
Eldritch
Fair · Roguelike · 2013
Steam Deck VerifiedThe verdict
NO RUSH.
Fair at $14.99. Buy it if you want it.
- Length
- 3.9h
- Value
- $3.84/hr
- Reviews
- 88% positive
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Minimum on the Steam store: 154 MB of storage. Runs on Windows, Linux.
Eldritch is the original imsim roguelike: a first-person action game inspired by roguelikes, immersive sims, and H. P. Lovecraft.
What drives the score
How to read this
Every input gets a grade, S to D, read from the buyer's side. The score is multiplicative, so an input only counts as raising when it sits near the top of its own scale. Anything with real room left is holding the score back, because that room is the gap to 100. ▲ marks a lift, ▼ a drag or a dock, ? an input we do not have, • a fact this genre's score does not use. The exact weights stay secret.
The value story
The lowest price on record is $1.49, set in August 2015. It has been discounted 74 times in the 13 years tracked here, typically at 90 percent off, with about 7 weeks between sales. Today it is at full price. The last sale was about 13 weeks ago, and on this game's rhythm the next one tends to arrive within 7 weeks.
On value it sits in the top 24 percent of its genre. It is pricier than 73 percent of its genre, and better reviewed than 75 percent. Among the games that feel like it, Crawl ($14.99, scores 82) beats it on value, while it beats Delver ($14.99, scores 65).
The press gave it 77; the people who bought it give it 88 percent. An 11-point gap in the buyer's favour.
This site sampled 350 of its Steam-purchase reviews; 1 was written by a buyer who refunded it, sampled from reviews written March 2020 to September 2026. Inside the two-hour refund window, 78 percent of the 439 reviews written there were positive, against 88 percent overall, and those are 26 percent of everything written about it.
HowLongToBeat players log 3.9 hours as a typical playtime, and completionists log 23, 5.8 times as much.
At 3.9 hours it is a handheld-sized game, and Valve rates it Deck Verified.
The drop-off
42% start to 1% finishMost players never reach the end. On a 3.9-hour game, that's a lot you pay for and may never use. Steam global achievements
Players
2 players at peak in the last day.
The chart appears once this game has been counted more than once.Player counts via SteamSpy.
What players say
nice... i keep dying until I stop dying so frequently already... This is a very interesting gaming once you get used to it... as my 15th try i finally got lucky enough to clear the game :D Muahahahha .. finallly i can move on with my life ..
I discovered this game through a youtuber and it made me curious. You would not tell from the style and graphics but it's a pretty challenging game! I even found the atmosphere/soundtrack to be quite ominous and unsettling lol I often felt nervous because the game is hard and you could lose all your progress with a simple mistake lol So it's better to go slow and not rush through the levels, take your time. But it's...
Quite the cool game but I did feel it was a bit easy. Beat my second run (died in spikes the first). Haven't gone for the frost book yet though.
Player reviews from Steam: the most helpful all-time, plus the newest that clear the same quality bar, with the hours each player had put in when they wrote it. The mix of Recommended and Not recommended follows the game's Steam ratio. Rotates daily. Opinions are theirs.
Cite this score
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Eldritch scores 67/100 on the BANG Score (fair value). The BANG Score rates what a game is worth for the money. Via Steam BANGERS. https://steambangers.com/game/252630/eldritchThe BANG Score is one number for value, 0 to 100: price against how it reviews and how long it was built to be. It answers the money question and stops there; whether the game is for you is still your call.
Reviews set the ceiling and price moves you inside it, so a cheap game that reviews badly cannot climb. Ratings from few reviewers are shrunk toward the middle, so 100 percent from nine people does not outrank 96 percent from ninety thousand. Length comes from HowLongToBeat where it can be matched, measured against a per-genre floor so a five-hour narrative game is judged against other narrative games rather than against a sixty-hour RPG. Where no verified length exists the score says so and carries a dock, because the biggest input is then a guess. The full method, including where it is weak → Steam reviews as of Sep 20, price as of Sep 24.
A number here look wrong? Tell me what it got wrong and I will look at the inputs behind it.