
Dungeons & Dragons Online®
Skip · Multiplayer · 2012
Steam Deck PlayableThe verdict
SKIP IT.
The reviews do not carry it. What it costs you is time.
- Length
- 100h
- Price
- Free to play
- Reviews
- 71% positive
Minimum on the Steam store: 2 GB of memory, GeForce 7XXX / ATI Radeon HD 3000 series, 32 GB of storage. Windows only.
Enter a world of danger and adventure with Dungeons & Dragons Online® based on the beloved RPG that started it all.
What drives the score
How to read this
Every input gets a grade, S to D, read from the buyer's side. The score is multiplicative, so an input only counts as raising when it sits near the top of its own scale. Anything with real room left is holding the score back, because that room is the gap to 100. ▲ marks a lift, ▼ a drag or a dock, ? an input we do not have, • a fact this genre's score does not use. The exact weights stay secret.
The value story
Value puts it in the top 45 percent of the games it competes with. Among the games that feel like it, Neverwinter (free, scores 46) beats it on value, while it beats Vindictus (free, scores 19).
It is still busy. 260 players were in it at once at the last check, across 81 days of tracking. Free to start. It takes its money later, through boost and currency.
Players
260 players at peak in the last day.
The chart appears once this game has been counted more than once.Player counts via SteamSpy.
What players say
I've maybe played 5 minutes of this game. it updates for hours everytime I try, never finishes. After a dozen all-day attempts I finally just gave up trying.
Crate Smashing Simulator Warlock is a blast (literally), but the free experience feels like a tour of warehouses and sewers. Too many repetitive objectives, too much crate smashing, and most of the quests veteran players recommend are locked behind paid adventure packs. By the time you've bought enough content to experience the game properly, you've spent more than the cost of a modern AAA title. Verdict: Just play...
Honestly, one of the best MMOs I have ever played. Yes, there is a wee bit of a learning curve, but once you get past it, It is just an incredible game. The community in this game is also top tier, you will rarely and I mean rarely, find any problem players and if you ask, you will get help with whatever it is you need from asking a simple question to carrying you through a difficult quest youre stuck on. Brilliant...
Player reviews from Steam: the most helpful all-time, plus the newest that clear the same quality bar, with the hours each player had put in when they wrote it. The mix of Recommended and Not recommended follows the game's Steam ratio. Rotates daily. Opinions are theirs.
No data upstream: critic score (Metacritic), achievement curve (Steam global achievements).
Cite this score
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Dungeons & Dragons Online® scores 28/100 on the BANG Score (a skip). The BANG Score rates what a game is worth for the money. Via Steam BANGERS. https://steambangers.com/game/206480/dungeons-dragons-onlineThe BANG Score is one number for value, 0 to 100: price against how it reviews and how long it was built to be. It answers the money question and stops there; whether the game is for you is still your call.
Reviews set the ceiling and price moves you inside it, so a cheap game that reviews badly cannot climb. Ratings from few reviewers are shrunk toward the middle, so 100 percent from nine people does not outrank 96 percent from ninety thousand. Length comes from HowLongToBeat where it can be matched, measured against a per-genre floor so a five-hour narrative game is judged against other narrative games rather than against a sixty-hour RPG. Where no verified length exists the score says so and carries a dock, because the biggest input is then a guess. The full method, including where it is weak → Steam reviews as of Aug 2.
A number here look wrong? Tell me what it got wrong and I will look at the inputs behind it.