
Tomb Raider III (1998)
Fair · Shooter · 2012
Steam Deck UnsupportedThe verdict
NO RUSH.
Fair at $6.99. Buy it if you want it.
- Reviews
- 84% positive
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Minimum on the Steam store: 512 MB of memory, 3D graphics card compatible with DirectX 9, 2 GB of storage. Windows only.
Thousands of years ago a meteor crashed into Antarctica and the shockwaves of its impact are being felt in the modern age. Lara Croft will follow clues leading to a deadly secret, boldly leaping chasms and blasting monsters that no one has leaped or blasted before. This time she faces a mystery that's from way out of this world.
What drives the score
How to read this
Every input gets a grade, S to D, read from the buyer's side. The score is multiplicative, so an input only counts as raising when it sits near the top of its own scale. Anything with real room left is holding the score back, because that room is the gap to 100. ▲ marks a lift, ▼ a drag or a dock, ? an input we do not have, • a fact this genre's score does not use. The exact weights stay secret.
- How long it takes to beat isn't in our data. We scored it as a typical Shooter game (about 6 hours) and docked the score for the missing length.
The value story
The lowest price on record is $0.97, set in November 2017. 80 discounts in the 14 years on record. They run about 86 percent off, roughly 6 weeks apart. Today it is at full price. The last sale was about 4 weeks ago, and on this game's rhythm the next one tends to arrive within 6 weeks.
Against its own genre it lands in the top 34 percent on value. It is cheaper than 66 percent of its genre, and better reviewed than 67 percent. Among the games that feel like it, Tomb Raider IV: The Last Revelation (1999) ($6.99, scores 53) beats it on value, while it beats Tomb Raider VI: The Angel of Darkness (2003) ($6.99, scores 6).
None of the 424 Steam-purchase reviews sampled here come from buyers who refunded the game, sampled from reviews written March 2020 to September 2026. Inside the two-hour refund window, 71 percent of the 329 reviews written there were positive, against 84 percent overall, and those are 25 percent of everything written about it.
Players
3 players at peak in the last day.
The chart appears once this game has been counted more than once.Player counts via SteamSpy.
No data upstream: critic score (Metacritic), achievement curve (Steam global achievements).
Cite this score
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Tomb Raider III (1998) scores 51/100 on the BANG Score (fair value). Length is estimated at 6 hours, not measured, so the score is docked. The BANG Score rates what a game is worth for the money. Via Steam BANGERS. https://steambangers.com/game/225320/tomb-raider-iii-1998The BANG Score is one number for value, 0 to 100: price against how it reviews and how long it was built to be. It answers the money question and stops there; whether the game is for you is still your call.
Reviews set the ceiling and price moves you inside it, so a cheap game that reviews badly cannot climb. Ratings from few reviewers are shrunk toward the middle, so 100 percent from nine people does not outrank 96 percent from ninety thousand. Length comes from HowLongToBeat where it can be matched, measured against a per-genre floor so a five-hour narrative game is judged against other narrative games rather than against a sixty-hour RPG. Where no verified length exists the score says so and carries a dock, because the biggest input is then a guess. The full method, including where it is weak → Steam reviews as of Sep 6, price as of Sep 24.
A number here look wrong? Tell me what it got wrong and I will look at the inputs behind it.