
Divine Divinity
Worth it · RPG · 2012
Steam Deck UnsupportedThe verdict
BUY IT.
Worth it at $5.99.
- Length
- 33.4h
- Value
- $0.18/hr
- Reviews
- 88% positive
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Minimum on the Steam store: 256 MB of memory, DirectX compatible 3D card, 1.7 GB of storage. Windows only.
Divine Divinity is an epic role-playing game with hack-and-slash action, offering a huge world to explore and thousands of items to investigate, trade and use.
What drives the score
How to read this
Every input gets a grade, S to D, read from the buyer's side. The score is multiplicative, so an input only counts as raising when it sits near the top of its own scale. Anything with real room left is holding the score back, because that room is the gap to 100. ▲ marks a lift, ▼ a drag or a dock, ? an input we do not have, • a fact this genre's score does not use. The exact weights stay secret.
The value story
The lowest price on record is $0.59, set in June 2017. Its cuts run 90 percent off as a rule. There have been 81 in the 14 years tracked, about 6 weeks apart. Today it is at full price. The last sale was about 13 weeks ago, and on this game's rhythm the next one tends to arrive within 6 weeks.
Value puts it in the top 2 percent of the games it competes with. It is cheaper than 63 percent of its genre, and better reviewed than 90 percent. Among the games that feel like it, Titan Quest Anniversary Edition ($19.99, scores 83) beats it on value, while it beats Dungeon Siege ($6.99, scores 63).
Critics scored it 79. Players sit 9 points higher at 88 percent, which usually means a game that plays better than it reviews.
Of the 555 Steam-purchase reviews this site sampled, 1 comes from a buyer who refunded the game, sampled from reviews written April 2020 to August 2026. Inside the two-hour refund window, 70 percent of the 535 reviews written there were positive, against 88 percent overall, and those are 15 percent of everything written about it.
The main story runs 33.4 hours. Doing everything runs 70, 2.1 times as long.
Players
16 players at peak in the last day.
The chart appears once this game has been counted more than once.Player counts via SteamSpy.
What players say
Enjoying myself a lot! It has some bugs, and it crashed on me a few times, but it feels like a Larian game, made with love, and has some nostalgic bits for people who has played Divinity: Original Sin 2 first. The mechanics are not the most intuitive, but once you learn the ins and outs, both combat and exploration becomes very addictive. Also, it is frankly one of the best-looking early CRPGs I have played. The UI...
Good game, not what I was expecting when I downloaded a Divinity (I started with Original Sin 2) game but not bad. Like a beefed up version of the original Diablo game. Definitely some difficulty spikes that can be frustrating; like, Im already playing on easy guys lol
Still worth playing on modern hardware for hardcore (and perhaps even casual) fans of isometric CRPG. Interesting story and quests, well developed open world and perfect blend of action and traditional RPG elements. Spell presentation and flexible skill and stat progression make for a very enjoyable experience. The voice acting is atrocious (part of the game's wacky sense of humor?) but the soundtrack is...
Player reviews from Steam: the most helpful all-time, plus the newest that clear the same quality bar, with the hours each player had put in when they wrote it. The mix of Recommended and Not recommended follows the game's Steam ratio. Rotates daily. Opinions are theirs.
No data upstream: achievement curve (Steam global achievements).
Cite this score
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Divine Divinity scores 77/100 on the BANG Score (worth it). The BANG Score rates what a game is worth for the money. Via Steam BANGERS. https://steambangers.com/game/214170/divine-divinityThe BANG Score is one number for value, 0 to 100: price against how it reviews and how long it was built to be. It answers the money question and stops there; whether the game is for you is still your call.
Reviews set the ceiling and price moves you inside it, so a cheap game that reviews badly cannot climb. Ratings from few reviewers are shrunk toward the middle, so 100 percent from nine people does not outrank 96 percent from ninety thousand. Length comes from HowLongToBeat where it can be matched, measured against a per-genre floor so a five-hour narrative game is judged against other narrative games rather than against a sixty-hour RPG. Where no verified length exists the score says so and carries a dock, because the biggest input is then a guess. The full method, including where it is weak → Steam reviews as of Aug 1, price as of Sep 24.
A number here look wrong? Tell me what it got wrong and I will look at the inputs behind it.