
PAYDAY™ The Heist
BANGER · Shooter · 2011
Steam Deck PlayableThe verdict
BUY IT.
A BANGER at $9.99.
- Length
- 10h
- Value
- $1.00/hr
- Reviews
- 93% positive
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Minimum on the Steam store: 1 GB of memory, NVIDIA GeForce 7800 GTX / ATI Radeon X1900, 6 GB of storage. Windows only.
Take on the role of a hardened career criminal executing intense, dynamic heists in constant pursuit of the next “big score”
What drives the score
How to read this
Every input gets a grade, S to D, read from the buyer's side. The score is multiplicative, so an input only counts as raising when it sits near the top of its own scale. Anything with real room left is holding the score back, because that room is the gap to 100. ▲ marks a lift, ▼ a drag or a dock, ? an input we do not have, • a fact this genre's score does not use. The exact weights stay secret.
The value story
The lowest price on record is $1.49, set in June 2014. It has been discounted 68 times in the 14 years tracked here, typically at 75 percent off, with about 8 weeks between sales. Today it is at full price. The last sale was about 3 weeks ago, and on this game's rhythm the next one tends to arrive within 8 weeks.
On value it sits in the top 3 percent of its genre. It is better reviewed than 92 percent of its genre. The nearest things to it, PAYDAY 2 ($9.99, scores 78) and Crime Boss: Rockay City ($1.99, scores 24), are both worse buys on this math.
On this data it would still be a BANGER at $48.54. It costs $9.99.
Critics scored it 76. Players sit 17 points higher at 93 percent, which usually means a game that plays better than it reviews.
This site sampled 653 of its Steam-purchase reviews; 11 were written by buyers who refunded it, sampled from reviews written March 2020 to September 2026. Inside the two-hour refund window, 83 percent of the 3,816 reviews written there were positive, against 93 percent overall, and those are 17 percent of everything written about it.
10 hours to finish it, 49 to exhaust it. The completionist tail is 4.9 times the campaign.
The drop-off
78% start to 3% rarestNo achievement in this game marks the ending, so there is no finish rate. The curve runs from the most-unlocked achievement to the rarest, and its shape is where players stop. Steam global achievements
Players
38 players at peak in the last day.
The chart appears once this game has been counted more than once.Player counts via SteamSpy.
What players say
Still worth playing it even with Payday 2 having all its heists, overall, things in Payday 1 feel much more cinematic when it comes to the heists, the lack of perk decks and skill trees in this game add to the difficulty making it feel way less arcadey like Payday 2 and putting much more emphasis on the coop aspect of the game, the game feels difficult even at lower difficulties, which is good! I love this game and...
Payday oyunlarını beğeniyorsanız onun öncülünü de denemelisiniz. Heist'teki haritalar özellikle kendisinden sonra gelen oyunla kıyaslandığında boyutları ve karmaşık yapıları sayesinde muazzam bir ölçeğe sahipa ayrıca yüksek hasar veren devasa düşman dalgalarını barındırmasıyla devam oyununa kıyasla biraz daha geleneksel bir nişancı oyunu havası taşıyor.
theres something about this game that makes every heist feel unique in their own way heisters interact with bain more on each mission i wish payday 2 had followed suit the game is alot harder too
Player reviews from Steam: the most helpful all-time, plus the newest that clear the same quality bar, with the hours each player had put in when they wrote it. The mix of Recommended and Not recommended follows the game's Steam ratio. Rotates daily. Opinions are theirs.
Cite this score
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PAYDAY™ The Heist scores 90/100 on the BANG Score (a BANGER). The BANG Score rates what a game is worth for the money. Via Steam BANGERS. https://steambangers.com/game/24240/payday-the-heistThe BANG Score is one number for value, 0 to 100: price against how it reviews and how long it was built to be. It answers the money question and stops there; whether the game is for you is still your call.
Reviews set the ceiling and price moves you inside it, so a cheap game that reviews badly cannot climb. Ratings from few reviewers are shrunk toward the middle, so 100 percent from nine people does not outrank 96 percent from ninety thousand. Length comes from HowLongToBeat where it can be matched, measured against a per-genre floor so a five-hour narrative game is judged against other narrative games rather than against a sixty-hour RPG. Where no verified length exists the score says so and carries a dock, because the biggest input is then a guess. The full method, including where it is weak → Steam reviews as of Sep 11, price as of Sep 24.
A number here look wrong? Tell me what it got wrong and I will look at the inputs behind it.