
Mitsurugi Kamui Hikae
Skip · Action · 2014
Steam Deck VerifiedThe verdict
SKIP IT.
The value isn't there at $9.99.
- Length
- 2.2h
- Value
- $4.54/hr
- Reviews
- 80% positive
Watch this gameOne email when it is worth buying. Your call on what that means.
Get one email when Mitsurugi Kamui Hikae is worth buying.
One email per game. Unsubscribe in a click.
Minimum on the Steam store: 2 GB of memory, Directx 9.0c (Shader Model3.0 or better), 205 MB of storage. Windows only.
Take on the role of a warrior maiden forced to hunt down her best friend, who has stolen a sacred demon blade. Immerse yourself in the tale of a deadly feud between two old friends and the demonic sword tearing them apart―told through high-speed action!
What drives the score
How to read this
Every input gets a grade, S to D, read from the buyer's side. The score is multiplicative, so an input only counts as raising when it sits near the top of its own scale. Anything with real room left is holding the score back, because that room is the gap to 100. ▲ marks a lift, ▼ a drag or a dock, ? an input we do not have, • a fact this genre's score does not use. The exact weights stay secret.
The value story
The lowest price on record is $1.99, set in August 2021. Its cuts run 75 percent off as a rule. There have been 109 in the 13 years tracked, about 5 weeks apart. Today it is at full price. The last sale was about 2 weeks ago, and on this game's rhythm the next one tends to arrive within 5 weeks.
Against its own genre it lands in the top 16 percent on value. It is pricier than 74 percent of its genre, and better reviewed than 80 percent. Among the games that feel like it, Bright Memory: Infinite ($19.99, scores 56) beats it on value, while it beats LARA CROFT AND THE TEMPLE OF OSIRIS™ ($19.99, scores 19).
2 of the 422 Steam-purchase reviews sampled here come from buyers who refunded the game, sampled from reviews written March 2020 to September 2026. Inside the two-hour refund window, 72 percent of the 1,144 reviews written there were positive, against 80 percent overall, and those are 42 percent of everything written about it.
The main story runs 2.2 hours. Doing everything runs 13, 6.0 times as long.
Valve rates it Steam Deck Verified, and at 2.2 hours it is short enough to finish on one.
The drop-off
77% start to 4% rarestNo achievement in this game marks the ending, so there is no finish rate. The curve runs from the most-unlocked achievement to the rarest, and its shape is where players stop. Steam global achievements
Players
1 players at peak in the last day.
The chart appears once this game has been counted more than once.Player counts via SteamSpy.
What players say
>Plays game "fails multiple times at the end >ragequits >comes back 5 months later >finishes it Conclusion: if you dont like this game ur jewish
Mitsurugi Kamui Hikae could be equated to all sorts of things, really. It could pass off as a vertical slice, created by a small team of developers and meant to be seen only by few suits in a publishing firm, from which said team is hoping to receive the fundings necessary to finish the project. It features a greatly limited amounts of assets, it's unpolished and not all of the ideas have been properly figured out...
Short but pretty fun, kinda reminds me of Genji Dawn of The Samurai from PS2 in terms of bosses and the anime esuqe desings. Final 2 bosses were especially great. I also enjoyed the skipping frame as a gameplay feature.
Player reviews from Steam: the most helpful all-time, plus the newest that clear the same quality bar, with the hours each player had put in when they wrote it. The mix of Recommended and Not recommended follows the game's Steam ratio. Rotates daily. Opinions are theirs.
No data upstream: critic score (Metacritic).
Cite this score
Embed the live badge, copy the line, or download the card.
Mitsurugi Kamui Hikae scores 48/100 on the BANG Score (a skip). The BANG Score rates what a game is worth for the money. Via Steam BANGERS. https://steambangers.com/game/263620/mitsurugi-kamui-hikaeThe BANG Score is one number for value, 0 to 100: price against how it reviews and how long it was built to be. It answers the money question and stops there; whether the game is for you is still your call.
Reviews set the ceiling and price moves you inside it, so a cheap game that reviews badly cannot climb. Ratings from few reviewers are shrunk toward the middle, so 100 percent from nine people does not outrank 96 percent from ninety thousand. Length comes from HowLongToBeat where it can be matched, measured against a per-genre floor so a five-hour narrative game is judged against other narrative games rather than against a sixty-hour RPG. Where no verified length exists the score says so and carries a dock, because the biggest input is then a guess. The full method, including where it is weak → Steam reviews as of Sep 20, price as of Sep 24.
A number here look wrong? Tell me what it got wrong and I will look at the inputs behind it.