
Bright Memory: Infinite
Fair · Shooter · 2021
Steam Deck VerifiedThe verdict
NO RUSH.
Fair at $19.99. Buy it if you want it.
- Length
- 2.1h
- Value
- $9.52/hr
- Reviews
- 92% positive
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Minimum on the Steam store: 8 GB of memory, NVIDIA GTX960(4G), 13 GB of storage. Windows only.
Bright Memory: Infinite is an all-new lightning-fast fusion of the FPS and action genres, created by FYQD-Studio. Combine a wide variety of skills and abilities to unleash dazzling combo attacks.
What drives the score
How to read this
Every input gets a grade, S to D, read from the buyer's side. The score is multiplicative, so an input only counts as raising when it sits near the top of its own scale. Anything with real room left is holding the score back, because that room is the gap to 100. ▲ marks a lift, ▼ a drag or a dock, ? an input we do not have, • a fact this genre's score does not use. The exact weights stay secret.
The value story
It has never been cheaper than $9.99. That was April 2024. It has been discounted 37 times in the 5 years tracked here, typically at 40 percent off, with about 6 weeks between sales. Today it is at full price. The last sale was about 2 weeks ago, and on this game's rhythm the next one tends to arrive within 6 weeks.
Against its own genre it lands in the top 29 percent on value. It is pricier than 70 percent of its genre, and better reviewed than 88 percent. Among the games that feel like it, Ion Fury ($9.99, scores 84) beats it on value, while it beats INDUSTRIA ($19.99, scores 25).
This site sampled 800 of its Steam-purchase reviews; 15 were written by buyers who refunded it, sampled from reviews written April 2024 to September 2026. Inside the two-hour refund window, 86 percent of the 9,601 reviews written there were positive, against 92 percent overall, and those are 27 percent of everything written about it. It sells extras on top of the sticker price (cosmetic); the score docks it lightly for that.
The main story runs 2.1 hours. Doing everything runs 6, 2.9 times as long.
It carries Valve's Deck Verified rating and runs 2.1 hours, about as long as a handheld game wants to be.
The drop-off
79% start to 5% rarestNo achievement in this game marks the ending, so there is no finish rate. The curve runs from the most-unlocked achievement to the rarest, and its shape is where players stop. Steam global achievements
Players
44 players at peak in the last day.
The chart appears once this game has been counted more than once.Player counts via SteamSpy.
What players say
This feels like I am a kid playing with action figures and the crazy storyline in my head is this game and i absolutely loved it. Everything here flows so well, you get so many weapons and abilities that varies combat a ton. It was such a adrenaline rush from start to finish its a shame its so short as i wouldn't have minded more combat padding
Some of the achievement hunting takes a bit, but there's no game here. Bright Memory: Infinite and Bright Memory (the demo) are effectively the same, there's no story, there's no plot and it only takes about 2 hours or so to complete. The whole game is just a gameplay mechanics tutorial that then does nothing interesting with those mechanics to problem solve or reveal parts of the story, there are straight up...
Player reviews from Steam: the most helpful all-time, plus the newest that clear the same quality bar, with the hours each player had put in when they wrote it. The mix of Recommended and Not recommended follows the game's Steam ratio. Rotates daily. Opinions are theirs.
No data upstream: critic score (Metacritic).
Cite this score
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Bright Memory: Infinite scores 56/100 on the BANG Score (fair value). The BANG Score rates what a game is worth for the money. Via Steam BANGERS. https://steambangers.com/game/1178830/bright-memory-infiniteThe BANG Score is one number for value, 0 to 100: price against how it reviews and how long it was built to be. It answers the money question and stops there; whether the game is for you is still your call.
Reviews set the ceiling and price moves you inside it, so a cheap game that reviews badly cannot climb. Ratings from few reviewers are shrunk toward the middle, so 100 percent from nine people does not outrank 96 percent from ninety thousand. Length comes from HowLongToBeat where it can be matched, measured against a per-genre floor so a five-hour narrative game is judged against other narrative games rather than against a sixty-hour RPG. Where no verified length exists the score says so and carries a dock, because the biggest input is then a guess. The full method, including where it is weak → Steam reviews as of Sep 15, price as of Sep 24.
A number here look wrong? Tell me what it got wrong and I will look at the inputs behind it.