Dungeons & Dragons Online®

Dungeons & Dragons Online®

Skip · Multiplayer · 2012

Steam Deck Playable

The verdict

SKIP IT.

The reviews do not carry it. What it costs you is time.

Length
100h
Price
Free to play
Reviews
71% positive
Length
100h
typical playtime (HowLongToBeat)
$/hr
Free
price ÷ typical playtime
Price
Free
Reviews
71%
7,897 reviews, as of Aug 2
Players
1.5M
owners (estimate)
Released
2012

Minimum on the Steam store: 2 GB of memory, GeForce 7XXX / ATI Radeon HD 3000 series, 32 GB of storage. Windows only.

Enter a world of danger and adventure with Dungeons & Dragons Online® based on the beloved RPG that started it all.
Description from the Steam store page.

What drives the score

How to read this

Every input gets a grade, S to D, read from the buyer's side. The score is multiplicative, so an input only counts as raising when it sits near the top of its own scale. Anything with real room left is holding the score back, because that room is the gap to 100. ▲ marks a lift, ▼ a drag or a dock, ? an input we do not have, • a fact this genre's score does not use. The exact weights stay secret.

Raising the score
ValueFree
Price per hour of game. It moves the score inside the ceiling reviews set
Reach1.5M+ players
How many own it, a popularity + confidence signal
Holding it back
Reviews71% positive
Gates the score. Weak reviews cap it, and nothing reaches BANGER without strong ones
MonetizationBoost, Currency, Unlock
In-game spending, a moderate drag
For context
Length100 hours
Typical playtime on HowLongToBeat. Endless games score on players, so hours stay out of it
RefundsFree
A free game cannot be refunded, so the label never applies

The value story

Value puts it in the top 45 percent of the games it competes with. Among the games that feel like it, Neverwinter (free, scores 46) beats it on value, while it beats Vindictus (free, scores 19).

It is still busy. 260 players were in it at once at the last check, across 81 days of tracking. Free to start. It takes its money later, through boost and currency.

In-app purchasesBoost, Currency, UnlockPCGamingWiki

Players

260 players at peak in the last day.

The chart appears once this game has been counted more than once.Player counts via SteamSpy.

What players say

I've maybe played 5 minutes of this game. it updates for hours everytime I try, never finishes. After a dozen all-day attempts I finally just gave up trying.
jpmiglioreNot recommendedafter 7.9h9 found this helpfulRead on Steam
Crate Smashing Simulator Warlock is a blast (literally), but the free experience feels like a tour of warehouses and sewers. Too many repetitive objectives, too much crate smashing, and most of the quests veteran players recommend are locked behind paid adventure packs. By the time you've bought enough content to experience the game properly, you've spent more than the cost of a modern AAA title. Verdict: Just play...
HawkStoneNot recommendedafter 22h8 found this helpfulRead on Steam
Honestly, one of the best MMOs I have ever played. Yes, there is a wee bit of a learning curve, but once you get past it, It is just an incredible game. The community in this game is also top tier, you will rarely and I mean rarely, find any problem players and if you ask, you will get help with whatever it is you need from asking a simple question to carrying you through a difficult quest youre stuck on. Brilliant...
broodofdrako30Recommendedafter 1667hAug 2026Read on Steam

Player reviews from Steam: the most helpful all-time, plus the newest that clear the same quality bar, with the hours each player had put in when they wrote it. The mix of Recommended and Not recommended follows the game's Steam ratio. Rotates daily. Opinions are theirs.

No data upstream: critic score (Metacritic), achievement curve (Steam global achievements).

Cite this score

Embed the live badge, copy the line, or download the card.

BANG Score badge

The live badge. It shows the current score wherever it is embedded.

Dungeons & Dragons Online® scores 28/100 on the BANG Score (a skip). The BANG Score rates what a game is worth for the money. Via Steam BANGERS. https://steambangers.com/game/206480/dungeons-dragons-online
Embed the live badge

HTML for a webpage, Markdown for Reddit, GitHub, or a wiki.

<a href="https://steambangers.com/game/206480/dungeons-dragons-online"><img src="https://steambangers.com/api/badge/206480" alt="BANG Score" width="340" height="80"></a>
[![BANG Score](https://steambangers.com/api/badge/206480)](https://steambangers.com/game/206480/dungeons-dragons-online)

The BANG Score is one number for value, 0 to 100: price against how it reviews and how long it was built to be. It answers the money question and stops there; whether the game is for you is still your call.

Reviews set the ceiling and price moves you inside it, so a cheap game that reviews badly cannot climb. Ratings from few reviewers are shrunk toward the middle, so 100 percent from nine people does not outrank 96 percent from ninety thousand. Length comes from HowLongToBeat where it can be matched, measured against a per-genre floor so a five-hour narrative game is judged against other narrative games rather than against a sixty-hour RPG. Where no verified length exists the score says so and carries a dock, because the biggest input is then a guess. The full method, including where it is weak → Steam reviews as of Aug 2.

A number here look wrong? Tell me what it got wrong and I will look at the inputs behind it.

Tags

Details

DeveloperStanding Stone Games
PublisherDaybreak Game Company LLC
GenreMultiplayer
Released2012