
Desperados: Wanted Dead or Alive
Worth it · Action · 2013
Steam Deck PlayableThe verdict
BUY IT.
Worth it at $4.99.
- Length
- 24.7h
- Value
- $0.20/hr
- Reviews
- 88% positive
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Minimum on the Steam store: 256 MB of memory, 3D graphics card compatible with OpenGL 3.1. Runs on Windows, macOS, Linux.
"Desperados: Wanted Dead or Alive" is the first strategy game ever to combine a movie-based and story-driven atmosphere of an adventure game with the intellectual challenge of a real time tactic game.In this western-style title, discover a game of strategy and tactics played out in exceptional real time.
What drives the score
How to read this
Every input gets a grade, S to D, read from the buyer's side. The score is multiplicative, so an input only counts as raising when it sits near the top of its own scale. Anything with real room left is holding the score back, because that room is the gap to 100. ▲ marks a lift, ▼ a drag or a dock, ? an input we do not have, • a fact this genre's score does not use. The exact weights stay secret.
The value story
July 2018 is where it bottomed out, at $0.99. It has been discounted 88 times in the 13 years tracked here, typically at 75 percent off, with about 7 weeks between sales. Today it is at full price. The last sale was about 14 weeks ago, and on this game's rhythm the next one tends to arrive within 7 weeks.
Value puts it in the top 1 percent of the games it competes with. It is better reviewed than 93 percent of its genre. Among the games that feel like it, Desperados III ($39.99, scores 84) beats it on value, while it beats Shadow Tactics: Aiko's Choice ($19.99, scores 57).
78 from critics against 88 percent from players, and the player number comes from people who own the game.
2 of the 389 Steam-purchase reviews sampled here come from buyers who refunded the game, sampled from reviews written June 2020 to September 2026. Inside the two-hour refund window, 67 percent of the 525 reviews written there were positive, against 88 percent overall, and those are 25 percent of everything written about it.
Players
20 players at peak in the last day.
The chart appears once this game has been counted more than once.Player counts via SteamSpy.
What players say
Played this when I was a kid, it was challenging but fun to figure out the best strategy's to beat these levels. Replayed it when I was older, still a great strategy game to play, if you like to challenge yourself even more, try to beat all levels without killing anyone. Makes the game even better in my opinion!
Immer wieder eine Freude. Eines der Spiele die ich seit meiner Kindheit immer wieder spiele. Leider sind die Letzten Level einfach schlecht umgesetzt. Gegner können durch manche Felsbrocken hindurchgucken und man ist gezwungen die Level durch langweilige Tricks abzuschließen und der ganze stealth spaß geht verloren.
The game features no achievements (Never did on any platform)... ... so I'm free to judge it only on performance and ...oh boy... Crashes once every 1-2 hours for me. Usually when it's been 10 minutes since the last save :)) The controls are iffy at best, Whenever throwing stuff (cards, stun gas potions etc...) You have half of a chance at most of it working (less if you're aiming on a higher level or inside a...
Player reviews from Steam: the most helpful all-time, plus the newest that clear the same quality bar, with the hours each player had put in when they wrote it. The mix of Recommended and Not recommended follows the game's Steam ratio. Rotates daily. Opinions are theirs.
No data upstream: achievement curve (Steam global achievements).
Cite this score
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Desperados: Wanted Dead or Alive scores 75/100 on the BANG Score (worth it). The BANG Score rates what a game is worth for the money. Via Steam BANGERS. https://steambangers.com/game/260730/desperados-wanted-dead-or-aliveThe BANG Score is one number for value, 0 to 100: price against how it reviews and how long it was built to be. It answers the money question and stops there; whether the game is for you is still your call.
Reviews set the ceiling and price moves you inside it, so a cheap game that reviews badly cannot climb. Ratings from few reviewers are shrunk toward the middle, so 100 percent from nine people does not outrank 96 percent from ninety thousand. Length comes from HowLongToBeat where it can be matched, measured against a per-genre floor so a five-hour narrative game is judged against other narrative games rather than against a sixty-hour RPG. Where no verified length exists the score says so and carries a dock, because the biggest input is then a guess. The full method, including where it is weak → Steam reviews as of Sep 20, price as of Sep 24.
A number here look wrong? Tell me what it got wrong and I will look at the inputs behind it.