Warhammer 40,000: Rogue Trader

Warhammer 40,000: Rogue Trader

Worth it · RPG · 2023

Steam Deck Verified

The verdict

BUY IT.

Worth it at $49.99.

Length
70.8h
Value
$0.71/hr
Reviews
88% positive
It will not reach BANGER at any price.
Watch this gameOne email when it is worth buying. Your call on what that means.

Get one email when Warhammer 40,000: Rogue Trader is worth buying.

One email per game. Unsubscribe in a click.

Length
70.8h
main story (HowLongToBeat)
Completionist
155.7h
100% (HowLongToBeat)
$/hr
$0.71
price ÷ main-story length
Price
$49.99
as of Sep 23
Reviews
88%
47,900 reviews, as of Sep 6
Players
15.0M
owners (estimate)
Released
2023

Minimum on the Steam store: 8 GB of memory, AMD Radeon RX Vega 6 / Intel HD Graphics 630, 40 GB of storage. Runs on Windows, macOS.

Made in a close partnership with Games Workshop, Warhammer 40,000: Rogue Trader is a story-rich classical RPG from Owlcat Games, developers of the critically acclaimed game, Pathfinder: Wrath of the Righteous.
Description from the Steam store page.

What drives the score

How to read this

Every input gets a grade, S to D, read from the buyer's side. The score is multiplicative, so an input only counts as raising when it sits near the top of its own scale. Anything with real room left is holding the score back, because that room is the gap to 100. ▲ marks a lift, ▼ a drag or a dock, ? an input we do not have, • a fact this genre's score does not use. The exact weights stay secret.

Raising the score
Value$0.71/hr
Price per hour of game. It moves the score inside the ceiling reviews set
Engagement18% finish
How far players actually get (achievements), a top-end bonus
Holding it back
Reviews88% positive
Gates the score. Weak reviews cap it, and nothing reaches BANGER without strong ones
MonetizationUnlock
Paid extras, but no loot boxes or currency. A light touch
For context
Length71 hours
How much game you get. Hours feed the value per dollar
Reach15M+ players
How many own it, a popularity + confidence signal
Refunds11 of 799 reviews
Steam-purchase reviews sampled whose writer refunded the game. Nothing is docked

The value story

December 2025 is where it bottomed out, at $19.99. Its cuts run 45 percent off as a rule. There have been 27 in the 3 years tracked, about 5 weeks apart. Today it is at full price. The last sale was about 6 weeks ago, and on this game's rhythm the next one tends to arrive within 5 weeks.

Value puts it in the top 2 percent of the games it competes with. It is pricier than 98 percent of its genre, and better reviewed than 91 percent. The nearest things to it, Blackguards ($9.99, scores 11) and The Dungeon Of Naheulbeuk: The Amulet Of Chaos ($34.99, scores 70), are both worse buys on this math.

Steam's global achievement data says about 18 percent of players ever finish it. On a 70.8-hour game, that is a lot of paid-for hours most people never see. This site sampled 799 of its Steam-purchase reviews; 11 were written by buyers who refunded it, sampled from reviews written March 2026 to September 2026. Inside the two-hour refund window, 60 percent of the 691 reviews written there were positive, against 88 percent overall, and those are 2 percent of everything written about it. It sells extras on top of the sticker price (unlock); the score docks it lightly for that.

The main story runs 70.8 hours. Doing everything runs 156, 2.2 times as long.

Still 3.6K concurrent players, 3 years in.

Valve rates it Steam Deck Verified, so it runs on the handheld without fiddling.

In-app purchasesUnlockPCGamingWiki

The drop-off

75% start to 18% finish
050100rarestfirst achievement

A normal fall-off for a game this long. Steam global achievements

Players

3,582 players at peak in the last day.

The chart appears once this game has been counted more than once.Player counts via SteamSpy.

What players say

At the insistence of a friend, I decided to pick this up, along with all the DLC. I grew up playing W40K, and the subject matter was pretty familiar to me. I've played half a dozen games set in the universe, and am extremely comfortable with story-driven tactical combat RPG's. I can say that this is (while not without it's flaws) the best adaptation of that burgeoning universe I've played. The story itself was...
chrisRecommendedafter 219h5 found this helpfulRead on Steam
It's a typical Owlcat game. Just like with WotR and Kingmaker, Rogue Trader is also very front-loaded and drops off so drastically in quality that I ended up abandoning every single one of these games, sometimes after 100 hours of playtime. In RT, that point came at the beginning of Chapter 3. After the first 2-3 hours, during which almost everything is voice-acted,it seems the presence of the Rogue Trader has...
Alle 5 Tage 2 DingerNot recommendedafter 51h11 found this helpfulRead on Steam

Player reviews from Steam: the most helpful all-time, plus the newest that clear the same quality bar, with the hours each player had put in when they wrote it. The mix of Recommended and Not recommended follows the game's Steam ratio. Rotates daily. Opinions are theirs.

No data upstream: critic score (Metacritic).

Cite this score

Embed the live badge, copy the line, or download the card.

BANG Score badge

The live badge. It shows the current score wherever it is embedded.

Warhammer 40,000: Rogue Trader scores 75/100 on the BANG Score (worth it). The BANG Score rates what a game is worth for the money. Via Steam BANGERS. https://steambangers.com/game/2186680/warhammer-40-000-rogue-trader
Embed the live badge

HTML for a webpage, Markdown for Reddit, GitHub, or a wiki.

<a href="https://steambangers.com/game/2186680/warhammer-40-000-rogue-trader"><img src="https://steambangers.com/api/badge/2186680" alt="BANG Score" width="340" height="80"></a>
[![BANG Score](https://steambangers.com/api/badge/2186680)](https://steambangers.com/game/2186680/warhammer-40-000-rogue-trader)

The BANG Score is one number for value, 0 to 100: price against how it reviews and how long it was built to be. It answers the money question and stops there; whether the game is for you is still your call.

Reviews set the ceiling and price moves you inside it, so a cheap game that reviews badly cannot climb. Ratings from few reviewers are shrunk toward the middle, so 100 percent from nine people does not outrank 96 percent from ninety thousand. Length comes from HowLongToBeat where it can be matched, measured against a per-genre floor so a five-hour narrative game is judged against other narrative games rather than against a sixty-hour RPG. Where no verified length exists the score says so and carries a dock, because the biggest input is then a guess. The full method, including where it is weak → Steam reviews as of Sep 6, price as of Sep 23.

A number here look wrong? Tell me what it got wrong and I will look at the inputs behind it.