against 93 percent overall, and those are 6 percent of everything written about it.
20.7 hours to finish it, 79 to exhaust it. The completionist tail is 3.8 times the campaign.
The drop-off
82% start to <1% rarestNo achievement in this game marks the ending, so there is no finish rate. The curve runs from the most-unlocked achievement to the rarest, and its shape is where players stop. Steam global achievements
Players
268 players at peak in the last day.
The chart appears once this game has been counted more than once.Player counts via SteamSpy.
What players say
I only have good things to say about this sequel, but I can't say the same for the console version. I played the Xbox One version first, and there the aim of your character is apparently locked in the wind. But, well, back to Torchlight II, the game expanded on a lot of things we saw in the first game and is very similar to Diablo II. And here's the thing: the game was developed by the creators of FATE and Diablo...
Player reviews from Steam: the most helpful all-time, plus the newest that clear the same quality bar, with the hours each player had put in when they wrote it. The mix of Recommended and Not recommended follows the game's Steam ratio. Rotates daily. Opinions are theirs.
Cite this score
Embed the live badge, copy the line, or download the card.
Torchlight II scores 88/100 on the BANG Score (a BANGER). The BANG Score rates what a game is worth for the money. Via Steam BANGERS. https://steambangers.com/game/200710/torchlight-iiThe BANG Score is one number for value, 0 to 100: price against how it reviews and how long it was built to be. It answers the money question and stops there; whether the game is for you is still your call.
Reviews set the ceiling and price moves you inside it, so a cheap game that reviews badly cannot climb. Ratings from few reviewers are shrunk toward the middle, so 100 percent from nine people does not outrank 96 percent from ninety thousand. Length comes from HowLongToBeat where it can be matched, measured against a per-genre floor so a five-hour narrative game is judged against other narrative games rather than against a sixty-hour RPG. Where no verified length exists the score says so and carries a dock, because the biggest input is then a guess. The full method, including where it is weak → Steam reviews as of Sep 11, price as of Sep 24.
A number here look wrong? Tell me what it got wrong and I will look at the inputs behind it.