RIFT

RIFT

Skip · Multiplayer · 2011

Steam Deck Unsupported

The verdict

SKIP IT.

The reviews do not carry it. What it costs you is time.

Length
105.6h
Price
Free to play
Reviews
74% positive
Length
105.6h
typical playtime (HowLongToBeat)
Completionist
620.5h
100% (HowLongToBeat)
$/hr
Free
price ÷ typical playtime
Price
Free
Reviews
74%
11,627 reviews, as of Aug 1
Metacritic
84
critic score
Players
3.5M
owners (estimate)
Released
2011

Minimum on the Steam store: 2 GB of memory, Nvidia GeForce FX 5900, ATI/AMD Radeon X300, Intel GMA X4500 or better., 15 GB of storage. Windows only.

Dive into a world of epic adventure! Create your perfect hero thanks to a uniquely customizable class system. Collect, craft, and customize your gear. Go it alone or group up to challenge dungeons, raids, dynamic open-world content, and your fellow players.
Description from the Steam store page.

What drives the score

How to read this

Every input gets a grade, S to D, read from the buyer's side. The score is multiplicative, so an input only counts as raising when it sits near the top of its own scale. Anything with real room left is holding the score back, because that room is the gap to 100. ▲ marks a lift, ▼ a drag or a dock, ? an input we do not have, • a fact this genre's score does not use. The exact weights stay secret.

Raising the score
ValueFree
Price per hour of game. It moves the score inside the ceiling reviews set
Replayability~621h to replay
Co-op and replay time. The value score counts hours well past the 106h typical playtime
Reach3.5M+ players
How many own it, a popularity + confidence signal
Holding it back
Reviews74% positive
Gates the score. Weak reviews cap it, and nothing reaches BANGER without strong ones
MonetizationCosmetic, Unlock
Paid extras, but no loot boxes or currency. A light touch
DRMGlyph account needed
Needs a second account on top of Steam, a small friction discount
For context
Length106 hours
Typical playtime on HowLongToBeat. Endless games score on players, so hours stay out of it
RefundsFree
A free game cannot be refunded, so the label never applies

The value story

Value puts it in the top 28 percent of the games it competes with. It is better reviewed than 64 percent of its genre. Among the games that feel like it, Trove (free, scores 54) beats it on value, while it beats Dungeons & Dragons Online® (free, scores 28).

Critics scored it 84, but players land 10 points lower at 74 percent. The reviews were kinder than the room.

HowLongToBeat players log 105.6 hours as a typical playtime, and completionists log 621, 5.9 times as much.

It is still busy. 139 players were in it at once at the last check, across 81 days of tracking. Free to start. It takes its money later, through cosmetic and unlock.

In-app purchasesCosmetic, UnlockPCGamingWiki

Players

139 players at peak in the last day.

The chart appears once this game has been counted more than once.Player counts via SteamSpy.

No data upstream: achievement curve (Steam global achievements).

Cite this score

Embed the live badge, copy the line, or download the card.

BANG Score badge

The live badge. It shows the current score wherever it is embedded.

RIFT scores 37/100 on the BANG Score (a skip). The BANG Score rates what a game is worth for the money. Via Steam BANGERS. https://steambangers.com/game/39120/rift
Embed the live badge

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<a href="https://steambangers.com/game/39120/rift"><img src="https://steambangers.com/api/badge/39120" alt="BANG Score" width="340" height="80"></a>
[![BANG Score](https://steambangers.com/api/badge/39120)](https://steambangers.com/game/39120/rift)

The BANG Score is one number for value, 0 to 100: price against how it reviews and how long it was built to be. It answers the money question and stops there; whether the game is for you is still your call.

Reviews set the ceiling and price moves you inside it, so a cheap game that reviews badly cannot climb. Ratings from few reviewers are shrunk toward the middle, so 100 percent from nine people does not outrank 96 percent from ninety thousand. Length comes from HowLongToBeat where it can be matched, measured against a per-genre floor so a five-hour narrative game is judged against other narrative games rather than against a sixty-hour RPG. Where no verified length exists the score says so and carries a dock, because the biggest input is then a guess. The full method, including where it is weak → Steam reviews as of Aug 1.

A number here look wrong? Tell me what it got wrong and I will look at the inputs behind it.

Critics vs players-10
Critics
84
Players
74
Critics and players agree on this one.
Metacritic critics · 11,627 Steam player reviews

Tags

Details

Developergamigo US Inc.
Publishergamigo US Inc.
GenreMultiplayer
Released2011